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June 18th, 2007, 11:04 AM | #16 |
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The clip I posted is just an example of how to make an audio file that is normalized, sound louder. The effect I chose is just for demonstration. It is not meant to be used in his film. My library has dozens of shot effects, I loaded one at random. This was just to show that whichever effect Will chooses can be dynamicaly enhanced.
If Will does not have access to this or a simular plug-in, he could zoom in on the waveform and lower the gain on the peak spike, them normalize. This will make the effect louder, especially when combined with the other editing tips provided in other posts. |
June 18th, 2007, 01:37 PM | #17 | |
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Quote:
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June 18th, 2007, 06:57 PM | #18 | |
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Quote:
http://www.tmz.com/2007/06/15/shots-...kathy-griffin/ |
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June 19th, 2007, 04:23 AM | #19 |
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"Hollywood" gunshots are built from a number of different layered sound effects in addition to the original gun sound. No amount of normalizing or compression/limiting can get you there.
Regards, Ty Ford |
June 19th, 2007, 12:12 PM | #20 |
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this is just an explanation for why any hollywood gunshots sound like atomic bombs. artistically speaking, guns usually sounds bad.
any cop shooting on a car would in reality just make a Bang and a small hole in a car. Mr Arnold when shooting in a movie makes KABOOM and makes the car to explode with huge flames. That's Hollywood and the way we like it. In the fact, normalizing a sound usually has two effects. 1) it increase general volume 2) it increase dynamic For sure, if you start with a bad sample, it will not sounds better by just normalizing it. you can filter it , squeezing energy where it will be audible (removing very high and low frequencies), adding a little echo and making it "clean" so the waves are more efficient at moving air. You can find on the web many samples that could perfectly fit your needs, if they are sampled with sufficient quality. |
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