Marcus Martell
December 24th, 2008, 04:33 PM
Hi, could somebody help me in drawing with Vegas those graphic banner that are used to put the names of the interviewer and stuff like that?
Any tutorial?
thx
Any tutorial?
thx
View Full Version : Help in creating banner for the names of the interviewers Marcus Martell December 24th, 2008, 04:33 PM Hi, could somebody help me in drawing with Vegas those graphic banner that are used to put the names of the interviewer and stuff like that? Any tutorial? thx Dave Blackhurst December 24th, 2008, 07:59 PM "Lower thirds" I think is the term you're looking for - it's that band that goes across the bottom of the screen with the logo and names and whatnot... Graham Bernard December 24th, 2008, 11:32 PM Hi Marcus, just do a SEARCH on this Vegas Forum using the words creating lower thirds. There is plenty of tutorials written by members of this forum that will get you what you want. Have fun! Grazie Marcus Martell December 25th, 2008, 01:44 PM Thank u guys,sorry 4 my english...I gotta thank u now tha i learnt a new editing term! thx and Merry xMAS guys Marcus Martell December 25th, 2008, 02:32 PM Is it a good workflow 4 u guys this: Render a video then crop it in a sze that could fit in the lower thirds then add the name of the players for example? thx Mike Kujbida December 29th, 2008, 08:05 AM Marcus (and anyone else who's interested), there's all kinds of textures on this site (http://www.cgtextures.com/) that can be used for creating backgrounds. Ian Stark December 29th, 2008, 08:47 AM That's a goldmine, Mike. Many thanks for posting the link. Marcus Martell December 29th, 2008, 10:26 AM Mike,thank you!it's really a gold mine of textures.... Now that i have the backgroun picture i have to learn how to build a lower third in different video tracks parenting them etc.... I Ian Stark December 29th, 2008, 10:31 AM http://www.dvinfo.net/conf/what-happens-vegas/137593-titling-software.html Might not be exactly what you need but I posted a simple example in the above thread. Just use one of the textures instead of the generated media. |