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Old November 17th, 2008, 07:33 PM   #5
Tripp Woelfel
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Join Date: Jan 2008
Location: North Conway, NH
Posts: 1,690
Quote:
Originally Posted by Alan Craven View Post
Kevin's method works for me too!
I always do this for big projects. PP CS3 has a significant memory leak and Windows is notorious for them. Starting with a clean boot means your system will start its render with about as pristine a system as possible.

If this doesn't work all the time, suspect your audio codecs. Workaround is to render out the audio in the timeline to a wav file in the same format as the project and replace the original audio with it. It also solves other performance quirks.

For example, I was editing native HDV with a 2-camera multi-cam timeline nested into a timeline with other HDV footage and audio for cutaway shots. When working around in the timeline, the CTI would lag a bit when dragging it around and playback would not start for 2-3 seconds after I pressed play. Once I rendered and replaced the audio, the delays disappeared completely.
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