![]() |
Why would you write a final master to a highly compressed format with little color depth?
|
Quote:
Apple - Support - Discussions - Output XDCAM EX to SD via What Card and ... Please can you describe a workflow for saving files to the HD via Card - I find it very attractive but I've never used one, so it's all a mystery to me, I'm afraid. |
I completely misunderstood. You want to play OUT to something, I thought you were trying to play IN. Shane has it absolutely correct. This is an absolutely backward way to get to an SD downconversion. And totally unnecesary. A hardware downconversion is not going to be any better than a GOOD software downconversion. In fact, I can just about guarantee that it won't be as good, since it has to be realtime or near realtime.
All you need is a rescaler that uses Lanczos scaling. I've posted workflows here before that outline how to do it. And the software is free on PCs. Not sure what's out there for the Mac, but there has to be something. Works as good or better than any hardware solution out there. If you REALLY want to get a hardware conversion, then connect the component outs from the camera to the input jacks on the card, and record to hard drive. It will be a real time transfer, but you'll get your conversion in camera. The EX1 can output HD or SD over that component connection. |
Quote:
|
Quote:
(I should have linked to the whole thread - sorry). I want to try a Hardware Downconversion and I was asking Shane whether I had to have a Deck as well as a Capture Card (it seemed strange that a Capture Card couldn't do the Downconversion and somehow shove it back onto the HD without having to output to Tape and then Capture it again). Shane misunderstood me. Quote:
Quote:
Quote:
_______________________ Once again Perrone, thanks for your help and your patience! |
Okay, I'm really nervous about making this post. It's shows how bizarre my logic is sometimes. Please go easy on flaming me. :)
Full-screen is full-screen, right? In other words, full-screen equals 100% in scale. If you're playing a video and it's full-screen, but then you shrink it by 20% it gets smaller and is no longer full-screen. Same thing if you increase the scale by 20%, it will get bigger and no longer fit on the screen. If 1080 30P video is 1920 x 1080, any video with that pixel dimension will be full-screen on an HD television. If 480 30i video is 720 x 480, and video with that pixel dimension will be full-screen on an SD television. Further more, if you shrink a 1080 30P video (1920 x 1080) down to 480 30i (720 x 480) it will still be full-screen when viewed on an SD television. So.....(here's where my mind get's really weird) Text that was outlined with a 2 pixel wide outline in 1080 30P will still have a 2 pixel wide outline when shrunk to 480 30i, because it's still the same width when viewed full-screen on an SD television. KEY POINT: But there will be less pixels to describe the outline of the on screen text. It may not look as "crisp" as before. There's probably a much better way to communicate this, but is there any truth to my "logic"? What am I missing here? Sorry, maybe I partied a little too much last night. :) |
2 Attachment(s)
No Mitchell, you're doing fine. The problem is that the rescalers don't know that your 2 pixel wide outline is an outline and not noise. So you need a rescaler that is smart enough to examine the patterns in the image and do their best to preserve the patterns and not just shrink everything down. When a rescaler scales down indiscriminately it's fast and it usually uses a method called "nearest neighbor". And this is what turns everything to mush.
Smarter rescale algorithms are able to look at patterns in the video and try to figure out what's going on before they rebuild a new image. It takes a LOT longer to run these routines and calculate for each frame, so generally you don't see these in realtime hardware or software. But they produce clean results. Below is a frame grab comparison from a video I am currently working on. You one is native 1080p, the other is from a lanczos rescale down to SD. Look at the detail in both, the shadow quality behind the text, the edges of the letters. This is what I am talking about. |
That looks great! I'm going to do some testing today on my Mac (I'm at work now)
|
Now you understand why I am always so mystified when people talk about how their rescales and how they can't get good results. That rescale was done with a FREE tool on the PC. HD -> SD can be done well, if you have decent tools.
|
Quote:
Quote:
Quote:
Quote:
Quote:
|
1 Attachment(s)
I attached a downscaled version of Perrones 1080p-image to 720x405 with Compressor for comparison.
|
I've been doing some testing with actual footage.
I created 2 1080 30P movies. One rendered in XDCAM (20mb) and one rendered in ProRes HQ (120mb). The problem I'm running into is that when I go from HD to SD it wants to make my progressive footage interlaced. That looks like crap when viewing as a QT movie. (too ugly to show you all) But for broadcast my video needs to be interlaced. I need to spend more time with this... I did learn that it's important when viewing a QT movie for comparison, to make sure that High Quality is turned on. Everything looks bad if you forget to do this step. I'm going to head to lunch and then do some more testing when I get back. |
Quote:
|
Yeah, I think compressing a still image isn't as big a deal as actual video (motion). Especially when you're dealing with interlacing issues.
Here's the HD movie clip I'm starting with. http://www.ssscc.org/ftp/hd-sd/Test-...-1080-30P).mov Now I just need to get it to look good in SD (720x480 letterbox) |
Here's what I came up with (crap). I couldn't seem to get Compressor to transcode to SD without interlacing the footage. I went to the Encoder>Video>Settings and chose Scan Mode>Progressive, but it doesn't seem to make much difference.
http://www.ssscc.org/ftp/hd-sd/Test-...Anamorphic.mov This is exactly what I predicted. The video in the background looks okay, but the graphics (red circle logo) look like crap. This is harder than I thought! |
Quote:
|
Quote:
|
Quote:
I've done this for footage off the EX1 for myself, but would be interesting to try someone else's footage. -P |
Quote:
|
Quote:
LOL! Trying to learn! I have to work with Mac folks in this video editing world, so it behooves me (and other PC users) to learn as much as possible about BOTH systems. |
I've created a PNG file and I'm uploading it now. It's going to take a while as it's 150 mb. (about 15 minutes)
http://www.ssscc.org/ftp/hd-sd/Test-(PNG).mov EDIT: Okay it's uploaded. |
Are you sure of the name? And permissions?
|
Sorry, there was a typo in the name (MOV not MPV) I fixed it.
|
Processing ...
Done. Images coming! DVInfo is acting dumb. Check here. http://vimeo.com/groups/8264/files |
Dang! Very nice Perrone! Too bad you're not on a Mac, I'd love to duplicate your work flow. I haven't given up on Compressor yet though.
Anything that I could benefit from on a Mac? (since this IS a Mac/FCP thread) |
Quote:
Are you running bootcamp? It might be worth it for you to run some of these tools that I have. Especially, the stuff in Virtualdub since it's all free. The denoising programs available rival that $1k stuff I see people raving about. And you've seen the rescaler. There are also sophisticated tools for framerate conversion, color space conversion, etc. And they are all free. |
Mitchell, I will say it one more time, but if you don't listen to me I can't help you:
if you compress with a YUV-format like DV, then there's chroma-subsampling going on, so features with strong saturation-jumps + hue-jumps + luma-jumps will look pixelated or blurred. There's nothing you can do against it but using a non-YUV-format or decreasing saturation. Try to use QTs uncompressed setting and you'll see the difference. |
Quote:
|
Quote:
|
Quote:
Quote:
Quote:
|
Quote:
|
Quote:
Quote:
Quote:
|
Fraunhofer Institut suggests JPEG2000 for a comparable task. Any comments on that?
|
Quote:
|
Based on my results tonight, and over the past few months of testing, Avi's DNxHD is giving results darn near equal to uncompressed at a fraction of the size. ProRes isn't close since it cannot do RGB with Alpha channels (unless someone know's sommething I don't).
Looks like this is my new mastering format! Sweet! And it comes in Mac and PC versions, and the codec is free. Can't beat that. |
QT PNG > Win?
Is there a compatible codec to QT PNG in Winworld?
BTW, we are testing Avid Meridien uncompressed for file exchange between Macs and Wins (Liquid, Avid). |
Quote:
It's pretty fast too. |
Quote:
Basically, what I've tried are the following codecs Uncompressed BlackMagic 10 bit - Largest file besides uncompressed Aja Kona 10 bit Jpeg2000 (best quality) - Small files, performance not so great on timeline HuffYUV - YUV so loses Chroma Lagarith - Similar performance to HuffYUV PNG Paeth - Nice encode but takes FOREVER to encode Avid DNxHD 220 - Small files, good timeline performance. I did not test DVCProHD because I wanted full raster I did not test ProRes because I don't have a Mac. For my money, the Avid Codec wins. Good performance, reasonably fast encode time, available on Mac and PC for FREE. I'm glad I have this solved as I have a huge project I am currently working on and needed something I could work with. But now I have to go back and remaster all the bit's I've done already! |
Quote:
But don't you have to edit in AVID to use it? How can you go from FCP to this codec? |
Quote:
|
All times are GMT -6. The time now is 06:01 PM. |
DV Info Net -- Real Names, Real People, Real Info!
1998-2025 The Digital Video Information Network