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Old May 26th, 2015, 08:42 PM   #1
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SD 633: Trying to understand and work Poly Wav.

Greeting all.

My SD 633 has the ability to record Poly Wav and PolyMono Wav files.

It may be easier to describe what I am trying to end up with:

Let's say I have three mics going into channels 1, 2, and 3. I've named ch. 1 LAV on the mixer, chan. 2 BOOM, and chan. 3 SHOTGUN. The names show in the channels display. All panned center to be mixed in post. Three seperate "tracks" if you will.

There is also a L/R mix.

What I would like to end up with is a file(s) that I can take into FCP or Logic and I would see those three named channels/tracks, along with the L/R mix, but the mix isn't as important. I could then adjust/mix the levels of the three imported (and named) tracks in post.

Is there some setting that I should be aware of? My first test was with a single mic in one input, and I ended up with six tracks! And to make things confusing, the tracks had names like TO1_wav, TO2.wav, TO3.wav and so on, so I don't know what is what.

Is this a Poly Wav file or a Poly Mono file. Can someone with experiance with this help an old dog?

Thanks in advance for all your help.

Jonathan
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Old May 26th, 2015, 10:07 PM   #2
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Re: SD 633: Trying to understand and work Poly Wav.

That is actually a FCP software question, not exactly an audio question.
You would have much better results if you posted your question in an FCP forum like the one here....
Final Cut Pro X Forum at DV Info Net
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Old May 27th, 2015, 11:00 AM   #3
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Re: SD 633: Trying to understand and work Poly Wav.

FCP is not an audio application. Even less so w/ FCP-X.
The only NLE that I know of that has sophisticated audio capabilities is Sony's Vegas Pro.. In fact it was a DAW prior to video being added way back in Vegas 3.0.
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Old May 27th, 2015, 02:59 PM   #4
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Re: SD 633: Trying to understand and work Poly Wav.

Thanks guys.

I guess I was looking for the right settings for this workflow.

I do keep up with FCP.co forum and they are really great over there. I can confirm from reliable sources that Poly wav files work in FCP X, which is what I'm editing in.
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