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-   -   Final Cut Pro audio question: reverb (https://www.dvinfo.net/forum/final-cut-suite/115054-final-cut-pro-audio-question-reverb.html)

Heath McKnight February 17th, 2008 01:13 PM

Final Cut Pro audio question: reverb
 
I need to make a voice over sound like it's in an echo-ish hallway (outside), but I'm trying to find a good audio filter in Final Cut Pro 6. Any thoughts?

Thanks,

heath

Matt Stahley February 17th, 2008 02:21 PM

Soundtrack pro should have what you need. I beleive its called Space Designer in the reverb section of the FX.

Heath McKnight February 17th, 2008 02:25 PM

thanks! I'll give it a shot.

heath

Martin Pauly February 17th, 2008 02:57 PM

Yes, SpaceDesigner should give you great results. Check out the many presets for different types of rooms that it has.

As far as I know, there's nothing built right into Final Cut Pro that can do anything similar. So definitely export your audio to Soundtrack Pro and add the reverb/echo there.

- Martin

Pasquale Benedetto February 19th, 2008 04:14 PM

There are many adjustable Reverb filters built right into FCP to give you just what you need.

Heath McKnight February 24th, 2008 02:23 PM

I used FCP, tweaked it and it worked fine, thanks! I don't use Soundtrack Pro, believe it or not. Mostly because I have friends that do the audio editing for me, separately. I trust the audio experts!

heath

Greg Boston February 24th, 2008 02:38 PM

Quote:

Originally Posted by Heath McKnight (Post 832126)
I used FCP, tweaked it and it worked fine, thanks! I don't use Soundtrack Pro, believe it or not. Mostly because I have friends that do the audio editing for me, separately. I trust the audio experts!

heath

Space Desinger is a superb convolution type reverb plug-in. If you just learn to use one plug-in in STP, that would be one I'd suggest. Those settings are 'sampled' spaces using a process called IR (impulse response), typically created by recording a starter pistol or better yet, a sine wave sweep. The de-convolution process then removes the original impulse, leaving only the response characteristics. This leaves a very realistic sounding reverb when applied to your own audio source.

-gb-

Heath McKnight February 24th, 2008 02:40 PM

Thanks for the info, Greg. I got lucky with my film: Douglas Spotted Eagle helped me with some audio clean up. Spot's truly an audio expert!

heath


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