Jon Fairhurst |
June 7th, 2009 12:59 AM |
Quote:
Originally Posted by Ryan Mueller
(Post 1155095)
You'd have to have one hell of a system to be able to utilize this workflow. I can't imagine that AE would react to well on my system if I tried to throw 21MP photos at it as an image sequence.
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I've seen this technique done, and it's pretty impressive. Sure, rendering would take a long time, but could be done as your sleep. Certainly, you wouldn't try to jog, shuttle and cut with the large photos. You'd want to test a few frames, render a proxy, render full-res partials, etc.
If I remember correctly, Thomas is creating 4k content, so he's running 21MP images in AE. A 5.6k wide beyer-pattern image has about 4k worth of real resolution, so you can't pan within the image for a 4k output. If your output is 1080p/2k, panning is an option.
BTW, today I put a single 21mp 16bpc TIFF on the Vegas 8.0 timeline, and it worked fine. I set the project as 32-bit floating point. It wasn't HDR, but it was fun to do some color correction with that much bit depth.
I think that for these types of projects, it's good to render to image sequences, rather than video files - at least until it's baked down to 1080p/2k. You can monitor your render better that way, and if the thing crashes, you can start rendering where you left off. I really hate rendering for hours and getting nothing to show for it.
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