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-   -   Multi-core hyperthreading with Avid Liquid 7.2? (https://www.dvinfo.net/forum/avid-editing-family/94095-multi-core-hyperthreading-avid-liquid-7-2-a.html)

Stephen Knapp May 15th, 2007 07:18 AM

Multi-core hyperthreading with Avid Liquid 7.2?
 
Does anyone know if Avid Liquid 7.2 is able to take advantage of more than two processor cores? How hyperthreaded is it?

David Parks May 15th, 2007 12:17 PM

Yes. It really takes advantage of 2nd core by allowing background rendering of effects. Most effects I can still play/edit while effects are rendering. Very robust form the hyperthreading standpoint.

George Ellis May 15th, 2007 05:25 PM

It will not multi-core everything, but as David said. Example, it may only render a single time-warp at a time. It will multi-render 2D CPU effects (A resized of stills that you drop on each). And GPU... single threaded as you probably only have one core ;)

Stephen Knapp May 15th, 2007 09:22 PM

Quote:

Originally Posted by George Ellis (Post 680045)
It will not multi-core everything, but as David said. Example, it may only render a single time-warp at a time. It will multi-render 2D CPU effects (A resized of stills that you drop on each). And GPU... single threaded as you probably only have one core ;)

What portion of 8 cores would it be likely to use? Does it perhaps max out at four?

Stephen

George Ellis May 16th, 2007 03:39 AM

I have run 4 cores at 100% (Ken Burns'ing stills into a 720p movie.) I suspect it can use 8 doing that. I also use Tsunami for encoding and it will use everything it can find (but throttles better). I am now on a dual core system. While faster, sometimes I misses the depth of my dual Xeon (major mobo IDE chipset problem retired it).


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