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Old July 25th, 2005, 09:57 AM   #1
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Importing Text into Credit Roll

Is there a good way to import a a lot of text into the Vegas Credit Roll?

I am using Vegas 6.0(b).

I have over 2000 credit lines to create, and I want to create them in a text document and then import them into the "Credit Roll".

Other Media Generators in Vegas allow you to "Paste" the text directly into the "Media Generator". To the best of my knowledge, one cannot "Paste" if the "Credit Roll" Media Generator is being used.

Is there a better way to do this? For example, does Boris or any other software have a good way to import text into a "Credit Roll".
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Old July 25th, 2005, 10:11 AM   #2
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Stop !

Dan! Please don't do 2,000 credit lines in Vegas Credit Roll - please! If you must you must .. however . . hold onto your thought processes a second ...

Try the standard Text Media and use the Placement tab. You can adjust ± Y coordinates to start and stop. You SHOULD be able to do many mnay lines.

Get over to the Sony Vegas site and do a search for Credit rolls using the standard Text Media .. please! Oh, and with this you hget MORE control over your text and such like. If you can do 2,000 lines, then you DON'T need Boris/Graffitti or whatever.

Grazie
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Old July 25th, 2005, 10:20 AM   #3
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Dear Graham,

Thank you for your quick reply.

I assume that you are saying that there is some way to get a standard text media to perform a credit roll.

I will perform a search as per your recommendation on the Vegas site.

Thanks for your assistance.
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Old July 25th, 2005, 10:28 AM   #4
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Phew! . . . Try it out and see if it fits the bill .. 2,000 lines? Massive!
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Old July 25th, 2005, 10:46 AM   #5
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As Grazie said, using the standard text media and adjusting the location in the "position" tab is more flexible. However, here's the answer to your question:

Open your word processor and just enter the lines of text. For the dual lines, enter textleft <TAB> textright. Once all the text is entered, simply copy that and then paste it into the credit roll. You'll then have to go back and assign the headers as needed.

If you use the standard text box, it will see the formatting you used in your word processor (i.e. font size, italics, bold).
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Old July 25th, 2005, 11:33 AM   #6
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Edward? 2,000 lines? How long will it take for Dan to do this in "Roll"? . .and YES you did answer his question, I realise this.

Not only Font style but in "Text" you can mix the fonts too!

Grazie
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Old July 25th, 2005, 11:45 AM   #7
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Yeah, 2000 lines will take a LONG time to scroll - especially if you want to actually be able to READ them. Mixing fonts is another added bonus to the standard text media.
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Old July 25th, 2005, 12:13 PM   #8
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Mr. Troxel is there any further info on this in any of your newsletters?
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Old July 25th, 2005, 12:31 PM   #9
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Vol 2 Issue 9 discusses using the credit roll.
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Old July 25th, 2005, 03:45 PM   #10
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Dear Grazie and Edward,

I appreciate your assistance and suggestions. I will be experimenting with both approaches.

I am editing a Civil War movie we filmed starting in February. We had over 2000 volunteer reenactors on the field at one time.

We realize that it will be a long credit roll, but we want to thank the reenactors.
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Old August 13th, 2005, 10:38 AM   #11
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We have reduced the number of names in our credit roll to 700 (from 2000).

I am using successfully using the techniques recommended.

When I run a test with a limited amount of lines, it works fine.

When I import all 700 lines, it fails to work properly. Instead of starting at the A's, it starts at the G's, then goes thru the K's and then restarts at the Gs. (I have the names alphabetized). I have tried adjusting the length of the event, but I can not seem to get it to start at the A's.

It appears that I will have to break this up into multiple text boxes, with the inherent problem of matching the end of one to the start of the next one.

Am I missing something? Is there a better alternative?
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Old August 13th, 2005, 12:19 PM   #12
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I think I know what is happening. Try increasing the "length" of your whole TEXT event. I've had something similar - yeah with a shorter run! Phew! Try increasing the total TIME length. If you don't you will get into all sorts of Event/Time twists and turns.

G
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Old August 13th, 2005, 12:21 PM   #13
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OK! re-read what you wrote! Sorry . .

If you have increased its length, now pull it out till you see the REPEAT notch ion the top edge of the event. It really should work . .. sorry.

G
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Old August 13th, 2005, 12:27 PM   #14
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. . you may also have got some rogue key frames in the TEXT event timeline?

G
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Old August 13th, 2005, 12:38 PM   #15
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When you open the text dialog, in the upper right-hand corner is a "Length" field. This must also be updated.

As for the starting with G and ending too soon, readjust the two keyframes to allow for the extra lines. If you click on the first keyframe, it will be starting with G. Adjust that keyframe until you move "A" off the screen. Now to the same at the end until you move "Z" off the screen.
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