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-   -   extreme birdsong; last push on project (https://www.dvinfo.net/forum/all-things-audio/529730-extreme-birdsong-last-push-project.html)

Adjul Gardner September 16th, 2015 05:30 AM

Re: extreme birdsong; last push on project
 
I'm definitely interested!

Really enjoying being able to "chunk" larger groups of audio and then go in for fine-tuning later. My earlier method looks pretty neurotic in retrospect. :)

Graham Bernard September 16th, 2015 07:04 AM

Re: extreme birdsong; last push on project
 
1 Attachment(s)
Quote:

Originally Posted by Adjul Gardner (Post 1898347)
I'm definitely interested!

Yeah, well, . . . I'm not happy with tweetie-pie - has become a rusty bike chain . . . . I also removed some more White Noise

http://www.dvinfo.net/forum/attachme...1&d=1442409094

Of course, as I started cleaning-up I came across other artifacts.

I also added some SFx - iZo Ozone5 "Dramatic Width and Open Up Mid-Side" to a Brush-ed Selection - neat! Gonna use that again.

Grazie

Andrew Smith September 19th, 2015 05:05 AM

Re: extreme birdsong; last push on project
 
I've just listened to the original audio file.

Honestly, just tell them that the audio is terrible and to go back and do a re-shoot. If they can't then it's their problem - otherwise we're effectively subsidising their cheap sense of reality.

Andrew

Adjul Gardner September 19th, 2015 01:38 PM

Re: extreme birdsong; last push on project
 
Andrew...lol, if i had my time machine, I would go back in time and ream out the camera man (it was filmed 13 years ago). But also, as someone that has done a 1-man-shoot-on-a-budget for near-impossible documentary-filming situations, I can empathize. His poor work inspired my low-budget multi-microphone vector approach to mic'ing large groups.

The good news is, I learned a lot. About pop and crackles, clicks, how to remove lots of coughs and sniffs (the camera man not only laughed a lot, but sniffed even more) and those birds...

Graham: I found that the birds are best treated with RX4s attenuation from .9 -> 2.0. The solo ones can be totally removed, where the long stretches you worked on can be nicely blended into the voice...better than your bike chain at least ! :P

I ended up using a simple technique:

x26 gain on every clip in the film
apply EBU loudness over the whole clip
apply decrackle over the whole clip
Low and high cuts, 90db and a 10-14k db fade-away

From there I went in and manually removed any further clicks, coughs, sniffs, and birds. With RX4s attenuation, partials-spectral-repair-tool, declicker and occasionally just de-gaining. For hums I don't know how to identify and nail exact frequencies as well with RX4 (it tends to want to take out multi-bands) so I used Audacity to seek out hums and removed those to a greater or lesser extent.

Here's my final cut of the horrendous clip in question:

http://www.teachingdrum.org/adjul/showntell.wav

thanks for all the help...about a week away from finishing this documentary I've been working on for two years :)

Graham Bernard September 21st, 2015 12:42 AM

Re: extreme birdsong; last push on project
 
1 Attachment(s)
Quote:

Originally Posted by Adjul Gardner (Post 1898700)
The solo ones can be totally removed, where the long stretches you worked on can be nicely blended into the voice...

You're welcome.

As to the HUM remover, I've found that the multiple harmonics can and do work very well; I can also de-group the harmonics; I also use the Spectrum Analyzer to nail a particular Harmo:http://www.dvinfo.net/forum/attachme...1&d=1442818399

I like your results and still think that RX is just plain VooDoo! - Oh, that's IT Engineer Terminology.

Grazie

Andrew Smith September 21st, 2015 04:27 AM

Re: extreme birdsong; last push on project
 
Izotope RX is powered by magical electronic smoke. :-D

Andrew

Adjul Gardner September 21st, 2015 05:07 AM

Re: extreme birdsong; last push on project
 
Graham - thanks for pointing out the analyzer and the harmonics...simplified my workflow

Adjul Gardner September 21st, 2015 07:55 AM

Re: extreme birdsong; last push on project
 
While you're at it...Graham, could you tell me if there's a key-command in RX4 that stops the playback at the last place the live-play ended at? For me, spacebar returns to the last place I clicked the cursor, and enter starts at the start of the sample.

Graham Bernard September 22nd, 2015 12:57 AM

Re: extreme birdsong; last push on project
 
Quote:

Originally Posted by Adjul Gardner (Post 1898845)
While you're at it...Graham, could you tell me if there's a key-command in RX4 that stops the playback at the last place the live-play ended at? For me, spacebar returns to the last place I clicked the cursor, and enter starts at the start of the sample.

The RX solution/way is not intuitive. At the moment you/we have SPACEBAR for PLAY, that plays and then RETURNS to the same place. In RX we need to use a "TOGGLE" command to stop this happening, and that is Ctrl+R.

The SPACE Bar plays and returns, and CTRL+R stops this Return happening. Now, when we WANT to revert to the PLAY from start position to play again, we need to, again, press Ctrl+R. I think this is clunky and unnecessary User control.

Grazie


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