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-   -   Achieving true half-speed slow mo through HD-SD conversion (https://www.dvinfo.net/forum/what-happens-vegas/99492-achieving-true-half-speed-slow-mo-through-hd-sd-conversion.html)

Guest July 22nd, 2007 11:28 AM

Achieving true half-speed slow mo through HD-SD conversion
 
I've been pondering, is it possible to shoot footage in 1080i, then deinterlace to have two separate 540-lined fields, which can then be converted to SD progressive frames, thus creating half-speed motion but in SD?

The only problem I foresee here is that 540 lines is NTSC and I need PAL...

Boyd Ostroff July 22nd, 2007 11:33 AM

Hi Jonny and welcome to DVinfo! I guess it depends on your software, but suspect you'll get something very close to what you describe by slowing down your 1080i footage 50% in your NLE, then downconverting the results to standard definition.

Guest July 22nd, 2007 03:27 PM

So it'll definitely render each field as one progressive frame?

I'll be using Sony Vegas no doubt, if I were ever to edit any HD (initially)... would it work in this?

Thanks :)
Jonny

Boyd Ostroff July 22nd, 2007 03:40 PM

Jonny: I've moved your thread to our Vegas forum since that's a better place to get an answer. I'm on the Mac myself...

Guest July 24th, 2007 06:15 AM

Quote:

Originally Posted by Boyd Ostroff (Post 716794)
Jonny: I've moved your thread to our Vegas forum since that's a better place to get an answer. I'm on the Mac myself...

okay, thanks

Peter Vann July 24th, 2007 03:54 PM

Super Smooth Slow Motion
 
A more general slow motion can be achieved using some functions in AVISynth, MVTools. This uses motion compensation techniques to create the frames required.



I have slowed down surfing and snowboarding by a factor of 10 with good results for SD video. I generally convert interlaced to progressive. I have yet to try it on footage from my new HD video camera, but AVISynth should will handle that.

Guest July 25th, 2007 06:58 PM

Quote:

Originally Posted by Peter Vann (Post 717932)
A more general slow motion can be achieved using some functions in AVISynth, MVTools. This uses motion compensation techniques to create the frames required.



I have slowed down surfing and snowboarding by a factor of 10 with good results for SD video. I generally convert interlaced to progressive. I have yet to try it on footage from my new HD video camera, but AVISynth should will handle that.

So does AVISynth do that, take each field from an HD frame and convert them into individual SD progressive frames?

John McManimie July 25th, 2007 07:18 PM

Quote:

Originally Posted by Jonny Brady (Post 718633)
So does AVISynth do that, take each field from an HD frame and convert them into individual SD progressive frames?

You can create 60P in Vegas converting each field to a frame:

1) Download and install Mike Crash Smart Deinterlace filter: http://www.mikecrash.com/modules.php...p=getit&lid=51

(All his filters: http://www.mikecrash.com/modules.php...p=getit&lid=53 )

2) Create a 60P (59.940) project
- Field Order: None (progressive scan)
- Deinterlace method: None

3) Switches
- Smart Resample

4) Apply the Mike Crash Smart Deinterlace filter to the track

5) Render as 60P

Guest July 26th, 2007 11:07 AM

Quote:

Originally Posted by John McManimie (Post 718640)
You can create 60P in Vegas converting each field to a frame:

1) Download and install Mike Crash Smart Deinterlace filter: http://www.mikecrash.com/modules.php...p=getit&lid=51

(All his filters: http://www.mikecrash.com/modules.php...p=getit&lid=53 )

2) Create a 60P (59.940) project
- Field Order: None (progressive scan)
- Deinterlace method: None

3) Switches
- Smart Resample

4) Apply the Mike Crash Smart Deinterlace filter to the track

5) Render as 60P

Thanks very much :D

Guest July 27th, 2007 06:16 AM

Oh just another thought on that - you say 60P, so I'm assuming you're working in NTSC - I'm working with PAL, will there be any conflict in the fact that the resolution will be 540 lines as opposed to 576?

John McManimie July 28th, 2007 03:02 PM

Just create and render a "50.000 (Double Pal)" project (aka 50P) instead. I don't think you'll notice the difference in resolution. By the way, if you know ahead of time that your intended target is slow-motion 50P, you might try to shooting with a shutter speed like 1/100 rather than 1/50.

Guest July 29th, 2007 01:05 PM

Quote:

Originally Posted by John McManimie (Post 720012)
Just create and render a "50.000 (Double Pal)" project (aka 50P) instead. I don't think you'll notice the difference in resolution. By the way, if you know ahead of time that your intended target is slow-motion 50P, you might try to shooting with a shutter speed like 1/100 rather than 1/50.

Ahh nice one, good point. Cheers for reminding me. :)

Guest August 3rd, 2007 05:52 AM

ignore this

Guest August 3rd, 2007 08:41 AM

ignore this too


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