View Full Version : Headache caused by 3D removing agorithm claimed by ETH


Pavel Houda
July 29th, 2010, 02:40 PM
If the 3D caused headache removing algorithms actually works, that would do a lot for 3D acceptance. I even got a headache once by watching satellite broadcast on one big name LCD 3D TV's. Here is the link: Google Vertaling (http://translate.google.be/translate?u=http://www.ethlife.ethz.ch/archive_articles/100726_Diseney_Paper_Smolic_sch/index/0&sl=de&tl=en&hl=&ie=UTF-8) .

Bruce Schultz
July 29th, 2010, 04:52 PM
Pavel, that translation was as hard to read as bad 3D is to watch. I think I grasped the overall concept but a better translated version would be helpful to fully comprehend what was being discussed.

Pavel Houda
July 29th, 2010, 05:32 PM
You are right. Sorry about that. Unfortunately it is machine translated. Maybe someone else on the forum can fix the English. This would be a great feature added into the post procesors or players, to minimize various capture problems. I bet Peter Wimmer and others can understand the original. It is here: Ein Algorithmus für mehr 3D-Sehgenuss (http://www.ethlife.ethz.ch/archive_articles/100726_Diseney_Paper_Smolic_sch/index/0) . I don't know how public the details are, but it would be great feature of S/W like Bororo, Stereo3D Toolbox or Stereoscopic Player ;-)

Adam Stanislav
July 29th, 2010, 09:46 PM
Well, they describe it in general terms in YouTube - Nonlinear Disparity Mapping for Stereoscopic 3D (http://www.youtube.com/watch?v=vydR6jFo3cM) and in this paper (http://zurich.disneyresearch.com/~malang/projects/DisparityMapping/) (which I am downloading right now, so I have yet to read it).