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October 18th, 2005, 04:27 PM | #1 |
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Possible in camera Flip-flop??
Is it possible to flip flop(mirror left and right) or rotate the image 180 degrees with the HD100 during recording??
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October 18th, 2005, 06:42 PM | #2 | |
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Interestingly, there is a LCD L/R option in the ADVANCED MENU - but I'm not certain of its purpose and I haven't tested it. Either way, the image off the sensors stays "normal" when recorded to tape, so you would have to flip or flop in post. |
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October 19th, 2005, 10:17 AM | #3 |
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Well, it was the "do it in post" that I wanted to avoid. I really can't understand why there isn't any simple way of doing this. Alot of projectors and monitors can easily rotate the image. Isn't there any capture program out there which can capture HDV rotated 180 degrees without quality loss and the need of rendering??? Isn't it just a question of somehow getting the camera or the computer to read the pixelrows from the oppesite side?
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October 19th, 2005, 11:28 AM | #4 |
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All the CineForm products added 180 degree rotation upon capture several months ago -- we partnered with Redrock Micro to add this support. Check out (Aspect HD or Connect HD for HDV support.)
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October 19th, 2005, 11:34 AM | #5 |
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It seems like just the thing I need. Does it work on a mac?
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October 19th, 2005, 11:57 AM | #6 |
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Sorry, Apple can't (yet) support the kinds or acceleration and processing using by the CineForm products. Look into LumiereHD to see if they can help you.
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October 19th, 2005, 02:12 PM | #7 | |
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October 19th, 2005, 02:30 PM | #8 |
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Yep -- even with large numbers of meaningless significance. :) The issue is not processing speed, it is the architecture of Final Cut Pro that doesn't allow for the type of third party acceleration we build. We have discussed that with Apple technical people -- so we have our fingers crossed. I figure they that will fix this issue, but they will be on the Intel processor by then.
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October 19th, 2005, 05:05 PM | #9 | |
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Is that code for it doesn't support Direct X? |
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October 19th, 2005, 05:25 PM | #10 | |
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