View Full Version : Vegas Pro 9.0a released


Mike Kujbida
July 21st, 2009, 10:40 AM
Get it here (http://www.sonycreativesoftware.com/download/updates/vegaspro)
The list of bug fixes is quite long so here's hoping :-)

Graham Bernard
July 21st, 2009, 10:42 AM
Thanks EVERYBODY!

1] Load Times - 45 seconds for 1st instance and same for 2nd instance - that's like 1.5mins. The same was taking 3.5 minutes. That's a shaving off of 2 mins

2] Switch Layouts - after initial hiccup, 3 seconds!! Using Windows layout WITH my FXs more like 12 seconds to load.

3] Veg Revealed in Project Media Window! GOOD!

Grazie

Jeff Harper
July 21st, 2009, 10:45 AM
Thanks Mike. I'll keep my expectation low, and hopefully will be pleasantly surprised.

Jeff Harper
July 21st, 2009, 10:51 AM
Many fixes for crash issues. Also see that there is a fix for the text switching thing.

Mike, you are correct, the list of fixes is lengthy...wow. Even if it doesn't work for me it cannot be said they haven't been busy working on it.

Mike Kujbida
July 21st, 2009, 11:07 AM
Jeff, if all they did was fix the issue I'm having with previous version custom render templates not showing up, I'll be extremely happy!!
Having said, that, yes, the list is quite extensive.
It's killing me that I'm still at work and won't be able to test it out for another 5 hours :-(
Looking forward to reports from those that have tried it out.
Besides Grazie, that is :-)
His load time increase was another one of my minor complaints so I'm glad to see that it's been addressed.

Perrone Ford
July 21st, 2009, 11:34 AM
Downloading and installing now...

Jeff Harper
July 21st, 2009, 11:52 AM
Playback seems to be improved with 64 bit Version, much improved.

From the time I hit the icon to when I can actually edit it takes about 15 seconds with three cameras (using Ultimate S) and with one camera AVCHD footage.

I'm not ready to use it yet, but next project I'll give it a try and see what happens, guess I'm a sucker for punishment.

Perrone Ford
July 21st, 2009, 12:13 PM
I am doing my first mpeg4 render now, and that seems just fine. Opening my project seemed faster.

So far I am just working in the 64-bit version. My old templates are back, so that's helpful.

Mike Kujbida
July 21st, 2009, 12:38 PM
IMy old templates are back, so that's helpful.

Perrone, do you mean your custom render templates?

Chris Barcellos
July 21st, 2009, 01:07 PM
Loaded, and entered in progress working project fine, and without incident.

Marc Salvatore
July 21st, 2009, 01:16 PM
Another great added feature is the improvement of spacing in the Project media window. There used to be so much wasted space between clips. Now if we could just get that storyboard feature :)

Perrone Ford
July 21st, 2009, 01:41 PM
Perrone, do you mean your custom render templates?

I spoke too soon on that. It might work, but I need to install the update on my laptop first to be sure.

Mike Kujbida
July 21st, 2009, 01:51 PM
Perrone, I've been emailing a buddy in Toronto with the same custom render template problem and the update didn't fix it on his laptop or desktop :-(
I'll find out for myself in a couple of hours and will report back.

Perrone Ford
July 21st, 2009, 02:32 PM
Perrone, I've been emailing a buddy in Toronto with the same custom render template problem and the update didn't fix it on his laptop or desktop :-(
I'll find out for myself in a couple of hours and will report back.

Confirmed. I just installed on my laptop, and my custom templates aren't there.

Oh well, I guess you can't have everything. I am THRILLED it's running on both XP64 and Win7RC. Both 32 and 64 bit.

Sadly, no performance gains in playing .mov files on the timeline though.

Jeff Harper
July 21st, 2009, 02:39 PM
Rendered a 55 minute project with some AVCHD footage in 19 minutes with 9.0a.

Same project rendered with Vegas 8 32 bit and it took 13 minutes. Rendered to same hard drive, same folder, everything. Only thing I can think of to account for the difference is that the project was not created in Vegas 9.

This shows me that Vegas 8 seems to render faster on Windows 7. Windows 7 rocks.

But I'll tell you something, if Vegas 9 64 bit can render a 55 minute project with color correction and a smattering of AVCHD faster than 13 minutes I'd be surprised, albeit pleasantly.

Jeff Harper
July 21st, 2009, 02:52 PM
I know some people have experienced some gains in render speed with 64 bit, (I experienced a tiny bit with previous version when testing) I don't see the purpose of the 64 bit version as of yet. I haven't seen a single compelling reason for it. At least with Windows 64 bit version I can see a bit of a difference in responsiveness, but not so with Vegas. I'll still try it out on the next project, since the playback issue seems to be fixed, which is a great thing.

I'm rerendering the same project again in 9.0a 64 bit and it's on track to render a minute faster than before.

Edit: Took 30 seconds longer second time, which means nothing.

I do fully admit that 9.0a seems much better behaving at first glance, and it seems promising. I am very interested in trying out 9.0a 32 bit version also and will when I have time.

Render speeds are not that important to me using the i7 processor. If I find that Vegas 9.0a behaves better or as well as 8.0c I would use it even with a slower render speed.

Mike Kujbida
July 21st, 2009, 04:14 PM
Confirmed. I just installed on my laptop, and my custom templates aren't there.

Confirmed here too :-(

Jason Robinson
July 21st, 2009, 06:55 PM
Get it here (http://www.sonycreativesoftware.com/download/updates/vegaspro)
The list of bug fixes is quite long so here's hoping :-)

It is funny . . . I purchased the update right off the bat, but I havent' even touched the discs. They are still sitting un-opened in my closet. I jsut heard such horrible press about it that I figured why rock the boat (besides, I'm still in SD, and apparently Sony has pretty much abandoned any changes that affect me).

But may be I'll give the update a look......

Michael Ojjeh
July 21st, 2009, 07:37 PM
I purchased the update right off the bat, but I havent' even touched the discs. They are still sitting un-opened in my closet. I jsut heard such horrible press about it that I figured why rock the boat
.....

Same here Vegas9 still in the box, I edit in HD but still use Vegas8 and have no problem, waiting on 9 to be fixed before I jump in :)

Jeff Harper
July 21st, 2009, 09:19 PM
From all appearances 9.0a 64 bit is a big improvement over 9.0.

Jeff Harper
July 21st, 2009, 09:56 PM
My way too early assesment is as follows: 64 bit 9.0a handles AVCHD better, but 32 bit renders faster (on my PC). Vegas 9.0a and 8.0c (both 32 bit) render the same project in similar amount of time, with 9.0a a tad slower. 64 bit takes about 19mins. Again this is on my PC, and I understand your results may vary. As I've said before I know that some people have seen improvement in rendering with 64 bit, just not me.

I should explain that that I'm looking at Vegas from purely a performance perspective as I do not use any of the new features of Vegas 9 as of yet. I found the lagging playback of the preview window while editing in 9.0 absolutely dreadful, almost unusable, but 9.0a 64 bit seems to be a bit better. I need to play with it some more.

9.0a 32 bit offers absolutely no improvement in the preview department as 64 bit version seems to. If this is correct, than improved playback performance would be the compelling reason for using Vegas 9.0a 64 bit.

Jeff Harper
July 21st, 2009, 10:44 PM
I find the lack of response to this update almost scary. Could it be that many users felt burned by the initial release and are just ignoring the update?

I disparaged Vegas 9 before it was released because the issue of improved playback performance and handling of AVCHD files, etc. was not addressed.

Robin Lobel's recently released program GPU Decoder ($95) begs the question why couldn't this technology have been included (or something similarly effective) in Vegas?

Nero offers GPU enhanced decoding. Why not Vegas? (Not sure but I think Pinnacle does to.)

This question has been beaten to death, but is as relevant today as it was a month ago. I think Red support is fine, and support for the Canon Mark II is dandy. But how many more users are out here looking for an all-in-one solution for AVCHD and M2t playback? Why should we have to purchase plugins to make this program usable?

It just doesn't make sense, but then what do I know?

I have given up shooting HD because it is plain stupid to spend hours pre-rendering m2t files with Gearshift or Cineform before I can use them in a three or four camera editing situation. Besides, who has room to store two copies of video files for each project? When you have multiple projects going on it becomes insane. 250 GBs of space taken up for a 9 hour shoot?

I was watching some of my HD video earlier today, shot six months ago, and it looked nice. I wish I could afford to shoot in HD again, but it is too expensive. I just purchased two (2) 2TB drives to keep up with my storage needs ($650) and this is without using proxies.

Ian Stark
July 22nd, 2009, 01:11 AM
I find the lack of response to this update almost scary. Could it be that many users felt burned by the initial release and are just ignoring the update?

Personally, I am still nervous about the jump to 9. I'm going to wait until there are a whole load more postings here that say 9.0a is solid before I even load up the trial. I'm certainly not upgrading on the strength of less than 24 hours worth of postings (most of which are from you, Jeff, who seems to have the same opinion about 9 as me!!).

Commercially, I'm at a stage where I simply cannot afford to take the risk and the lure of the early purchase discount doesn't stack against the cost to the business of potentially problematic software.

Perrone Ford
July 22nd, 2009, 05:39 AM
Jeff, I don't know how your system is configured or tuned, but the rendering jump from 32bit to 64bit has been HUGE for me. I did a test render on a old HD file last night in 9.0 32 bit and it took 13 minutes. I saved the .veg file with the ending _13minutes. I then opened that veg file in 64 bit and rendered out. I'll let you see the attached screenshot for results.

This test was on my laptop. I haven't tested in the office yet.

Yang Wen
July 22nd, 2009, 07:16 AM
So it is the overall consensus that 64-bit is working fully working with the "a" release? And there is no reason to use 32-bit over the 64-bit if we have the adequate hardware + OS for 64-bit?

Ian Stark
July 22nd, 2009, 07:34 AM
I'm not in a position to comment on whether the 9.0a 64-bit release is solid or not, but the only times you may still wish to go 32-bit will be if you want to use any effects that are 32-bit only.

EDIT: and codecs, as Perrone mentions below!

Perrone Ford
July 22nd, 2009, 08:07 AM
So it is the overall consensus that 64-bit is working fully working with the "a" release? And there is no reason to use 32-bit over the 64-bit if we have the adequate hardware + OS for 64-bit?

I use both because there is not a lot of support in the 64bit codec space, and lots of plugins still don't work in 64 bit. But 32 and 64 bit versions co-exist just fine.

Jeff Harper
July 22nd, 2009, 08:17 AM
Perrone, don't ask me why, I don't know. I'm not sure how system configuration could cause a 64 bit app to run slower in a native 64 environment, but I suppose it is possible.

I rendered same project below from same hard drive (Velociraptors in RAID 0) to same location and you can see the results below.

I checked my cpu temps during both renders and they were the same at about 59F during both renders.

Yang, my opinion is formed on very little experience yet, but it seems to me yes the 64 bit version does handle preview better (I've only tested it on one project that has a line of AVCHD in it).

You can't go by what I say but I would cautiously suggest 64 bit version "might" be safe. They have worked out a lot of bugs. The text thing was really scary, but they claimed to have fixed it. When that happened to me it freaked me out.

Perrone Ford
July 22nd, 2009, 09:50 AM
Jeff, out of curiosity, I am wondering 2 things.

1. In the 64 bit project, are you rendering at 8-bit or 32 bit depth? (and is it the same for the 9.0a 32)

2. In the 64 bit version is your project/template set to render "best" or "good"? And is this the same in the 32 bit version of the program.

Jeff Harper
July 22nd, 2009, 10:06 AM
Default settings. 8 bit and good. To even it up I set Vegas 8 at Best and it is on track now to finish same amount of time or so. See below image. I am leaving and don't have time to wait for it. BTW the projects have different numbers in the names, that's just me naming them in the render dialogue box differently, am using same project each time. I'll try it on others later.

Jon McGuffin
July 29th, 2009, 09:14 PM
Any more news on this release? I've had 9.0 sitting here in a box next to my system (as I noticed a few others here have as well) and I'm curious if I should make the jump and go ahead and install this thing. :)

Jon

Jason Robinson
July 29th, 2009, 09:20 PM
Any more news on this release? I've had 9.0 sitting here in a box next to my system (as I noticed a few others here have as well) and I'm curious if I should make the jump and go ahead and install this thing. :)

Jon

None here. I might not ever install 9. Since I'm not on HD, from what I have heard, it offers me nothing. I simply purchased it "just in case I jump" (to HD) and just in case it helped in some way.

Chris Barcellos
July 29th, 2009, 10:06 PM
You guys that aren't shooting HD(V) because of this problem have been missing out.

I give you one word, NeoScene. It smooths out the editing process, improves the playback from the time line.

If you are running a lot of filters and correction, it won't play back realtime. but you know what, in my experiences with Premiere, and seeing what you have to do with Final Cut, I don't think its anything that much different. On the other hand, rendering in Vegas works very fast, so you can render a sections as you edit to preview what is going on.

Incidentally, I have been using 9 for a couple of months now with out significant issues.

Jeff Harper
July 30th, 2009, 04:56 AM
Jon you can install it because it won't interfere with Vegas 8. Just remember that any project saved in 9 cannot be opened in 8, so if you run into issues you're stuck with 9 till your project is done.

Just download the update, don't istall the disc as it is unnecessary.

Jon McGuffin
August 5th, 2009, 11:39 AM
So do we think the 9.0a update at least solved the majority of 'issues' that were plentiful with the 9.0 release?

I've seen here and in other threads some stuff not quite fixed as advertised, but I'm mostly concerned with performance oriented issues such as timeline playback, etc. I'll go ahead and install it since it will play nicely with 8. Thanks for the update Jeff..

Jon

Terry Esslinger
August 5th, 2009, 11:55 AM
There appears to be a GIANT bug with the generated text. I don't know if it just cropped up in the 9a update or if it was also in the 9.0 version. But many people are losing all the text in their project when they reopen the project. It all reverts back to the default SAMPLE TEXT.

Jeff Harper
August 5th, 2009, 11:56 AM
My issue with it is if you copy the clips from one timeline into another instance of Vegas, and if there is text involved, you lose your text, it's really strange.

There are certainly plenty of issues still unresolved, but you'll have to read around here to find out more. I haven't used it enought at this point as some others have.

Jeff Harper
August 5th, 2009, 11:57 AM
Are you kidding me Terry? I didn't realize it happened like that too....that is messed up.

Mike Kujbida
August 5th, 2009, 12:01 PM
Jeff, unfortunately Terry isn't kidding.
Other Vegas forums (especially the Sony one) are full of people having all kinds of problems with generated media.
Numerous reports have been submitted but nothing from SCS so far :-(

Bill Spearman
August 8th, 2009, 05:33 AM
Fwiw, I recently downloaded 9a and a project I did with 9 opened with the generated media remaining intact - it did not go back to "Sample Text". Perhaps this means it is an issue between pre-9 versions & 9a? I mention it in case it it helps solve the issue.

Jim Snow
August 9th, 2009, 08:17 PM
You guys that aren't shooting HD(V) because of this problem have been missing out.

I give you one word, NeoScene. It smooths out the editing process, improves the playback from the time line.


I completely agree. It makes a big difference. MPEG, including HDV, has no business on the timeline.