Daniel Symmes
October 18th, 2010, 10:55 AM
NANOFLASH & NANOFLASH 3D
For On-Set Playback
Several parties have already figured this out for the nanoFlash, but it needs to be recognized by more people: on-set playback.
With either the nanoFlash or nanoFlash 3D units, you get an HD feed from the 2-D or 3D cameras (or through outboard recording methods) which is usually easy to do.
The nano records the same as the main unit. The data rate can be low, with 100 GOP (I-Frame only for 3D) being a sweet spot. In this playback-only application, you're not recording for distribution - only temporarily for playback (though many other uses come to mind). Of course, for some applications the nanoFlash and nano3D can be the primary recorders.
Often with most of the big box 3D companies there's a playback method. But it costs a LOT of money, is complex, bulky, and did I mention expensive? Even the recording units sometimes with built-in monitors are costly, hog power, are heavier, and may not have the same recording choices AND quality.
The currently out-of-production XDR can also be used, though it's larger and with 4 CF slots, overkill for simple playback recording.
Let's say the director wants to review the footage later after dinner. With the nano on battery, you can provide full quality HD playback anywhere there's a monitor, from a device that fits in the palm of your hand. And great 3D with the 3D model and an appropriate 3D monitor.
The combination of size/weight, quality (video and construction), versatility, 3D capability and increasing value of ownership* is unique.
The nanoFlash is simply a remarkable solution to many production situations.
* Convergent Design has continually upgraded and added many new FUNCTIONS to the nano/XDR recorders at no cost to the end users. Because of the additional features that are added, the actual value of the hardware stays at or near your cost.
For On-Set Playback
Several parties have already figured this out for the nanoFlash, but it needs to be recognized by more people: on-set playback.
With either the nanoFlash or nanoFlash 3D units, you get an HD feed from the 2-D or 3D cameras (or through outboard recording methods) which is usually easy to do.
The nano records the same as the main unit. The data rate can be low, with 100 GOP (I-Frame only for 3D) being a sweet spot. In this playback-only application, you're not recording for distribution - only temporarily for playback (though many other uses come to mind). Of course, for some applications the nanoFlash and nano3D can be the primary recorders.
Often with most of the big box 3D companies there's a playback method. But it costs a LOT of money, is complex, bulky, and did I mention expensive? Even the recording units sometimes with built-in monitors are costly, hog power, are heavier, and may not have the same recording choices AND quality.
The currently out-of-production XDR can also be used, though it's larger and with 4 CF slots, overkill for simple playback recording.
Let's say the director wants to review the footage later after dinner. With the nano on battery, you can provide full quality HD playback anywhere there's a monitor, from a device that fits in the palm of your hand. And great 3D with the 3D model and an appropriate 3D monitor.
The combination of size/weight, quality (video and construction), versatility, 3D capability and increasing value of ownership* is unique.
The nanoFlash is simply a remarkable solution to many production situations.
* Convergent Design has continually upgraded and added many new FUNCTIONS to the nano/XDR recorders at no cost to the end users. Because of the additional features that are added, the actual value of the hardware stays at or near your cost.