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Old February 22nd, 2008, 06:02 PM   #1
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Join Date: Mar 2004
Location: Enniskillen N.Ireland
Posts: 31
All kinds of problems running Vegas 7.0

I have just built a new system to try and achieve greater speeds and edit HD footage in vegas. The system consists of a quadcore processor, 4 gb of ram and one sata hardrive configured as ide and one sata harddrive used for storage. I am running windows xp pro 64. I installed vegas 7.0 and tried to edit some existing footage captured on my previous pc under vegas 7.0. These clips were on the second hard drive and were all captured as dv.

Playback of the footage was jmpy under all settings and i had to resort to using draft auto to allow me to get the edit done. I had two video tracks and two audio tracks. No effects were applied the tracks and only crossfades when cutting between video tracks. The footage was of a show in the local theatre which ran for two hours so therefore the final edit is approx two hours as well. My poject is a pal template.

Heres the pain in the neck.......Everytime i render as mpeg using the deault architect template tweaked to include two pass rendering I am getting render times of 18 hours plus!!!!

Surley this cannot be right. What settings have I got wrong?
Do i need to do anything special during the install ie Program files x86 etc?
When i check the processor usage they never seem to go above 30%. It seems to make use of all cores so why so slow?

Can anybody help as I have just spent 1000+ and am a bit worried i have made a mistake.

Does anybody else have a system similar to this with the same operating system. Any suggestions?
Stephen Kettyles is offline   Reply With Quote
Old February 25th, 2008, 05:33 AM   #2
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Join Date: Nov 2006
Location: Hannover, Germany
Posts: 400
I may be wrong here but I think I remember someone saying Vegas does not support Windows 64. Also, Vegas will only see 2g so 4 gs will not help there.

It may also be worth updating to 7.0e too!

Sorry I'm not much help!
Stuart Campbell is offline   Reply

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