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-   -   32-bit floating point (https://www.dvinfo.net/forum/what-happens-vegas/116648-32-bit-floating-point.html)

Marius Boruch March 9th, 2008 08:40 PM

32-bit floating point
 
what is it and when to use it???

Bill Ravens March 9th, 2008 08:58 PM

the devil incarnate

Glenn Chan March 9th, 2008 10:03 PM

It:

1- Allows you to render with higher bit depth. This reduces rounding error during rendering. When passing the values between filters, 32-bit values are passed instead of 8-bit values.

It also lets you do linear light compositing (though some of those things are possible with 8-bit):
http://glennchan.info/articles/vegas...t/linlight.htm

If you have banding issues with your renders, rendering in 32-bit might solve it.

2- There are some gotchas with 32-bit. Some codecs behave differently in 32-bit mode versus 8-bit mode.

http://glennchan.info/articles/vegas...or/v8color.htm


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