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Old December 4th, 2008, 07:26 PM   #4
Jon Fairhurst
Inner Circle
 
Join Date: May 2006
Location: Camas, WA, USA
Posts: 2,508
Thanks Marcus!

The Coollights products are especially sweet. Given the prices, the small tungsten fresnels are quite attractive for indoor keys/backs.

Right now I have access to an odd collection. At work I have a couple of blazing hot fresnels - 1kW, I think - that I can borrow. My son's at school with a Tota/Umbrella and some odd homebuilts. He can access a 4 piece Lowel kit from school on occasion. And at home we have a green screen surrounded by shop fluorescents.

And Dan, you are right, the 5D MkII doesn't need a lot of light. But you still want to light things to ensure that the talent is visible, and so the image has depth. That's why I wrote about the two scenarios above.

In the night shot, I can use ambient city lighting for the background, but I still want a key and fill on the talent. Vincent Laforet used headlights to a good effect as a key/back light, but you still have to make sure that your talent's face isn't too dark.

And in controlled lighting, I still want to be able to do a classic three light shoot. The difference is that with the 5D MkII, you can get away with smaller, cooler, easier to move/setup lights.

I'm thinking that a couple of 150W tungsten fresnels (hair and fill - bouncing off a sheet or foam core), plus a 300W for the key would give me all the control I need for the indoor case.

On the outdoor scenario, I'm wondering about what color temp to use... I'm thinking that most street lights and headlights are tungsten. Using an HMI would be fine for zombies, but would be too blue for normal shoots. Then again, in a new, upscale neighborhood and using somebody's BMW with halogens, an HMI would be the ticket.

What temp is correct for a fill in the urban night?
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