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What Happens in Vegas...
...stays in Vegas! This PC-based editing app is a safe bet with these tips.

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Old June 24th, 2005, 03:05 PM   #61
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I agree that many large images can cause problems. I, too, have rendered smaller sections to DV-AVI at times to get a render completed. I guess I've kind of lost focus here or something. Can Vegas freeze? well, yes - it's software. Does it freeze all the time? No. Can it freeze in certain circumstances? Yes (and knowing those circumstances can help Sony eliminate those circumstances). Are work-arounds usually available? Yes - as in pre-rendering several smaller sections before doing the "final" render.
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Old June 24th, 2005, 03:12 PM   #62
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This couldn't hurt.. test your ram. You mentioned that you had the same problems on a 32bit computer (same ram?).

Go here: http://www.memtest.org/

Download the bootable iso and burn a CD. Test your ram. You'll know pretty quickly if your ram is the culprit.

If you get errors, replace the ram (and retest it as soon as you install the fresh stuff).

If you don't get errors, sounds like you've exhausted a lot of other avenues and possibly XP64 is the culprit. Go back to 32bit XP
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Old June 25th, 2005, 09:22 PM   #63
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Originally Posted by Hugh DiMauro
I think my culprit is the photos on the timeline.
I think it might be, too. Try reducing the resolution on each to something closer to DV res and see if it doesn't work better. If you had planned to zoom in on any, you might need to go to a little higher res but still less than what you have now.

Good luck and let us know hos it works out.

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Old July 18th, 2005, 06:39 AM   #64
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I Solved The Render Freeze Issue!

Fellow Vegasites, I have solved the render freeze issue when working with a project having many stills on the timeline. Keep ALL of the stills that you are using in your project segregated on their very own hard drive separate from your captured clips hard drive. Not only do I no longer have render freezes but the program no longer freezes during normal use.

I suspect that the hard drive had to work too hard reading the clips, their accompanying sound and the many stills scanned at 600 dpi.
Interesting, if true. And interesting anyway.
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