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-   -   EX1 in Las Vegas clip (https://www.dvinfo.net/forum/sony-xdcam-ex-pro-handhelds/120374-ex1-las-vegas-clip.html)

Dee Joslin April 26th, 2008 12:34 PM

EX1 in Las Vegas clip
 
http://exposureroom.com/members/DeeJ...926b29cbd6952/

9 minute clip of EX1 footage in Las Vegas.

Raymond Schlogel April 26th, 2008 01:13 PM

Nicely done, and love Hothouse Flowers!

- Ray

Greg Boston April 26th, 2008 01:18 PM

Dee,

With all due respect, you should really stick with simple cuts and dissolves for most of your work. A lot of those ''cool" effects are considered to be cheesy when overused.

Just a suggestion,

-gb-

Dee Joslin April 26th, 2008 02:04 PM

Quote:

Originally Posted by Greg Boston (Post 868013)
Dee,

With all due respect, you should really stick with simple cuts and dissolves for most of your work. A lot of those ''cool" effects are considered to be cheesy when overused.

Just a suggestion,

-gb-

I agree. But as cheesy and overused as they are, they look sweet at full rez and full quality. I've always been a FCP editor but just got Vegas 8 and intentionally went overboard just to check out the various effects of the transitions.

But again, I agree with you on that. Thanks.

Dean Harrington April 27th, 2008 04:00 PM

transitions ...
 
every editor tends to keep the interesting transitions down to major changes in a piece. I've found if you do that the effect is more interesting and pleasing. I guess the hard part is figuring out when's a good time and which effect is effective (no pun intended.)
Vegas has some interesting transitions!

Dee Joslin April 28th, 2008 05:35 AM

Quote:

Originally Posted by Dean Harrington (Post 868460)
every editor tends to keep the interesting transitions down to major changes in a piece. I've found if you do that the effect is more interesting and pleasing. I guess the hard part is figuring out when's a good time and which effect is effective (no pun intended.)
Vegas has some interesting transitions!

Sony definitely spent time on developing those transitions. At first I ignored them but when I explored them and saw how they worked and how you could change just about everything in them from how many divisions, how many turns, specular light color, percent of opacity, etc., it was interesting to use them in this demo. Although the finished product is being edited in FCP, it was an easy flow from Vegas to Blu-Ray.


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