Editing 10bit material in 8 bit timeline. at DVinfo.net
DV Info Net

Go Back   DV Info Net > Cross-Platform Post Production Solutions > Adobe Creative Suite

Adobe Creative Suite
All about the world of Adobe Premiere and its associated plug-ins.

Reply
 
Thread Tools Search this Thread
Old December 9th, 2011, 04:07 AM   #1
Major Player
 
Join Date: Apr 2008
Location: Denmark
Posts: 495
Editing 10bit material in 8 bit timeline.

Hi
I record some of my material in AVCIntra 100 which is 10bit. When I put it into a 8 bit CS5 premiere timeline will I still be able to adjust the material as if it is 10 bit. Will i still have the 10 bit levels usable?
Bo Skelmose is offline   Reply With Quote
Old December 9th, 2011, 09:49 PM   #2
Equal Opportunity Offender
 
Join Date: Feb 2009
Location: Brisbane, Australia
Posts: 3,007
Re: Editing 10bit material in 8 bit timeline.

I believe that Premiere's internal processing is well beyond that, running at 32-bit internal calculations.

Just use a timeline that matches the resolution for the project and see how you go.

Andrew
Andrew Smith is offline   Reply With Quote
Old December 10th, 2011, 04:29 AM   #3
Major Player
 
Join Date: Apr 2006
Location: Warsaw/Poland
Posts: 716
Re: Editing 10bit material in 8 bit timeline.

And remember to click "render at maximum depth". Otherwise the rendering is limited to 8-bit.
__________________
Creative Impatience - The Solace of Simple Solutions. A few useful plugins for Adobe users, and my remarks on the tools and the craft in general.
Bart Walczak is offline   Reply With Quote
Old December 10th, 2011, 06:16 AM   #4
Major Player
 
Join Date: Dec 2007
Location: London, UK
Posts: 277
Re: Editing 10bit material in 8 bit timeline.

Not all effects are done in 32-bit. Those that are are clearly marked to the right of the effect's name in the effects panel. You also have a toggle button to show only 32-bit effects at the top of the panel.
Jon Shohet is offline   Reply With Quote
Old December 10th, 2011, 07:52 PM   #5
Equal Opportunity Offender
 
Join Date: Feb 2009
Location: Brisbane, Australia
Posts: 3,007
Re: Editing 10bit material in 8 bit timeline.

Additionally, you don't need to click the "maximum depth" button if you have a supported NVIDIA graphics card that is being used by the mercury engine.

See Adobe CS5.5 Max Render Quality & NVIDIA GPU acceleration for in-depth details.

Andrew
Andrew Smith is offline   Reply With Quote
Old December 12th, 2011, 02:14 AM   #6
Major Player
 
Join Date: Dec 2007
Location: London, UK
Posts: 277
Re: Editing 10bit material in 8 bit timeline.

Andrew, I think you're confusing the "Maximum Bit Depth" setting with the "Maximum Render Quality" setting. The former still needs to be selected in the sequence setting dialogue to support high bit depth processing of effects as far as I know.
Jon Shohet is offline   Reply With Quote
Old December 12th, 2011, 02:31 AM   #7
Equal Opportunity Offender
 
Join Date: Feb 2009
Location: Brisbane, Australia
Posts: 3,007
Re: Editing 10bit material in 8 bit timeline.

Ahh, I think you are right. Maximum render quality is what I was thinking of.

Mind you, I think Premiere would be calculating in 32bit space as much as is allowed by the bit depth of the plugin. We do have an Adobe rep around here somewhere. He might be the one to answer that one conclusively.

Andrew
Andrew Smith is offline   Reply
Reply

DV Info Net refers all where-to-buy and where-to-rent questions exclusively to these trusted full line dealers and rental houses...

B&H Photo Video
(866) 521-7381
New York, NY USA

Scan Computers Int. Ltd.
+44 0871-472-4747
Bolton, Lancashire UK


DV Info Net also encourages you to support local businesses and buy from an authorized dealer in your neighborhood.
  You are here: DV Info Net > Cross-Platform Post Production Solutions > Adobe Creative Suite

Thread Tools Search this Thread
Search this Thread:

Advanced Search

 



All times are GMT -6. The time now is 11:16 PM.


DV Info Net -- Real Names, Real People, Real Info!
1998-2024 The Digital Video Information Network