Nested Veggies & Network Rendering
For those of you running a few comps and network rendering, this has long been a throne in my side that I would like fixed. I have found that whenever I try to kick off a network render to host B from host A.... if that render includes nested veggies on host A (even if they are copied to identical file structure & path on PC B) the network render will proceed as if the nested media is a big black nothing.
Has anyone else noticed this and found a fix? It seems like I should not have to copy the media over to my second PC then manually kick off the render over there.... I should be able to do this with the render services... but why isn't it working? Usual details: latest version of Vegas on both, all scripts, fonts, etc matched on both systems. |
I wonder how many people actually USE network rendering. I know I don't. I would think this would be something to report directly to Sony tech support.
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I have even asked about more render machine licenses because I have ~5 2GHz machines that I would love to put to use rendering. Since they are mostly single core machines thy receive the most benefit from network rendering (since all MPEG2 network rendering is single core only due to license restrictions). So it does no good to use network rendering on client renderers that are Core 2 Dup, etc, other than the second core can sit and handle system IO tasks while the first pings to 100% on the render task. Any way. So Ed, do you use the render service much? I am sure you use nested veggies. But does this mean that you haven't tried a nested veg render using the network render service? |
I don't use network rendering at all. I seldom use nested VEGs. And I've certainly never used both together.
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