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Old March 7th, 2014, 07:40 AM   #181
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Re: Lightworks NLE V11.5 released for Win. & Linux

Another maintenance build beta 11.5.1b: New Lightworks Version 11.5.1.b Now Available as Public Beta

There is still a few outstanding issues before this becomes a release.
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Old March 14th, 2014, 09:17 AM   #182
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Re: Lightworks NLE V11.5 released for Win. & Linux

This latest Beta is purely a maintenance build which fixes several issues recently reported reported. Lightwoirks hope this will be the last Beta before they make 11.5.1 available as a release.

http://www.lwks.com/index.php?option...temid=81#66264
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Old March 20th, 2014, 11:26 AM   #183
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Re: Lightworks NLE V11.5 released for Win. & Linux

Another public beta, with some maintenance fixes; New Lightworks Version 11.5.1.d Now Available as Public Beta
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Old April 2nd, 2014, 03:29 AM   #184
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Re: Lightworks NLE V11.5 released for Win. & Linux

Another in the maintenance fixes: New Lightworks Version 11.5.1.e Now Available as Public Beta

This seems to be part of a rolling series of updates that Lightworks has been doing for all release versions of its software. Any issues or bugs found by users are often quickly addressed in these.
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Old April 3rd, 2014, 09:00 AM   #185
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Re: Lightworks NLE alpha testing on Mac

Matt Sandford has announced:

"We are very pleased to announce that the first wave of Mac Alpha testing is now live to a very select few editors. These editors are some of our finest Lightworks users and we are pleased to let them have first access to Lightworks on the Mac.

We will begin the second and third waves of Alpha testing later this month, any users that previously registered interest will have access to the Mac Alpha version of Lightworks over the coming weeks.

If you are not in the Alpha Program please do not worry. We anticipate the Alpha Program lasting only four to six weeks maximum and are confident with announcing the Mac Public Beta version on the 11th June 2014."

Version 12 on Mac will be on show at NAB 2014

New Lightworks Release 11.5.1 Now Available To Download and Update on Lightworks Mac OS X
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Old April 3rd, 2014, 09:06 AM   #186
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Re: Lightworks NLE V11.5 released for Win. & Linux

The release version 11.5.1 is now available:

http://www.lwks.com/index.php?option...7735&Itemid=81

Lightworks for Mac has now started alpha testing with Public Beta version planned to come on the 11th June 2014.
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Old April 20th, 2014, 05:25 AM   #187
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Re: Lightworks NLE for Mac

PVC NAB 2014 Interview with Matt Sandford about Lightworks Version 12 on Mac with a demo of multi camera editing.

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Old April 24th, 2014, 03:07 PM   #188
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Re: Lightworks NLE V11.5 released for Win. & Linux

As part celebrating of now having one million registered on the Lightworks web site, they are offering a 30% discount on the Lightworks keyboard. This offer lasts until 30th April.

Celebrating One Million Registered Lightworks Users!
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Old May 14th, 2014, 10:40 AM   #189
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Re: Lightworks NLE V11.5 released for Win. & Linux

Lightworks have released a public beta of 11.5.2a, this is a maintenance build to fix several issues reported recently. It also adds support for Ubuntu 14.04 which means that earlier versions of Ubuntu (12.04) may no longer work.

New Lightworks Version 11.5.2.a Now Available as Public Beta

The announcement also seems to suggest that the public beta version 12 will also be available on Windows & Linux at the same time as the Mac on the 11th June.
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Old May 22nd, 2014, 10:56 AM   #190
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Re: Lightworks NLE V11.5 released for Win. & Linux

11.5.2.b, another maintenance build for Lightworks.

New Lightworks Version 11.5.2.b Now Available as Public Beta
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Old May 27th, 2014, 03:08 PM   #191
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Re: Lightworks NLE V11.5 released for Win. & Linux

There is a free one hour Webinar session that introduces Lightworks video editing software on Wednesdays at 3pm GMT for the next couple of months. These sessions are for new users who want to quickly get up to speed with the Lightworks environment. Details and Registration are on the Lightworks web site.
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Old May 28th, 2014, 09:54 AM   #192
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Re: Lightworks NLE for Mac

New features for the public beta Version 12 on Mac include the Content Manager, Play Engine Updates, 64bit FX Plugins and others to be revealed. I suspect the free 1 hour webinar each Wednesday at 3pm GMT for Lightworks newcomers over the next couple of months is aimed at Mac users

EDIT A video where Editshare's Andy Liebman discusses the Content Manager, describing it as Avid Superbin Meets FCPX Keywords


Last edited by Brian Drysdale; May 29th, 2014 at 09:43 AM.
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Old June 10th, 2014, 07:19 AM   #193
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Lightworks V12 beta on Mac available

A day early, but the Version 12 of Lightworks on Mac OS X is now available as a Public Beta. it only supports Mac OS X 10.8 and 10.9. Earlier versions of Mac OS X (10.7 and earlier) will not be able to run Lightworks.

Further details are here:

New Lightworks Version 12.0.a on Mac OS X Now Available as Public Beta

For new users, it's worth searching the forum for answers about a problem before posting, many have come up before. Do go through the User Guide, Video Tutorials and Shark Byte Videos, there are also stickies which have material put together by users. Lightworks Autosaves, so you don't need to save all the time, but of course it's good practice to do a manual backup using the Archive found in export in case of issues with the originals.

It's best not to try using Lightworks the precisely the same way as your previous NLE, it just comes frustrating if you work that way. There is usually a number of ways of doing things, so you can use the on screen console, keyboard. mouse or the Lightworks console. For FCP users you can can do an empty cut, rather the razor. The old racks have now been replaced by a content browser..

The offical Version 12 Quick Start video:

The new content browser:

Last edited by Brian Drysdale; June 10th, 2014 at 08:42 AM.
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Old June 11th, 2014, 08:07 PM   #194
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Re: Lightworks V12 beta on Mac available

Ugh, that's one ugly application. Hello, the 90s called and wanted it's UI back! ;)
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Old June 12th, 2014, 01:37 AM   #195
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Re: Lightworks V12 beta on Mac available

This could be one of those Marmite things (a brand of spread) you either love it or hate it. Lightworks is one of the original two NLEs (Avid was the other), but it comes from the film editing direction (the original non linear editing), which gives it a different approach to how you handle and use your material. An important consideration because not everyone thinks the same way.

I gather the Lightworks UI is regarded as pretty clean compared to other NLEs and very much centres your attention on the material being edited. The screen layout is left up to the editor, they can change it for each project or operation within the project. Also, you can change the colours and type face to suite yourself.

However, it's not cut and paste, it's more a case of select and do, which is actaully faster, but some new users don't initially get that. You also have the creative flexibility of having multipliable edits available and quickly converting bins into edits and edits into bins, which allows you a lot of freedom to experiment.

Drag and drop is also available (complete with those magnetic bits), as I mentioned, you can do things a number of ways. You can use that method, or you can use a combination of methods. They tend not to put drag and drop in the quick introduction videos, however, there are video tutorials available on using it in Lightworks.

Another option is the Lightworks console, which gives a tactile feel to the editor, so they only have to look at the screen when working. However, that's expensive and a number of users find that the ShuttleProV2 gives them a good experience.


Lightworks is an additional option for editors, but it doesn't try to be precisely the same is every other NLE, because that doesn't offer a real choice.

EDIT I would add that this is a beta and so not all the V12 features are currently working, these tend to roll out through each new beta build. These come out every one or two weeks and also include fixes and suggestions from beta testers.

Last edited by Brian Drysdale; June 13th, 2014 at 12:18 AM.
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