Vegas 6.0 playing nice with 9.0?
I have Vegas 6 and 9 and have some m2t footage from a ProHD camera. Need to do some heavy grading and FX. 6 has Cineform, 9 doesn't, and I dont want to buy Neo or whatever. Is there a way to switch between the two to utilize the cineform when needed? if so, what would be the ideal way to do that?
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Put original files in v6, render Cineform .avi. Open .avi in v9 and finish.
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All you need to do is simply install the freeware "Cineform Player" from their site. It will install a system-wide playback codec, that Vegas 9 will pickup.
You can also rename the cfhd.dll on your vegas6 folder to something else, e.g. cfhd.dll-OLD, so this way you can force Vegas 6 to use the newer Cineform codec too. > Put original files in v6, render Cineform .avi. Open .avi in v9 and finish. Perrone, without installing the cineform codec as mentioned above this won't work, because version 9 of Vegas doesn't include Cineform anymore by default. |
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>by installing the NEW cineform codec from downloading NeoScene, v6 won't render with it.
First of all, I didn't suggest this guy install NeoSCENE, I told him to only install the Cineform Player package, which *only* includes a playback codec, not an encoder. So I don't think it would mess up anything. Vegas 6 will do its thing as it always did, and Vegas 9 will now be able to read these files back. Also, I find it a bit unbelievable that Vegas 6 won't render in Cineform anymore if another Cineform encoder is installed on the system. You see, Vegas will first look at its own directory to find a suitable codec (and Vegas 6 comes with one), and only if it doesn't find one will go and read the system's VfW codec resource. |
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Btw, I wish Sony hadn't stopped using CF, seems like an incomplete system without some sort of IC. Native GOP editing is not out of the woods yet. We need our IC's. Update: So far, the Perrone Ford method is working -- no CF player installation was necessary. Though it appears I'm limited to 720p 25 and 30p fps and 1080 50 and 60i, CF files. |
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Here is a link to my post in Dec. 2008 with David again just before I abandoned Cineform: http://www.dvinfo.net/conf/cineform-...eak-vegas.html |
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Ultimately, I moved to using .mov containers for a lot of reasons. I could use 10bit codecs at will, use wavelet codecs, trade files easily with my friends on Macs, etc. The UGLY sticking point is that these files play very poorly on the Vegas timeline because quicktime has to be referenced. So you'll never get more than maybe 5-8fps playback on the timeline. If I am working on a project where I need smooth playing on the timeline, I do offline/online workflow and use a proxy-sized Lagarith or Sony YUV file. Shelling out $499 for Cineform HD will put all the issues to bed if you want to go that route. |
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I just put a V6 rendered CF file on a V9 timeline with a m2t file and rendered them out (in V9 of course) as an avi. Seems to work fine. Did you mean that V9 can't actually create the CF file in the first place? |
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I'm not going to try and install the CF Player. I learned a long time ago, at a certain point, you should stop fixing things. |
As long as you don't need 1920x1080 you're golden.
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Hmmm. My Vegas 8 rendered Cineform files did not play in Vegas 9 when I first tried it, and I assumed installing the player would NOT work because I've had the same experience as others here -- installing any real Cineform software used to break the Vegas version of Cineform for me. It wasn't until I uninstalled the player that my Vegas 8 would start letting me encode to Cineform again. But, maybe I should try this all again, maybe I missed something on the first go around. I've been staying with Vegas 8 because of this exact issue, needing cineform (the lack of downrezzing to 720p capability in Neo is causing me not to buy it, and going up their product line from Neo isn't worth it for me, an amateur, considering the price, so Neo isn't really a viable solution for me).
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