Vegas render crashes everytime 3D source alpha is in use in HD rezs
I've been getting pretty peeved off about that everytime I render in a HD resolution and use 3D alpha with 3D keyframes (Or high speed keyframes in Vegas 6), Vegas always crashes, and I mean every single time.
Now all I want to know is... Why? Is it a buffer overload? Is it that Vegas (both 6 and 7, I've tried on both with zero success.) can't handle it? Is it because I'm compressing the render and that I should render uncompressed? (in that case, I cannot render the uncompressed to a compressed format or it'll crash again...) Is it my GPU (which is only 128MB on both of the machines I have)? ---- How come I see all these wonderful 3D effects done on Avid and Vegas can't even handle it? (venting steam...) I need an answer... |
It's not the GPU. Vegas doesn't use it.
Have you tried reducing the number of rendering threads in the preferences? I believe the default is 4. Try reducing it to 1 for this render. Have you tried reducing the "RAM Preview" amount? |
Wow, it worked!
After setting the ram to 0 and making the render thread number 1, It did it! Wow, thanks! |
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