View Full Version : Identifying offending noise by using spectral frequency display


Kathy Smith
February 9th, 2016, 02:45 PM
Hi,

I have a recording where there is a bang happening during the interview. I'm trying to remove it using Izotope RX but I'm having a hard time isolating the offending sound. Here is a screenshot of the spectral frequency display and I'm attaching that section of the audio that has that bang sound. Can someone tell me where on the spectral frequency display that sound is? Do you think it's possible to remove this sound? I have this banging happening in 3 sections of the recording. It would be nice to be able to remove it

THANK YOU!

Alexey Lukin
February 9th, 2016, 04:49 PM
The bang overlaps speech on a spectrogram here, so it's not easy to get rid of it. You'll need to use Deconstruct instead of Spectral Repair.

Jim Andrada
February 10th, 2016, 12:49 AM
Hi Kathy

Do you have a bit longer clip so we could get a better idea of the pre and post "bang" content - maybe 10 - 15 seconds or so?

Kathy Smith
February 10th, 2016, 08:06 AM
Hi Kathy

Do you have a bit longer clip so we could get a better idea of the pre and post "bang" content - maybe 10 - 15 seconds or so?

Hi Jim,

Here is the file with more content. Is this enough?

Kathy Smith
February 10th, 2016, 08:11 AM
The bang overlaps speech on a spectrogram here, so it's not easy to get rid of it. You'll need to use Deconstruct instead of Spectral Repair.

Thanks Alexey, I don't seem to have Deconstruct in my version of RX, is it part of the Advanced version?

Alexey Lukin
February 10th, 2016, 08:30 AM
Yes, it's Advanced-only.

Kathy Smith
February 10th, 2016, 08:55 AM
The bang overlaps speech on a spectrogram here, so it's not easy to get rid of it. You'll need to use Deconstruct instead of Spectral Repair.

Yes, it's Advanced-only.

:(

Thank you for your help though. May I ask how do you actually know that that's where the bang is on the spectrogram?

Alexey Lukin
February 10th, 2016, 08:59 AM
I have listened to a few selections in your file. My first suspicion was the vertical line before my selection, but it turned out to be letter 'k'. Finally I have arrived at the correct selection.

When you have experience with audio, you can estimate the frequency content of any sound. In your case, it's a noise burst at lows and mids. And it has a considerable decay, due to reverberation.

Kathy Smith
February 10th, 2016, 09:13 AM
I have can listened to a few selections in your file. My first suspicion was the vertical line before my selection, but it turned out to be a letter 'k'. Finally I have arrived at the correct selection.

When you have experience with audio, you can estimate the frequency content of any sound. In your case, it's a noise burst and lows and mids. And it has a considerable decay, due to reverberation.

Thank you. I also thought it was the vertical line but when I isolated it I learned it wasn't it. Thank you

Kathy Smith
February 10th, 2016, 02:58 PM
I downloaded the trial of the Advanced version of RX. I won't be able to save it anyway but I thought I would try to see what I could possible achieve but I'm not able to get a good result either. Makes me think it's not possible to remove this. I wish I could at least lessen it. Anyone has any other ideas?

Jim Michael
February 10th, 2016, 03:34 PM
Can you select the speech harmonics in Izotope? That's the procedure in SpectralLayers.

Battle Vaughan
February 10th, 2016, 06:35 PM
A quick and dirty try with noise reduction in (freeware) Audacity makes some improvement, imperfect but less noticeable. The sound seems to mostly fall between "the" and "com" and between "com" and "part" and by taking small slices of the intervening space and doing a 6 to 12 db reduction on those samples (three) you can get what might pass as a momentary blip that most people would disregard, rather than a burst of hiss that does stand out. Then, applying the sample to the "com" phrase removes some of the underlying hiss without destroying the vocal.
Also reducing the pause after "-mentalization" takes care of the rest. You do it in pieces, a little at a time....

Fortunately this sound falls largely in a pause in the narration, making the reduction samples possible. Now, if the sound is the same in the other places, it might be possible to use the samples from the first situation and apply them (one at a time, obviously) to the others, hopefully then reducing the sound and not affecting the speech too much. (If the second and third sounds overlap the speech, you'd not want to sample there because the speech would be part of the reduction sample.)

Kathy Smith
February 11th, 2016, 02:34 PM
Can you select the speech harmonics in Izotope? That's the procedure in SpectralLayers.

I don't think so. At least I don't know how

Kathy Smith
February 11th, 2016, 02:35 PM
Can you select the speech harmonics in Izotope? That's the procedure in SpectralLayers.

A quick and dirty try with noise reduction in (freeware) Audacity makes some improvement, imperfect but less noticeable. The sound seems to mostly fall between "the" and "com" and between "com" and "part" and by taking small slices of the intervening space and doing a 6 to 12 db reduction on those samples (three) you can get what might pass as a momentary blip that most people would disregard, rather than a burst of hiss that does stand out. Then, applying the sample to the "com" phrase removes some of the underlying hiss without destroying the vocal.
Also reducing the pause after "-mentalization" takes care of the rest. You do it in pieces, a little at a time....

Fortunately this sound falls largely in a pause in the narration, making the reduction samples possible. Now, if the sound is the same in the other places, it might be possible to use the samples from the first situation and apply them (one at a time, obviously) to the others, hopefully then reducing the sound and not affecting the speech too much. (If the second and third sounds overlap the speech, you'd not want to sample there because the speech would be part of the reduction sample.)

Thanks, I did the same thing you described but in Izotope Rx and managed to make it less noticeable.

Jim Andrada
February 11th, 2016, 10:58 PM
Here's what I came up with just for the record

Battle Vaughan
February 11th, 2016, 11:40 PM
Nice one, Jim, want to share how you did it? :)

Jim Andrada
February 12th, 2016, 11:05 PM
Pretty much the way Alexy suggested - using the Deconstruct module in Izotope 5 Advanced.

Honestly I had never used Deconstruct before so I thought it would be a good chance to learn it and I started working in my typical scientific way - in other words playing around with parameters with no clear idea of what they meant, just tweaking and listening to see if things got better or worse. Made a mess and had to start over half a dozen times (or more) but I kept at it and little by little figured it out and arrived at settings that seem to have done the trick

Now comes the hard part - working back from the result to an effective process that will get me there more efficiently.

Battle Vaughan
February 12th, 2016, 11:24 PM
Nice work, nice tool, also. Worth the considerable investment, I expect! Thanks for sharing.

Jim Andrada
February 13th, 2016, 12:27 AM
I think Izotope has been one of my most used packages for the last few years. The only thing I record is classical concerts and it's been enormously helpful in getting out the inevitable coughs and sneezes and whatever. I had a string quartet recording a few years back where the cellist bumped the cello against a chair - horrible sound. I was able to repair it with Izotope. Had another one where one of the French Horns came in early and I was able to hide it pretty well.

I was pleasantly surprised at how well Deconstruct worked - in fact I ran it over the whole clip and I think it cleaned up a lot. I might go back and see how it does with the bumped cello. I'm definitely a fan of the program even though it is a bit pricey.

Kathy Smith
February 16th, 2016, 07:25 AM
The bump is gone but I feel like the vocal is way too distorted in this case. Hearing the distortion of the voice I think I would opt out for something in between minimizing the bump and not completely distorting the voice. Thanks!

Alexey Lukin
February 16th, 2016, 07:26 AM
With Deconstruct, you can always mix the dry and wet signals to your taste: they are phase-coherent.

Greg Miller
February 26th, 2016, 10:01 AM
Sorry to chime in so late, I've been out of town and away from my audio machine for quite a while.

Here's a quick fix. I could probably refine this a bit if necessary. How does this sound to you?

Kathy Smith
February 26th, 2016, 10:04 AM
Greg, that sounds great. What did you use?

Greg Miller
February 26th, 2016, 11:13 AM
Kathy, I'm glad that sounds OK to you.

I used several passes of [adaptive] noise reduction, after choosing the areas for the noise samples very carefully.

In general, I convert the sampling frequency to 96 kHz before processing. That provides more data points for the math to work its magic. (And in this case I converted it to mono, since both channels were identical.)

Then I slow down the playback frequency to 48 or even 32 kHz, so I can hear very precisely when various sounds start and stop. That allows me to accurately choose what parts of the file to use for my noise samples. I don't want to inadvertently include some voice in the noise sample.

In the case of your file, I heard obvious differences in the noise characteristics from one spot to another, so I processed each syllable separately, and then blended all the parts back together by cross-fading them.

I still hear some NR artifacts, especially when listening on headphones. And the timbre of the NRed voice is different from the timbre of the raw voice. (No easy way to avoid that, given the random frequency distribution of the "bang.") But it lasts less than 1/2 second, so hopefully most people won't notice it (especially if they're not looking for it).

As I said, it might be possible to make it a bit better with a lot more work. I posted the "15 minute" version just as an illustration.

Kathy Smith
February 26th, 2016, 11:29 AM
Kathy, I'm glad that sounds OK to you.

I used several passes of [adaptive] noise reduction, after choosing the areas for the noise samples very carefully.

In general, I convert the sampling frequency to 96 kHz before processing. That provides more data points for the math to work its magic. (And in this case I converted it to mono, since both channels were identical.)

Then I slow down the playback frequency to 48 or even 32 kHz, so I can hear very precisely when various sounds start and stop. That allows me to accurately choose what parts of the file to use for my noise samples. I don't want to inadvertently include some voice in the noise sample.

In the case of your file, I heard obvious differences in the noise characteristics from one spot to another, so I processed each syllable separately, and then blended all the parts back together by cross-fading them.

I still hear some NR artifacts, especially when listening on headphones. And the timbre of the NRed voice is different from the timbre of the raw voice. (No easy way to avoid that, given the random frequency distribution of the "bang.") But it lasts less than 1/2 second, so hopefully most people won't notice it (especially if they're not looking for it).

As I said, it might be possible to make it a bit better with a lot more work. I posted the "15 minute" version just as an illustration.

That's awesome Greg! Thank you for the explanation. Yes I do hear some NR artifacts too when I listen on headphones but that's so minor that with the music in the background you wouldn't even notice. A question for you. Did you use Izotope RX or something else?

Greg Miller
February 26th, 2016, 02:36 PM
I used Adaptive Noise Reduction in Audition.

Greg Miller
February 26th, 2016, 07:21 PM
Kathy,

Try this version. Maybe you can use this.

(Oops ... I left the sampling frequency at 96 kHz. You can easily downsample it to 48.)

Don Palomaki
February 27th, 2016, 05:53 AM
This may be too simple to work, but are any of the words/phrases that have the noise repeated noise free elsewhere in the audio?. If so perhaps they could be copied and then pasted as replacements for the noisy spots where other processing does not work well.

Greg Miller
February 27th, 2016, 07:10 AM
In my experience, it would be rare for the "replacement" words to be the right pitch, inflection, and pacing. (Of course if you had another take of the same script, that would improve the probability.) There's a slim chance you might get away with it.

Rick Reineke
February 27th, 2016, 10:07 AM
"words/phrases that have the noise repeated"
- I do that frequently and is SOP for dialog editors. Unfortunately documentary type programs rarely have a word or line multiple times in the same tone, but occasionally you get lucky.

Kathy Smith
February 28th, 2016, 09:38 AM
This may be too simple to work, but are any of the words/phrases that have the noise repeated noise free elsewhere in the audio?. If so perhaps they could be copied and then pasted as replacements for the noisy spots where other processing does not work well.

That was the first thing I checked.