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Aric Mannion July 14th, 2009 02:53 PM

Choosing equipment for feature length
 
I'm currently working on my own feature length movie. The last "short" I made generated a large amount of money and opportunities for me, but was accepted by very few film festivals. I wonder if it wasn't because of the cheapo gear that I used to make it.
Now I own a Sony HDR-FX1 HDV camera, and that is what I am using to create my own feature length movie. The next step for me is to buy a new Mac computer, but I have the bad habit of regretting my choice in equipment a year or two down the road when I become more knowledgeable.
My questions are:
1. Are the HDR-FX1 cameras sufficient for feature length, or will they be shunned by festivals or professional competitors simply based on the technology? (I'm making it anyway, I'd just like to know incase I start another project)
2. What do I need in a Mac Pro so that I am not kicking my self in the face 2 years down the line? If I rent a Red camera for example, and I am unable to even edit or watch the footage, then I will be in the same boat I am w/ my current computer. -I also do animations in after effects and my computers are too slow for this as well. It takes minutes just to look at one frame of a project while I'm working!

Brian Boyko July 14th, 2009 04:26 PM

Quote:

Originally Posted by Aric Mannion (Post 1171757)
2. What do I need in a Mac Pro so that I am not kicking my self in the face 2 years down the line? If I rent a Red camera for example, and I am unable to even edit or watch the footage, then I will be in the same boat I am w/ my current computer.

I'll e-mail you off list regarding a mac. I may have a stop-gap solution for you.

Edit: Why don't you e-mail me instead.

Aric Mannion July 15th, 2009 08:27 AM

I can't email anyone? I've checked the FAQ but there is no way to email on my end, so I'll just post mine. aricamannion@hotmail.com

Aric Mannion July 24th, 2009 09:56 AM

It looks like I could always add to a mac pro as needed, but there still are a few things that I need to have figured out before the initial purchase.
My only question is: Should I get the octo, or the quad? And should I get the default Nvidia GeForce GT 120 or the ATI Radeon HD 4870 512?
Please help, I'm buying this tomorrow and I am working on such low end machines that I have no way of comparing these two. It will be a couple years before I can really see the difference for myself. Does anyone know the real working difference between the 2?

Heath McKnight July 28th, 2009 03:26 PM

Why email privately when others may want to know the information to help out.

Here are my answers:

1. Gear doesn't matter... Skill does. But if you can compose a good shot and have terrific lighting and set design, you'll have a great looking movie.

2a. FX1 rules--we used a Z1 for my film 9:04 AM (YouTube - mpsdigital's Channel) but we had a great lighting package, a fantastic DP (Jon Fordham, and a terrific crew. Features are harder to get into fests but we were in two and I won a filmmaker award in 2007!

2b. RED doesn't make your movie better (see above and #5).

3. Use Nattress (Nattress) to go to 24p.

4. Rent lights!

5. Most important: I hope your story is great. If not, no matter how "awesome" your movie looks, if the story (and acting) aren't strong, you won't get people to watch it.

6. Don't be the DP if you're the director--you'll lose focus on something. Steven Soderberg barely does both well. I think he's sacrificing his directing skills to shoot.

Heath

Aric Mannion July 31st, 2009 08:31 AM

I am confident in my skills, just not my gear. I think I'll concentrate on shorts till I get proper funding. Also I never quite bought that notion that the idea is more important than gear. I assumed that is just something film festivals like to say to make them sound good, I wonder if names and image quality are as important if not more than creativity.
I think I'll use my FX1 for years to come, but my powerpc computer has got to go. I think I'm making the right decision with a Mac Pro "Two 2.26ghz" 8-core ...my animations and special effects are intensive.

Heath McKnight July 31st, 2009 08:42 AM

Aric,

If a movie that looks and sounds good is better than the story, direction, and acting, then why do movies like Stealth, The Island, Meet Dave, Land of the Lost, etc., all bomb?

Also, why did a $70 zombie movie get distribution?

$70 zombie movie hits the big screen - CNN.com

I used to run a fest and though bad sound was an automatic dismissal, the jurors would rejected high quality movies if the story, direction and acting totally sucked.

And finally, would my films get into film festivals if I had better gear? Who knows, but I doubt it.

Heath

Aric Mannion July 31st, 2009 09:44 AM

Quote:

Originally Posted by Heath McKnight (Post 1179121)
Aric,

If a movie that looks and sounds good is better than the story, direction, and acting, then why do movies like Stealth, The Island, Meet Dave, Land of the Lost, etc., all bomb?

Also, why did a $70 zombie movie get distribution?

Heath

Your forgetting box office hits like Transformers, Pirates of the Caribbean, Independence Day, Armageddon, King Kong, Matrix Reloaded...
and good movies that tanked like The Fountain, Black Cat White Cat, Ashes of Time Redux, Adventures of Baron Munchausen, Miller's Crossing...

Blair Witch Project got distributed too, but I can't think of no a budget non-horror movie that has been distributed.

Anyway it's all subjective, and I'm pointing these out partly in jest. My point is only that the least subjective part of the process is the equipment. I am only assuming that expectations of quality are higher for feature length than for shorts. And if we have good ideas it's natural to want to present them clearly.
At least the filmmakers can all agree that the idea is more important than the equipment quality I think...

Heath McKnight July 31st, 2009 09:55 AM

Sure, more money equals better quality, but not always a better movie (story, direction, acting). If you truly feel that having better gear will equate a better movie, will make you a better filmmaker, then go ahead.

But if you want to avoid spending tens of thousands of dollars on gear that will probably result in the same thing as if you spent only a little bit of money, then at least try renting the gear.

But I still reject the notion that an indie filmmaker will have a great movie simply because the gear is great. And what if the gear is great but the crew isn't? I know a lot of people who can shoot good angles and keep the camera in focus, but their lighting is rotten.

Heath

Heath McKnight July 31st, 2009 09:58 AM

As Ken Rockwell always says on his website, it ain't the camera, it's the talent. People are making great photos with little Nikon D40s. Would they be better photographers if they were shooting on a $6,000-7,000 D3x? Doubtful.

Your Camera Doesn't Matter

What Makes a Good Camera

A $25 vs. a $5,000 Camera

A $150 versus a $5,000 Camera

Heath

Cris Hendrix August 1st, 2009 05:08 AM

Quote:

Originally Posted by Aric Mannion (Post 1171757)
I'm currently working on my own feature length movie. The last "short" I made generated a large amount of money and opportunities for me, but was accepted by very few film festivals. I wonder if it wasn't because of the cheapo gear that I used to make it.

A bit confusing to me, it would seem a lot of people's goal in getting into festivals is to attract money and opportunities.. you've seem to acquired the most important part, so why even bother with the festival circuit if they are unfriendly to you? Play on the opportunities and connections you've acquired and make the most of them.. unless the festivals are a lot of fun to you I'd rather skip the hassle of them if I could go straight to the honey pot

Heath McKnight August 1st, 2009 07:55 AM

I will say this about film festivals--you spend a lot of money but you hardly get in. But when you do, it's really great!

Heath

David W. Jones August 1st, 2009 11:19 AM

My thoughts after 30 plus years in the industry.
I have never watched a movie because of... what gear it was produced with.
I have stopped watching a movie because of... Bad acting, bad writing, bad sound. I will generally sit through bad editing because I am so amused by deliciously bad editing.

As far as your question about choosing equipment for a feature...
You are not going to want to hear this, but I will say it anyway.
I don't know what other gear you might already have, but...
The first thing you need to do with any project is set a budget.
Lets use your feature for an example. What kind of budget do you have to work with?
It doesn't really matter, could be $7500.00 or $78,000.00, just as long as you set one.
Now that you have your budget set, you need to decide the overall quality level for the projected budget, and whether the feature and its overall quality, or owning gear, is more important in this equation. If owning gear was most important, I would start with a good lighting pkg. that could be used with any camera.
Want to up the quality dramatically? This is where you need to lay any ego aside,
Use that budget on more strategically placed items rather than spending on owning the gear. Like hiring a really good DP or steadicam op, quality acting, an excellent sound crew, light truck, and a decent camera.

Heath McKnight August 1st, 2009 12:19 PM

@David,

Couldn't have said it better myself. We shot my feature 9:04 AM (9.04 AM) on a $20,000 budget because I got an incredible deal on renting a G&E package, found plenty of crew willing to work for free or at a good rate, and I went through two big casting calls and found a cast of 10-15 out of over 150.

Once again, RENT! If you can rent a great G&E package for the same price as buying a four-piece Arri or Mole Richardson kit, RENT!

Heath

Aric Mannion August 3rd, 2009 01:28 PM

Quote:

Originally Posted by Cris Hendrix (Post 1179493)
A bit confusing to me, it would seem a lot of people's goal in getting into festivals is to attract money and opportunities.. you've seem to acquired the most important part, so why even bother with the festival circuit if they are unfriendly to you? Play on the opportunities and connections you've acquired and make the most of them.. unless the festivals are a lot of fun to you I'd rather skip the hassle of them if I could go straight to the honey pot

This is true, but my support has come from museums.
I just assumed the only way to get your work into a theater setting was film festivals, but maybe there are other options.
I also don't know how one distributes a movie, or short.
I wish that with devices like PS3, XBOX, Netflix Streaming, iTunes, there would be more opportunities for short films. It takes a long time to download an HD movie. For this reason I really thought we would see the return of the short film. Shorts should be the starting point of this new technology just like the early days of film. Instead I am waiting all day to download the same old Hollywood movie for 5 bucks on a gaming device.

Heath McKnight August 3rd, 2009 01:39 PM

The VUDU (VUDU - Home) caches the first few minutes of most of the films they have, so you can start watching immediately while it downloads in the background. HDX movies require you to download for a few hours.

The only short film that I know of that's made a lot of money is Alex Ferarri's Broken (BROKEN: A Tale by Alex Ferrari) and he and his team are terrific filmmakers and marketing/salespeople.

Heath

Jacques E. Bouchard August 3rd, 2009 03:29 PM

Quote:

Originally Posted by Aric Mannion (Post 1180376)
I also don't know how one distributes a movie, or short.

In Canada, it's simple: you go to distributors at the pre-production stage looking for money. They turn you away at the door and tell you to come back when the movie's done and you've submitted it to festivals on your own dime. They they sign a contract, sit back and take 50% of all the sales resultig from the buzz you've generated at your own expense.

Me, bitter? Naw... ;-)


J.

Brian Drysdale August 4th, 2009 12:31 PM

Quote:

Originally Posted by Heath McKnight (Post 1179121)
Aric,

If a movie that looks and sounds good is better than the story, direction, and acting, then why do movies like Stealth, The Island, Meet Dave, Land of the Lost, etc., all bomb?

Also, why did a $70 zombie movie get distribution?


Heath

Make sure you have a good sales agent

British zombie movie that cost just £45 to make is set to become surprise hit at Cannes | Mail Online

Although, I do rather suspect that he wasn't really adding up his costs over that 18 month shoot, buying his cast the cheap meal would blow that budget. But it sounds good for the marketing.

Also, he came at the overdone zombie horror movie subject matter from a different angle. The consumer camera look may help in this case.

Aric Mannion August 4th, 2009 02:24 PM

Quote:

Originally Posted by Heath McKnight (Post 1180383)
The only short film that I know of that's made a lot of money is Alex Ferarri's Broken (BROKEN: A Tale by Alex Ferrari) and he and his team are terrific filmmakers and marketing/salespeople.

Heath

Did they really make a lot of money?
Looking at that zombie movie it's hard to believe Cannes would have even watched it. I suspect a lot of that had to do with his sales agent who "suggested taking the movie to Cannes"

Heath McKnight August 4th, 2009 02:30 PM

I hear that the $70 zombie movie is very clever. It beat out a lot of other higher budget movies to get into Cannes.

Roger Ebert reviewed and liked Broken and I know they did very well with DVD sales. They even have a "how to make an indie film look like a big budget film" featurette.

heath

Jacques E. Bouchard August 4th, 2009 02:42 PM

Quote:

Originally Posted by Aric Mannion (Post 1180886)
Did they really make a lot of money?
Looking at that zombie movie it's hard to believe Cannes would have even watched it. I suspect a lot of that had to do with his sales agent who "suggested taking the movie to Cannes"

I haven't seen the movie so I can't tell for sure. But every time I've seen the latest dirt-cheap production generating a lot of buzz, it looked... well, dirt cheap, and the buzz was self-generated (buzz about buzz). And let's face it, the zombie genre is dead tired (no pun) and the expectations of the horror genre fans are very (very!) low. I haven't seen a good (i.e. not derivative to the extreme) horror movie in a long time.

As you said, "Colin" seems to be more about marketing than writing or technique, but even if it's so then kudos to the maker because that's also an important part of independent filmmaking.


J.

Aric Mannion August 6th, 2009 02:23 PM

Quote:

Originally Posted by Jacques E. Bouchard (Post 1180894)
I haven't seen the movie so I can't tell for sure. But every time I've seen the latest dirt-cheap production generating a lot of buzz, it looked... well, dirt cheap, and the buzz was self-generated (buzz about buzz). And let's face it, the zombie genre is dead tired (no pun) and the expectations of the horror genre fans are very (very!) low. I haven't seen a good (i.e. not derivative to the extreme) horror movie in a long time.

As you said, "Colin" seems to be more about marketing than writing or technique, but even if it's so then kudos to the maker because that's also an important part of independent filmmaking.


J.

Now that you mention it I vaguely remember Blair Witch having promotional stunts, suggesting that the movie was real. Seems like one could have a lot of fun with marketing generating buzz, even if it's false.

Heath McKnight August 6th, 2009 02:27 PM

Aric,

Yes they did--www.blairwitch.com (the original one) made it seem like it was a "real" legend. Heck even the "1970s documentary" they did seemed like an authentic supernatural doc you'd see in the 1970s and re-run into the 2000s.

I did something like it with my film's website Skye's Cool Web Site to way less fanfare, but it was fun to take the lead character and have her "build" her own website. It also helped that I couldn't (and still can't) design websites so it looked unprofessional and I could get away with it.

Heath


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