AE and PS Gaussian Blur not smooth
So I'm building a AE composition for an opening, and I want a round blob in my background, so I create a circle object, and I apply Gaussian blur to it, and make it take up most of the frame.
I am noticing that the blur is not smooth, there's banding, the gradient is clearly layered, straiated... not smooth. Any idea how I can deal with this? |
Re: AE and PS Gaussian Blur not smooth
Check to make sure you have your display settings as Full Resolution (small drop down list to the right of the preview monitor window).
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Re: AE and PS Gaussian Blur not smooth
Yea, I checked. The blending is visible on export
I did find a fix though: How to Remove Banding Artifacts in After Effects - Greyscalegorilla By adding a solid, and a Ramp effect, and upping the scatter property, it can basically add noise to help remove the problem. He describes several tactics with dealing with it. I am wondering though, I want a oval... how do I create that with a solid? Perhaps pre-compose it, and then stretch the new composition a little? |
Re: AE and PS Gaussian Blur not smooth
Perhaps also switching to 16-bit or 32-bit might help. Look for the switch at the bottom of the project panel. You have to alt-click it.
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