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-   -   extreme birdsong; last push on project (https://www.dvinfo.net/forum/all-things-audio/529730-extreme-birdsong-last-push-project.html)

Adjul Gardner September 13th, 2015 07:54 AM

extreme birdsong; last push on project
 
Almost done with my documentary audio-scrub. I just hit the worst piece of audio in the whole film.

It's a person talking with a VERY LOUD bird-call ringing out, two 4-5 second bursts. Here's the file:

http://www.teachingdrum.org/adjul/elby2.wav

(1:37-1:41 and 1:47-1:52)

Don't worry about the sea of noise that the dialogue is swimming in; that's standard for these recordings and I can deal with that part.

I'm working in RX4 and tried copying and pasting "clean noise" over the bird call frequencies (there's one in the 1.5-3k and another grouping in the 7-15k but then it just sound like repetitive noise patterns which is just as distracting.

I plan to spend the morning 'painting' the spectrogram patterns and reducing the gain, and/or trying out the spectral repair in RX4.

any suggestions or attempts very welcome!

Only 20 minutes left out of 2 hours of scrubbing the audio!

Richard Crowley September 13th, 2015 08:06 AM

Re: extreme birdsong; last push on project
 
3 Attachment(s)
The extreme bird call sounds pretty much like a pair of alternating frequencies. But there is also a significant amount of "glissando" where the pitch glides from higher to lower. So my first concept of simply filtering out the two frequencies didn't work. I cut out "chunks" of frequency/time and it improved a bit, but we don't know what is "acceptable" to you?

I have to wonder why the overall signal to noise ratio is so poor? And why recording continued with such a very loud external noise. Were you monitoring the audio while recording?

Adjul Gardner September 13th, 2015 08:47 AM

Re: extreme birdsong; last push on project
 
I didn't record it, the guy appeared to be an amateur. And he was recording a group of 30 people sitting in a very wide circle with one on-camera microphone, and no budget.

Alternating frequency works okay. The calls are by no means on just two frequencies, although their locations ACROSS two frequency ranges roughly match.

Adjul Gardner September 13th, 2015 08:48 AM

Re: extreme birdsong; last push on project
 
Oops, gotta reread your post i see now

Adjul Gardner September 13th, 2015 09:12 AM

Re: extreme birdsong; last push on project
 
Richard, the sample you posted is a start (still very distracting with the alternating blank audio freqs)....I brought it back in rx4 and tried 0-harmonic-level spectral repair, and pasting "regular noise" at a matching frequency over it. Still, the signal is so weak it almost doesn't even matter. Not sure what more I can do, maybe I'll just cut the audio way down at those segments and subtitle.

Graham Bernard September 14th, 2015 01:18 AM

Re: extreme birdsong; last push on project
 
OK, yes the Noise to Signal ratio is unfortunate. So to start with I added 26x 1db Gain steps to gauge that I had enough signal to play with. Do turn your monitors way-down. I then became aware of HUM. I then applied 3x Hum Reduction steps. It was only then that I started with DeNoiser.

If you haven't prepped your WAV this way, then do try it.

Grazie

Paul R Johnson September 14th, 2015 02:40 AM

Re: extreme birdsong; last push on project
 
If the visual elements allow this noise to be in context, I'd leave it well alone. It sounds like the cameraman kept laughing - and making that less annoying would be my quest. All the treatment on the bird removes important detail from the voice. If the image is of people, sitting around a table in a hut with foliage and blue sky visible through open windows, I'd leave it alone. I on the other hand, it's a nondescript hotel room, then you're stuck I suspect. My attempts at repair and disguise made the voice sound quite different, and most listeners would notice the change.

Greg Miller September 14th, 2015 04:01 AM

Re: extreme birdsong; last push on project
 
+1 for Mr. Bernard and Mr. Johnson.

The most annoying thing to my ear is the cameraman's goofy guffaws. Reduce them manually. Then bring the gain up, so the NR has enough bits to work with. Notch out the hum, then run a broadband adaptive NR. I'd also suggest HF rolloff starting at 10kHz, so you are down to nothing by 14kHz ... this gets rid of the nasty HF spike around 15kHz (probably 15,750Hz from NTSC horizontal sync) and there's no useful audio up there anyway.

You can not remove the bird, it's right in the middle of the most important voice frequencies.

Graham Bernard September 14th, 2015 04:32 AM

Re: extreme birdsong; last push on project
 
I agree with Paul.

OK, as a last treatment I applied a LOUDNESS EBU control over the whole to make an evened-out or at least a non-"starling" response by the listener.

I think if you put some ambient behind it you could be good to go.

I've tried to Upload sample, but it isn't getting here?

Grazie

Adjul Gardner September 15th, 2015 07:50 AM

Re: extreme birdsong; last push on project
 
Okay...so I had given up on that piece and either deleted the birdcall and repalced with ambient, or dulled down the birdcall with manual gain selections...and was going to subtitle it.

And I'm on the home stretch of my cut-by-cut audio scrub.

Then I tried this 26x +1 db gain, adaptive noise reduction, and ECU loudness control....and it's actually cleaner then my dialog NR scrub...cleaner and more evenly loud, of course.

So...I REALLY don't want to go through this whole thing again. I'm thinking to just render my master wav file UNCLEANED, then running the whole thing through 26x +1db/adaptive NR/EDU loudness...and then either before or after that jumping in and taking care of the big hum sections. Would that work? Will adaptive noise reduction adapt to the different noise profiles of different clips WITHIN a wav?

Adjul Gardner September 15th, 2015 08:19 AM

Re: extreme birdsong; last push on project
 
Actually, Bernard, your 26x +1db works even better with a dialog denoiser and then your EBU advice. Looks like I can just pretty much line up all of the audios in order, clean them, and then do the fine-tuning (clicks and hums).

NOW I need to consolidate all of my 4-5 versions of the audio into the originals and get them on a single track, yeck!

Adjul Gardner September 15th, 2015 10:42 AM

Re: extreme birdsong; last push on project
 
And Graham, why 26x of +1db gain increase? How did you come up with that number? And why not just do one big +26db jump?

Graham Bernard September 16th, 2015 01:21 AM

Re: extreme birdsong; last push on project
 
Quote:

Originally Posted by Adjul Gardner (Post 1898230)
Actually, Bernard, your 26x +1db works even better with a dialog denoiser and then your EBU advice.

You're very welcome.

Grazie

Graham Bernard September 16th, 2015 01:24 AM

Re: extreme birdsong; last push on project
 
Quote:

Originally Posted by Adjul Gardner (Post 1898244)
And Graham, why 26x of +1db gain increase? How did you come up with that number? And why not just do one big +26db jump?

Oh simple, really, I wanted to "hear" and "see" what was happening. Maybe x15 or x28 or whatever would have done it. No special math reason for x26 - I wish!

Glad you liked and could use my remedies.

Grazie

Graham Bernard September 16th, 2015 01:27 AM

Re: extreme birdsong; last push on project
 
And yesterday I further experimented with pushing-back that tweetie-pie, using a selection of Brushes and -db gains. Are you interested?

Grazie


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