Craig Longman |
January 9th, 2011 03:31 PM |
Quote:
Originally Posted by Jeff Harper
(Post 1605828)
So unless someone has issues with crashing, there is no benefit or reason to messing with increasing the amount of memory Vegas utilizes, is there?
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No, I don't see why there would be. Enabling the LMA would only help when total process memory usage exceeds 2GB, and the only time that ever seems to even come close to happening, is when rendering, and even then only in some particular cases.
That being said, having it enabled doesn't appear to cause any issues. There have been a fair number of people with it enabled and no extra curious behaviour reported that I'm aware of.
The important things are to get all the EXEs LMA set (the vegas EXE and FilIOSurrogate), and if you're on 32bit Windows, do the boot modification. Some places suggest fixing the DLLs also, but that is nonsense.
I also noticed when I had the demo version of Pro 10, that there was still a 32bit FileIOSurrogate. No doubt, it was to facilitate opening up videos where only a 32bit codec exists, but I think that even on a 64bit install, setting the LMA on that file might help with some codecs.
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