RAM upgrade produces incredible results - Page 2 at DVinfo.net
DV Info Net

Go Back   DV Info Net > Windows / PC Post Production Solutions > What Happens in Vegas...
Register FAQ Today's Posts Buyer's Guides

What Happens in Vegas...
...stays in Vegas! This PC-based editing app is a safe bet with these tips.

Reply
 
Thread Tools Search this Thread
Old June 26th, 2008, 05:06 PM   #16
Trustee
 
Join Date: Jul 2007
Location: Novato, CA
Posts: 1,774
Hey John,

Yeah after sitting for days waiting for my project to render I searched out all the info I could. It just amazed me. I saw that the render would take about 14 hours, so after waking up I saw it it said 18 hours. After about 3 days of this I thought what the $*ck is going on. Then I realized that Vegas can't display beyond 23hours 59 minutes. My dang machine really meant 8 days 14 hours. After seeing that the results of using 32-bit were only marginally better, I said forget it. I need to be able to get my projects done a in a reasonable amount of time so I'm sticking with 8-bit.

One thing about memory speeds. It's not just about the clock speed. Don't forget to pay attention to the latency also.
Garrett Low is offline   Reply With Quote
Old December 18th, 2008, 10:23 PM   #17
Regular Crew
 
Join Date: Oct 2006
Location: Wilmington, NC
Posts: 117
Just to share my recent experience.... I have an HP Quad-core machine with 3gb ram stock. I purchased 4gb of high performance ram with the intent of maximizing my performance. I saw absolutely no increase in render times of the test file from the sony forum so I jumped on Anandtech.com and found out the bios is locked on HP's and I can't use the faster capability of my new ram. Stinks. Lesson learned? Ask an expert next time.
Wade Hanchey is offline   Reply With Quote
Old December 18th, 2008, 10:43 PM   #18
Inner Circle
 
Join Date: Jun 2005
Location: Cincinnati, OH
Posts: 8,425
I recently ditched my Dell Precision 390, kept the processor (Q6600) got a new MOBO and overclocked to 3.0. Then I switched the 8GB of ram out to (DDR2 1066) performance ram. What a difference.

I now render everything 32 bit...an hour project takes an hour to render...not too shabby for 32 bit. Before I couldn't, took too long.

It's not an i7 system, but I'm relatively happy.

The ram alone sped up my system tons...I couldn't believe it.

I did a photomontage today and rendered it out best in 32 bit and it really did look great.

Last edited by Jeff Harper; December 19th, 2008 at 01:30 PM.
Jeff Harper is offline   Reply With Quote
Old December 19th, 2008, 12:02 PM   #19
Regular Crew
 
Join Date: Nov 2007
Location: San Jose, CA, USA
Posts: 44
Now try to imagine how quick your render would be when you would have the right motherboard which can run 1066 FSB and the right memory to that :-)
533 and even 667 memory is realy crappy slow. The Q6600 has the 1066 support, did you checked your motherboard?

Axel
Axel Scheffler is offline   Reply With Quote
Old December 19th, 2008, 01:31 PM   #20
Inner Circle
 
Join Date: Jun 2005
Location: Cincinnati, OH
Posts: 8,425
I have an overclocking MOBO and my ram is running at 1066, its great.
Jeff Harper is offline   Reply With Quote
Old December 19th, 2008, 02:08 PM   #21
Major Player
 
Join Date: Oct 2002
Location: Albuquerque, New Mexico USA
Posts: 333
It not memory speed that made the biggest difference, it's the amount of RAM. Dealing with HDV files requires a lot more RAM than standard-def DV. 1 gig of RAM is simply not enough under any circumstances. When Windows runs out of physical RAM, it uses a dedicated portion of the hard drive as RAM, unfortunately hard drives are magnitudes slower than real RAM. This dedicated portion of the hard drive is called the "paging file", it's also used to temporarily swap unused portions of programs to the hard drive in order to maximize available physical RAM. The dramatic increase in render speed that Jason experienced is due to the fact that Windows was able to do most (or all) of the render in physical RAM instead of having to resort to using the hard drive as RAM.

Also, on most modern motherboards, you should install RAM in pairs to take advantage of the Dual-channel capabilities. Dual-channel architecture is a technology that can double data throughput from the memory to the memory controller. Dual-channel-enabled memory controllers utilize two 64-bit data channels, resulting in a 128-bit data path.

Vegas really needs two things for renders; a fast CPU and lots of RAM. You can right-click on the taskbar and go to the performance tab in "Task Manager" to see how much RAM you're using during a render.
John Cline is offline   Reply With Quote
Old December 19th, 2008, 02:26 PM   #22
Trustee
 
Join Date: Mar 2006
Location: Boise, Idaho
Posts: 1,997
Quote:
Originally Posted by John Cline View Post
It not memory speed that made the biggest difference, it's the amount of RAM.
He went from 2GB ram (1GB stick x 2) to 2GB ram (2GB stick x 1) so his total ram count didnt' change.
Jason Robinson is offline   Reply With Quote
Old December 19th, 2008, 02:35 PM   #23
Major Player
 
Join Date: Oct 2002
Location: Albuquerque, New Mexico USA
Posts: 333
Quote:
Originally Posted by Jason Robinson View Post
He went from 2GB ram (1GB stick x 2) to 2GB ram (2GB stick x 1) so his total ram count didnt' change.
Yeah, I just noticed that! I initially read it as that he went from 1 gig to 2 gig. Nevermind...
John Cline is offline   Reply
Reply

DV Info Net refers all where-to-buy and where-to-rent questions exclusively to these trusted full line dealers and rental houses...

B&H Photo Video
(866) 521-7381
New York, NY USA

Scan Computers Int. Ltd.
+44 0871-472-4747
Bolton, Lancashire UK


DV Info Net also encourages you to support local businesses and buy from an authorized dealer in your neighborhood.
  You are here: DV Info Net > Windows / PC Post Production Solutions > What Happens in Vegas...


 



All times are GMT -6. The time now is 07:11 PM.


DV Info Net -- Real Names, Real People, Real Info!
1998-2024 The Digital Video Information Network