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Claude - if you need to correct for the stuck pixel you can apply similar techniques to the camera's own inbuilt pixel compensation using a post program like Combustion or After Effects. Basically you need to copy information from a surrounding pixel and shift it one pixel across or down to cover the stuck pixel. You could even vary this over time if you found copying the same pixel too noticeable.
I'd be interested to know if the stepping you are seeing in the light graduations is before or after post processing. This stepping in colour reproduction is a result of imprecise 8 bit processing - basically when performing math on an 8 bit codec using 8 bit processing, you multiply the errors caused by not having millions of colours. This causes these annoying steps in smooth colour graduations. I'm not sure how the camera processes internally (I thought it was 10 bit). If you go straight to a 10 bit codec (like Cineform or Avid's DNxHD, both of which have 8 and 10 bit versions) and process everything in 16 bit you may be able to get around this. |
Thank you, John.
The stepping is visible before post, especially when viewed on a full-HD monitor - and in the final edit. It is less noticeable in SD. We did not try to mask the pixel(s) yet in post as this was a (successful)screener only, but we'll have to do it if we take it to festivals. So your tip about cinform is welcome as it will allow us to clean up the scene. |
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Try turning the detail setting to "minimum", having it set to normal or above creates alot of noise in the HD modes.
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