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April 12th, 2011, 05:05 PM | #1 |
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Join Date: Sep 2010
Location: Central Coast Australia
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Neo 3D Ghost Busting?
I have always been curious as to the effect of the Ghost Busting feature in Neo3D, I use NeoHD, so the option hasn't been available. I downloaded Neo3D to trial the feature and for the life of me I can not find this feature. Can anyone shed any (First) light on this?
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April 18th, 2011, 03:44 PM | #2 |
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Join Date: Oct 2010
Location: italy
Posts: 107
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Re: Neo 3D Ghost Busting?
it's in left side of firstlight interface. where you have 3d display control, click on V control to expand 3d control, you can enable or disable, and setup a value of ghostbusting.
for a first analisys it allow you to change the general contrast of one eye to meet better the second eye contrast that can cause to you the ghosting effect. i found very effective during the correction of a 3d shooting in dark night, where some soldiers are lighted against a dark night, the high contrast cause some problem of ghosting, but with ghostbusting of cineform i solved it. |
April 18th, 2011, 07:54 PM | #3 |
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Join Date: Sep 2010
Location: Central Coast Australia
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Re: Neo 3D Ghost Busting?
Thankyou Carlo, looked everywhere except there!
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