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Non-Linear Editing on the PC
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Old September 27th, 2008, 11:10 AM   #16
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Try doing something that is very CPU intensive and the fire up CPU-z again. I think you'll find that the speed of the CPU will be up to par. Speedstep (I think that's what it is called) is something Intel automatically does with their CPU's when they're not being utilized, they throttle back to conserve energy. I've read that it doesn't effect performance at all because teh CPU is able to go full speed very quickly when it needs to so I don't think it's something you want to change.

Jon
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Old September 27th, 2008, 06:12 PM   #17
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Jon

I don't know what it's called either, but you are correct. I did a quick render and it jumped to 2 instantly and stayed there.

Thanks for all the help and education.

Don
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Old October 14th, 2008, 03:11 AM   #18
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Well I got around to upgrading my CPU & Ram today.
Before I did I ran a "render" test just to see.
Running XP - 16 min 14 sec.
XP(64) - 14 min 17 sec.
Changed out the CPU from Core 2 Dual 2.0Gb to Core 2 Quad at 2.83GB
Changed out the memory from PC-6400 FSB 800 (3GB) to PC-8500 FSB 1066 (4GB)
Running XP - 12min 30 sec.
XP(64) - 9 min 07 sec.

XP 16 to 12 = 24 % +/-
XP(64) 14 to 9 = 35% +/-

Rendered file size was 298,806 KB +/-

Not too bad I guess, now if I can just tweak Vegas a little......
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Old October 28th, 2008, 12:13 PM   #19
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Well I went back and did some more upgrades and a little tweaking and re-ran the render.
First I added another 4GB memory, so I now have 8GB of Corsair Dominator 1066 memory. Second I over clocked the CPU to 3.02 Ghz – (others have over clocked this cpu to 3.4Ghz) and Third I increased my paging files to maximum setting allowed.

Running XP-32 bit time is now 8min 59sec. Vegas 8.0c
Running XP-64 bit time is now 5min 21sec. Vegas 8.1

From original XP-32 16min 14 sec to 8min 59sec (9min) ….. not bad
From original XP-64 14min 17 sec to 5min 41sec …… not bad at all…..
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