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I am part of HD Motion Pictures, and we are JUST getting started, but I can tell you it is worth it for filmmakers to have a one-stop place. If they only had companies out there like this I would have gone myself a long time ago. The benefits are: 1. Fast, responsible, reliable service. 2. Creative input to improve on what you have. 3. Less responsibility for the filmmaker which should spend time on the developing the project, not producing, casting, hiring crew, renting etc. (we do it all for a very reasonable price) 4. Great production value for the amount of money you spend, regardless of the genre you pick. "Twist of Fate" was done to jump start this company and to show others what we are capable off, and hopefully help other get their dream done, rather than talking about it. Obviously, each filmmaker will have their own story and creative design, but we can handle all the legwork and ask the tough questions to make the movie as good as possible. If you have a project in mind, let’s talk. For the amount of money it will cost to rent equipment, crew, editors, locations, permits, insurance etc you will get a bargain, and save a bunch of time on research and having to deal with a million different places. However, if you are just shooting a small minidv film with friends and family you probably don’t need us =) |
Man, I wish I could watch that MOV, but Quicktime for Windows is awful, it's dropping tons of frames on a 2 Ghz machine. Ridiculous. I wish they would actually optimize it for Windows.
EDIT: I just reread a bunch of posts and realized you didn't really have time to actually shoot a lot of this stuff and get it right, which is hard on anybody. I'll leave it as I wrote, though. As far as critiques, it's most just stuff in the editing and the types of shots. I would've liked to have seen more reaction shots and 2-shots in the final scene, and more CUs through the windshield in the opening scene with Daniel and the husband. I don't like when I see a cut to a shot that's identical except for being reversed, I generally prefer a cut to a different type of shot, though I realize that was unavoidable with how you were shooting the car scene with the two women. If you could have shot that scene from another vehicle either in front or to the side I think that would have given you more variety, as long as your camera car doesn't have a head-on collision. =D The shot from the car's right side, while probably necessary to allow you to cut around the good takes and sections, just looked bad with the women backlit. The scene in the restaurant could have used more of that 2-shot from the side of the table instead of being all OTSs. I really don't want to seem harsh, since you really have done a good job, and I haven't mentioned all of the things you've done *right,* I'm just a perfectionist. Some people have said the head-on shot with Daniel driving is too shaky. I don't really think so. It is noticeable, but it doesn't actually look *bad,* it just looks like a car driving on a bumpy road. I've seen shots just as shaky in the same sort of context in big budget features, so I wouldn't worry about it. Some people are too quick to say "OMG shakiness" whenever they see any hint of anything not completely smooth. I say it's all about context, a shot like that would be inappropriate in, say, the last scene of this film, but it doesn't look out of place in a driving scene at all. |
35mm adaptor
So Duke, how is the mini35? I hear it loses a lot of light and it adds grain. I was thinking of getting a 35mm adaptor. People say the redrock is solid with better performance and lower price.
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In the last scene, we had no time unfortunately, and ended up with the two C.U., two takes and not much to pick from. With what I had, I am amazed of how it came out. I do have a wide shot, but it was out of focus, as some of the other shots. (I didn't pull focus in this movie, so don't blame me.) The girls driving, I do have shots of them from the front of another car, but it just didn't come out right, or as I envisioned. Also, in the diner scene I have a shot of them from the side from across the table, but it just didn't cut right, and there were lighting issues. The opening scene I also have a variety of shots, such as the front etc, and more side shots, but again, when I went to the editing room, they really didn't cut well together. Yes, you are right, but I can only use what I have that actually work when cut, and again, my issue was not enough time. Don’t worry about being harsh, especially since you are being specific. I appreciate the criticism, as it helps me learn and do better next time around. |
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It does lose about 2 stops of light, which is why you need someone to understand that they need to add the necessary light to compensate, ESPECIALLY for interior shots. Is it worth getting? YES 100%. Again, everyone will have a different opinion, but at the end of the day what is important to me, is a good story, interesting actors, and well-directed movie regardless of what you use to shoot it with. My opinion is that there is way too much emphasis on resolution, frame rates, color aberration, compression etc (tech stuff) and not enough focus on story telling. Look at the way a lot of the reality shows are shot, like some of the dating shows and people still love them, even though they have bad sound and look like cheap video. It really doesn't matter, as long as they engage you. If you can afford a film adapter, get one, but at the end of the day the most important start for any filmmaker is: a) good idea, then b) good script, c) good casting, d) good direction, e) good editing f) good sound, and then g) the proper music to go along. All this can be done well without using an expensive camera, or even a good camera. Think about it. Is the problem with most movies you see the quality of the picture or the story and acting? Go to a festival and make your own call. I say the latter, which is why i work very hard on focussing on that and will make much more of an effort to have more time to shoot next time around. Now go get your adapter =) |
oh sound
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now that you know how im hearing it, here’s what I think you can do to re-work the sound... add a lot more ambient sounds/noise... this well help make it more believable, I don’t know if you used any limiters or gates because the compressed file wont really be able to show me that, but if you are turn them OFF. instead EDIT out all the noise in the dialogue track that you don’t want, and then add a very quick fade out only at the end of the edits... this will help IF you have problems with the dialogue sounding to isolated which you might. you should take some room and outdoor ambient sound takes... you might already have them on file... but if you really wanna re-work it you should track some wildsound outside in a quiet area and leave the mics open and clean... then blend that in with the layers you already have don’t delete only add. Lots of people are afraid to add layers in their audio, but this is how you get the real sounds. If its "clean" its not going to sound right, dirty up the sound... add all different kinds of wild sound recordings in the background and mix them until they sound real... for mixing there’s no way for me to explain how to do this, its an art, but try to hear that sweet spot once you get the mix sounding REAL. as for sound fx... lower them... its nice that you have great sounding doors opening and closing... but it sticks out to much... you don’t want the people to be able to say wow that was a great door sound... you want them to think you never did anything at all... if you don’t notice it that’s usually when you're work is the best. This is the biggest problem i hear in all indie work, (not to say i haven’t made these mistakes as well in my time) but just keep the sound fx lower. don’t let them take away from what’s happening visually, its supposed to blend, not one compete for the other. scores should be mixed WITH ALL ambient nose as well... don’t just take a score and have that as all your sound... try to mix in as much as you are seeing... if you see that they are outside, let the audience hear the outside, if you see them moving there clothing a lot, add that, and so on and so on. Just make sure you blend it ALL don’t leave things out, that’s when its noticeable. The score should be telling the story musically WITH the sound fx... score and sound fx are the hardest thing to blend until the very end. make sure that the overall sound will take you into the story, not make you think wow they sound so clean, they sound so perfectly picked up. that takes away from the visual not add. (now that’s not to say it shouldn’t sound great) but as I like to say, dirty up your sound, it will come out better. as for a person who doesn’t do foley and ADR for a living you did a very good job on your first attempt to redo all sound. there’s nothing you did any different than what I did the first time I removed all the sound from one of my shorts... so you are doing fine, and I hoped this helped you or anyone else out there whose looking to do ADR and foley work. so theres my 2 bits :) |
Giuseppe,
Thanks for your input. I guess it comes down to different ears hearing different things and a matter of likings. I did play on a variety of systems and it all sounded good to others and me. In addition I matched it up with other feature films to compare and it sounded very close, if not the same. I think if you know or are told that there are certain area of sound to listen to they stick out much more. I tried turning down some of the sound and then listen back, but it didn't sound right. I actually like when there are certain sounds that stick out such as footsteps if the scene calls for that, or a loud door slamming indicating "f$ck you." Also, I did use a lot of the ambient from the original rooms. If there are specific places, such as someone pointed out about the laughter in the motel room sounding like it didn't come form outside, it will help me better since I can pinpoint the issue. I have listened to the sound probably 300 times and with 25 years of a sound background I can't hear much problems, but then again, I may be so used to it =) I agree with a lot of what you say, I am just not sure what places in the movie where it applies. I am not sure I agree that music should ALWAYS be accompanied with the ambient sounds. Again, that is probably a matter of style and direction, but there are plenty of great flicks that have places with music only where it works. A good way to practice is to watch a good Hollywood feature and put on loud headphones WITHOUT watching the images and just listen to the sound. You will get a different set of ears afterwards when it comes to sound. You be surprised how the sound is mixed and heard, but people don’t pay attention to it when they watch images generally. So if you can point out some places where it sounds empty, too loud, strange etc I would appreciate it so I can make any changes. Thanks! That’s just my 24 bit =) |
Since you asked for specific spots:
The second car door closing sound (when the women gets out of the car) is early... In addition it the wrong kind of sound for the way she closes the door. The first door, driver's side, sounds fine; the sound mathes the firmly closed door. However, on the second close, the passenger's door, she closes the door not quite hard enough then pushes it all the way shut. What we hear is a firm close, before the door is actually closed, not a close that matches the way she closes it. An interesting movie of an indie/low budget movie that was a big hit and did not shoot sound with picture is Rodriguez's El Mariachi. Then there are all of the Italian western's (such as The Good, the Bad and the Ugly). I see most of the new, big-budget and good independent releases in a screening theater in L.A. A lot have the more subltle blended sounds. But some, even the biggest budget, have sounds up front in many cases. If it is by choice, and it is consistent, and it works with the film, the audience quickly adapts to whatever style it is. However, bad sound will get people to walk out, but the same people will sit through the most horrid quality picture if the sound is good and easy to listen to. If there is a point to this post it is: Pay as much attention to the quality of microphones, mixer, and sound recording technique as to the camera and picture recording settings. |
Nice movie
Brian I enjoyed very much your movie. I wish you the best with it. As I liked the image, even if I have seen only the low resolution version, I was wondering if you could post the setings that you have been using. I wish you luck at the festivals and bravo again. You gave us a short with mood, that is more important than the details and the ideas...
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I will be psoting a higher resolution for Windows soon. The settinsg were pretty much Tim's Reverse (Three Kings). I am not sure I still have them in my camera, but they are posted as a STICKY here. When I geta chance I will post them if I see any major differences. Thanks again. |
Real nice work
What a camera! Very film like. There was so much I liked about the film, but I would like to offer a few thoughts. I felt although the sound was clear, at times you felt like they were talking an inch away from the mic, when the viewer was quite a bit further. (I know you did it with overdubs, but I feel the visual distance should match the audio, in most cases.) The killer was absolutely outstanding as an actor but didn't have the face or eyes of a killer. He actually looked like a kind soul. The other actors were very good too. I felt some of the shots were too long, eg the profile of the husband sitting in the car, the killer walking along the hillside. (a little too much French film influence.) I like your choice of score especially nessan Dorma (I"m sure that's not how you spell it.) Opera singing and murder are always a perfect mix. As great as everything in your film was, I felt the weakest link was the dialogue. A little too much exposition, and at times it didn't flow like natural conversation. question, How did the killer not recognize his own daughter from the picture after the husband gave it to him? How could the wife be so dumb as to not know what finding a used condom might mean? All in all it was very inspiring and shows a high level of talent. Good luck with it.
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overall my intention was to a have short that sort of flowed like a piece of music, which is how I write, regardless of the type of music. This was written as a moody piece. (Actually an Ultravox song, "Vienna") So it kind of has the mellow moddiness, and then change in pace and back to the moodiness. Not sure if it worked out that way, but that was my intention. That is why its good to hear all the comments. Quote:
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As for the comment someone left that some of the shots were to long, i actually like long shots. Again perfect example of difference in opinion. but i personally loved the timing of the long shots. cinematically I love the film, honestly there were only 2 things that stuck out for me camera wise... one was the crane shot when they were in the secluded area talking, the camera was rising but the pan down was kind of stuttered ( i dont hold any of these at your film because I know you guys did a rush job, so its probably better than most people would have gotten with the time.) and the only other problem i saw visually was the shots at the end... the cropping and position of the camera on the tight shots of the actors were off a bit, it didn’t mesh to look like they were directly talking to each other, again... all in taste all within your time to shoot it... i love the cinematography of the film, mini35 rocked, nice focus.. you did a good job. As for me I will now shut up I think I’ve talked enough on this thread haha I feel kind of bad that I brought up any details about it, it’s a good film. |
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From what I had and the nightmares I had to go through with unusable fottage sound issues etc I think I did a pretty good job at the end. So, now I am on to my next project shooting in two weeks. YEAH! This should be more fun and less stressful as I will be taking my time. I will post the updates, but I'm sure no one will really notice the difference anyway. Thanks again. |
Duke, I found the images a little hard to watch because the blacks looked really crushed.... almost no detail in them. Did you purposely want this look?
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The whole piece in general had very little detail in the blacks. Anything dark looked complete black; not much discernable grays. Maybe could it have been the post production filters you used or just the nature of HDV having narrow latitude?
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UPDATE!: I Added a Window Media Player Better quality to the website for you guys who can't download the Quicktime file.
http://www.hd-motionpictures.com/twistofFate.html |
Brian,
You have the right attitude, one that's refreshing compared to so many others on film sites I visit -- it starts with the script. Without that, you can have Scorcese directing and Sean Penn and Johnny Depp as your leads and it will still stink. I've always been a believer that if your story's good and your actors make it real, audiences will forgive almost any technical shortcomings. That's not to say proper exposure, lighting, sound, shot composition, etc. aren't important; certainly they are. But when those things are the priority, rather than story, the film will surely suffer. I've seen so much tech talk on filmmaking sites, and when I look at those sites' sections on scriptwriting, there's almost no one there. That speaks volumes to me. I was a print journalist for 16 years (newspapers and magazines, first as a reporter, then an editor) before giving it up earlier this year to go into filmmaking; that's why I place so much emphasis on the writing. I encourage everyone doing this to run their scripts by real writers before shooting a frame of video or doing any other pre-production. Find the weak spots and hack away; be merciless. It'll only make your end product better. Brian, I'm encouraged about your ability to be successful in this biz because of your priorities. Much luck. Remember: story, Story, STORY! |
Thanks Keith for the support and encouragement. I joined here a little under a year ago to learn some of the technical aspects of the camera etc. The people on here are absolutely wonderful and I have learned a ton, and nothing I say here or anywhere else should take that away, but I do concur with you that there could be some more discussions on the substance of movie making, i.e. the story and the actors that portray it. Perhaps it isn't the proper forum for it? I don't know the answer.
Just a few of my own thoughts: If you have a bad script you will have a bad movie. If you have a good script, but bad actors performing, you will have a bad movie. If you have a good script, good actors, but bad direction you will have a bad movie. If you have a good script, good actors, good director, but bad editing, you will have a bad movie. If you have a good script, good actors, good director, good editing, but bad music you will have a pretty bad movie =) Think of Star Wars with Techno music. Will the movie be the same? Some may say yes. But that will just show how important even music can be, for good or worse. My point is, you can have great resolution, lighting, frame rates, compression, colors etc (all technical to some extend) with all the above points and still have a bad movie. HOWEVER, If you have great story, actors, director, editing, music and BAD lighting etc, you still have a great movie. At least in my opinion. This doesn't mean you cannot be creative as a DP and make art out of motion pictures. You absolutely can, and should be at any given time, but how many can honestly say they want to watch 90 minutes of moving art on screen? Although I do love some movies more for the art, than the story. E.G. Lost in Translation had no interesting story, but had a great sense of tone and very artfully done, at least in my opinion. So I say with you, STORY STORY STORY, then get the proper actors and director and you are onto something. beautiful cinematography can only carry a movie so far before the audience fall asleep. But what do I know ;) |
i trat to vist the site but something wrong
http://hd-motionpictures.com/TwistofFate.html |
Brian, that's a great short. I enjoyed it, thanks.
I do sometimes forget while we're sorting through all the technical minutiae that it not as much about the tools as the story. But I can't resist asking if you shot in 30P. I'm not a frame rate expert and so I'd like to be able to say here's a good example of what __P looks like... -Jay |
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I shot in 24fps, 720P. =) |
Brian how your film passed me by without noticing it i do not know (i must have been busier than i remember that month).
I have to hand it to ya, its one of the best shorts i've seen (and living near Edinburgh i've seen a lot of em at the Fringe Film festival). Every aspect was extremely well done, the story was great, the acting was amazing, your camera work with the mounts jibs etc was awsome. It has also just solidified my own desire to completely ADR my next feature. I guess the best compliment i can give is that normally i download folks work and toss it in the bin when im done but i think i'll hang on to yours to show my crew. Andy. |
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So here are some suggestions for you: AVOID ADR if you can. Get some good lav wireless mics, and a boom for safety. Only do ADR if you absolutely have to, such as with sound problem on set. Do NOT rush your shoot, especially to save a few bucks. In the end if you don't have what you want in the end then all the work is basically for nothing. Wait until you have anough dough to shoot what you NEED and WANT. Spend time casting. Its important. All that matters is what you have in the can at the end, everything else means nothing to a viewer. It isn't easy, but hopefully we can better with each film. I feel MUCH better with my last project. Good luck, and again thanks for your nice comments |
Brian, have you had the chance to add any more footage from your latest project?
I too was impressed with Twist of fate - one of the reasons I bit the bullet and went for the HD100. Did I ask you how you got the music on there? Did you have to pay royalties etc? |
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Thanks Brian. |
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If you are just doing it for a director's reel, or for immediate family and friends I wouldn't worry too much about music, but if you are fixed on taking it the commercial route then you should look into licensing and/or compose your own music. Even festivals are not that strict with copyrighted music, but each festival is different. If it is temp it generally is not a big deal what music you are using. Do some research after deciding what you want to do. |
hmm
I was watching TV the other day, and a commercial came on and the lead actress in your short was the girl in the commercial, I don’t remember exactly what it was about but she was the main girl in the commercial and if I remember correctly it was a high end commercial... just thought someone would like to know
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Thanks Brian - I will research. I'll be doing the scoring anyhow but wished to add a commercial track in there somewhere - no biggy.
Also missed the last page or two of this thread and reading back there are some really helpful bits of knowledge (agree about Lost in Translation - characterisation and script pretty much flawed but it's great to watch - the music succeeds really well in that movie). Cheers. |
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Let me tell you the story...
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Making a great film is always a crap shoot, no matter what talent you have lined up, what script you have (ever watch a bad large budget film based on a play by Shakespeare? Sure you have). There are so many variables, so many things that can go wrong and so many things that have to go right to make a great film. Think of the thousands of films that have been made and how few would qualify in your mind as "great." If the photography is so bad that you can't see the actors, then yeah, photograpghy matters. Think of 2002: A SPACE ODESSEY - it is largely a film featuring great photography and a little nice dialogue/acting. In this movie (and many great films) the motion picture IS what tells the story. Well, that's photography. Lot's of other things affect the story telling in films - Don't underestimate music's ability to tell the story. If you have any doubt of this, watch STAR WARS w/o the music - It's nowhere near the same heroic story w/o the music, is it? Remember, there are only 22 stories (man vs man, man vs nature, etc). There have been more than one film saved in post production and transformed into greatness (HALLOWEEN comes to mind - John Carpenter has admitted that w/o the music the film's a disaster). It's not so much the story, as the story teller (in this case, the director). John evilgeniusentertainment.com |
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Some cracking points raised there John and Brian.
When I first watched Halloween as a young kid (admittedly watching this behind the door of a brightly lit kitchen to minimise tension!) it was one of the first films I saw which made me want to one day make a film (and in fact when I ws young, I used an old tiny 8mm family cine cam with some cheap prosthetics to attempt my 'feature'!). That film was done on the cheap but is very effective, not so much the shocks (which Carpenter stated were at least one to many) but the atmosphere and tension a fine unison between the music (which he himself composed - another reason why I'm such a fan) and the photography (dean cundey - brilliant cinematogrpaher imo). Not quite sure why Carpenter seemed to lose his way...but that's for another thread! Kubrick - beatifully crafted photography - almost a series of fine paintings - hardly worth mentioning scripts...perhaps the same could be said about Terrence Malick - hardly great characteristion, but poetic moive making all the same. Kevin Smith, for example, on the other hand, is mostly about really sharp, well written dialogue...a good film is a good film. Recently watched L'enfant (Belgian movie) - I don't recall any music/soundtrack in there at all (which would usually annoy me!) but one wasn't necessary...just goes to show. |
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Brian - I agree with you 100%, sometimes people do overawed with the technical aspects. One of the neatest things about being a filmmaker right now is that, using a camera like the JVC100 and the new editing systems, a poor person can make something professional, something great. This is true, however, only if he can max out the potential of these new tools, and that's where most of the meat is on this board. I think that before someone can become a master story teller in film, they've got to know the technical aspects of cameras, et al, at least in some degree. This would seem to be even more true in smaller films where the director is wearing several hats. Gotta walk before you run. Because what makes a good director good is so subjective, so individually based, it's much more difficult to talk about it on these boards - but, the technical aspects are something concrete, something "real." But your point is absolutely crucial - if a film maker lets the technical aspects overwhelm or become the only thing focused on, there is a great likely hood that the film, even if technically good, will lack the quality of good story telling - something beyond what editing and music can save in post. I thinks it is a good idea to talk about these things, because it is very easy to lose focus (so to speak). john evilgeniusentertainment.com |
Brian great film, you did a great job on a short independant film. It did a great job pulling me into the story after a bit. The only time I even thought maybe you were doing ADR work was in the car scene with the two woman in the convertable. I was thinking if that was not ADR work you did some amazing audio work! It is short films like these that are helping me to want to make the leap and do my own film.
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Thanks for your kind words. It always good to hear that my work can inspire others to make thier dreams come true. Can't wait until see your work. |
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