Re: The fader on my field recorder does not have numbers, does anyone know?
You can move in progressively closer, you'll hear if the levels are getting beyond what the mic can handle before there's any damage.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
Oh okay, but Greg Miller mentioned in his post before, that if you get too close, the mic can be damaged, no matter what the gain setting is though. He said even if there is no power running through the mic, it can be damaged. So therefore, how do you tell from gain what the mic can handle, if the mic can be damaged from loud sounds with the power turned off?
Quote:
So even at these very low settings, I was still hitting -!2 decibles. So how do you get closer, to have a closer perspective, if it's going to be too loud if you do, since I am already hitting -12 decibels from about 15 feet away? |
Re: The fader on my field recorder does not have numbers, does anyone know?
Ryan - we have explained and explained. The mic can be in it's box and damaged with exposure to a transient pressure wave - this is possible - but you've taken the advice out of context. We explained the physical action that could, not will, damage a mic - but we've also explained that people record gunshots every day, with their equipment close enough to sound VERY close, without damage.
Gain setting is totally different. Most people start with their gain set fully down. You then increase it to give a sensible reading on the meter. Some condensers are very sensitive, and have pads to give an extra 10 or 20dB of cut for louder sounds. If I put a mic on a kick drum, I will normally press the pad button because I know it's going too be hot. If the player is gentler, I might switch the pad out. Gains will be set all over the place - some turned up for quiet sources, others way down for louder ones - it doesn't matter, the idea is no distortion. The inverse square law. If your mic is one foot away, and too loud, move it to two feet and the sound drops to a quarter, not half of what it was. Move it to 4 feet and it's a 16th of the original. This is what really matters. You have been told quite rightly that too loud sound could damage - but you've taken that to mean too loud a sound will damage absolutely at ten feet, or six feet or whatever you have in your head. Sound simply doesn't work like this. If it did, the person who fired the gun you recorded would be deaf, wouldn't they? If you really don't get this, now is the time to move out of sound. It's a subject area that needs good science, good ears and a solid foundation. I tell you what. I have some very nice expensive mics and I'd be happy to put any of these a couple of feet from a gun and record it. I know, without trying that I'd switch on the pad on one of them, to stop audio distortion, NOT destruction - the pad won't stop that. The other would I am certain distort, but I would NOT be worrying about destroying them. The mechanics says that a bigger diaphragm would be more easily able to touch the two membranes or backplates together because the larger diameter makes this possible with less SPL. A smaller diaphragm is harder to deflect. Would I put a condenser two inches from a gun muzzle? No Would I put a condenser six inches from a gun muzzle? probably not Would I put a condenser twelve inches from a gun muzzle? probably Would I put a condenser two feet from a gun muzzle? yes If the gun looked bigger (bearing in mind I know nothing about guns) then I'd increase the distances, but the reality would be I'd use a dynamic that didn't cost too much simply because there's more damage potential from the smoke and chemicals thrown out by weapons, not really the pressure wave. You quoted Greg's excellent post without understanding a single word of it, didn't you? You honed in on "the damage is caused" without even considering the rest of the sentence - as in gun = damage. You know? Life is NOT risk free. In my life I have destroyed a number of microphones. A coles lip mic, which I wrecked by attempting to unscrew near the ribbon without considering the magnetic field that grabbed the screwdriver, and squashed the ribbon. A Shure bullet proof SM57, that isn't bullet proof under water when you drop it An Audio Technica 815 shotgun that got turned into a banana when I stood on it. The loudest thing was a radio pack and Sennheiser condenser attached to a drag racer - from the camera position it was deafening - no idea how loud it was cable tied to the spoiler, but it survived! |
Re: The fader on my field recorder does not have numbers, does anyone know?
A dynamic mic is a handy piece of kit for recording effects and other things. You can put one in places that a shotgun mic won't fit.
It will also offer another option when recording voice overs etc. https://en.wikipedia.org/wiki/Shure_SM57 |
Re: The fader on my field recorder does not have numbers, does anyone know?
Quote:
|
Re: The fader on my field recorder does not have numbers, does anyone know?
There have been loads of TV news sound recordists and one person camera crews who have recorded gun shots without the slightest problem over the years. While doing so, they haven't gone through all the double and treble thinking that Ryan is going through.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
Quote:
That's a pretty painful list. I once put a jeweler's screwdriver through the diaphragm of a dynamic mic; like you I didn't consider the force of the magnet. Luckily it was a cheap mic. In my defense, I was then in my early teens. |
Re: The fader on my field recorder does not have numbers, does anyone know?
Quote:
|
Re: The fader on my field recorder does not have numbers, does anyone know?
Then you obtain an external pad. This is not rocket science.
Q. I need a pad, what do I do? A. You get a pad. |
Re: The fader on my field recorder does not have numbers, does anyone know?
Oh okay, but what I meant is they do not make a pad that is external for the NTG-3 either do they? At least not that I've been able to find.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
Who is "they"?
|
Re: The fader on my field recorder does not have numbers, does anyone know?
"They" are those mysterious people who tell Ryan things that aren't always accurate.
Pads are also called audio attenuators, you can buy them as separate items, rather like you can buy adapters that allow T powered mics to use 48V phantom power. There's the Audio-Technica AT8202 Adjustable In-line Attenuator, Hosa ATT-448 Input Attenuator, XLR3F to XLR3M, Whirlwind IMP-AD40 XLR Inline Barrel 40db Attenuator or Whirlwind IMP PAD Microphone Attenuator (-30dB) . I'm sure there are other makes. |
Re: The fader on my field recorder does not have numbers, does anyone know?
How hard would it be to google "microphone pad" as a starting point?
For the sake of reference, the NTG3 specs say maximum level is 130dB SPL @ 1kHz. Typically that is the level to reach 1% distortion, but I'm not sure whether Rode uses the same reference. For the record, I believe Whirlwind also makes a 20dB pad. Given that the NTG3 is such a hot mic to begin with, 40dB might be more appropriate for gunshots ... but that's just an educated guess on my part. |
Re: The fader on my field recorder does not have numbers, does anyone know?
Oh okay, I googled pads for NTG-3 but all that came up so far, when I looked was wind protection devices.
I didn't know they were also called attenuators, thanks. Well when you say 40 db may suit the NTG-3, do you mean a 40 db external attenuator, you buy for it? |
Re: The fader on my field recorder does not have numbers, does anyone know?
Pads/attenuators work for any mic, so you just google a generic name, rather than for a particular model.
Why don't you google the examples given? You're expected to do some research for yourself. |
Re: The fader on my field recorder does not have numbers, does anyone know?
Quote:
|
Re: The fader on my field recorder does not have numbers, does anyone know?
oh yes, I see that the ones that were given as well as some others online are universal and can be used with any mic which I didn't know there was. Thanks. I can get that!
I also talked to another person who's recorded sound and he says that if there is a noticeable difference in perspective from two feed versus 15 ft then I am doing something wrong since gunshots are so loud that there shouldn't be a difference. Is he right or no and the distance is a huge difference? |
Re: The fader on my field recorder does not have numbers, does anyone know?
It depends on the environment. Firing a shot in a cathedral will have variations with distance as will in a forest, it's how it tails off that reveals the distance.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
I've never recorded firearms.
With any sound source I've encountered, there is definitely a difference in perspective as you change distance. I suspect this is true for firearms as well. I can think of two reasons for this. 1.) The inverse square law. As you double the distance between the source and the mic, the level will drop by 6dB (1/4 the power, 1/2 the voltage). Compared to a reference of 2 feet, 16 feet that is 8 times as far away, so there will be an 18dB decrease in level of the direct sound from the muzzle. (1/64 as much power, 1/8 as much voltage) BUT if you also have reflected sound from a building 100 feet away, it will change by one dB or less (because the distance changes no more than 15%). If you have reflected sound from a hillside 200 feet away, that reflection will change by roughly 1/2 dB or less. So in theory the reflected sound changes very little, but the direct sound from the muzzle becomes relatively quieter. Of course if the hillside doesn't exist, or is very far away, or if the building is very small, then the overall sound will change less. In the middle of a desert, it would probably not be a noticeable change. (If you're recording something indoors where there's a lot of reflections from the walls, ceiling, floor, etc. then it will be a really big difference.) Describe the environment where you're shooting / recording. 2.) Proximity effect. The frequency response of directional mics is different at different frequencies. (This does not apply with omnis.) Proximity effect is especially audible when the distance approaches two or three feet. Since the NTG3 is decidedly directional, and you're talking about two feet as one of your distances, I suspect the recording at that distance would have noticeably more LF content than one made 15 feet away. * The variable is that the above applies to sound waves that have some repetition of the waveform. But a gunshot also has a shock wave. I'm not sure how that propagates, except that the velocity is faster than the velocity of sound. I've left a message for two firearms experts I know. I'll report what they have to say after I hear from them. By all means, if anyone here has actually recorded firearms, I am curious about your actual experience. |
Re: The fader on my field recorder does not have numbers, does anyone know?
Oh okay, well I recorded on an outdoor range, which is basically a grass field. It seems too far away, at around 12 feet though, but was afraid to get closer because the audio was close to clipping, and I could turned the knobs any further down.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
At the outdoor range, are there any hard objects nearby? A building? A protective roof? Vehicles? Just speculating here ...
Let's back up. Why are you recording gunshots? Are you just curious, or is this for use in one of your films? If it's for a specific film, then in the script where is the gun fired? And where is the audience? It might be nice to match the script situation with the recording situation. OTOH as other people have stated, gunshots in soundtracks are usually processed and combined sounds ... not simply one actual recording of one actual gunshot. BTW, I just googled "recording gunshots." I got 579,000 results. Have you tried reading any sources like that? (And hasn't this suggestion been made before?) |
Re: The fader on my field recorder does not have numbers, does anyone know?
Yeah. I've tried looking for samples of gun shot sounds, but a lot of them sound further away perspective wise. I haven't storyboarded the shots where the gun is fired yet but they are in closer proximity in some shots, so I thought it would be best to get close perspective recording to begin with and then make them sound more distant in post, if need be.
I know that movies combine other sounds with the shot, but I thought I still needed a close perspective shot to begin with though. I was recording also for experience and practice as well, for much louder sounds, you don't hear everyday. The shooting range is grass but sorrounding by treets on one side, and a pond on the other, but the pond is quiet. |
Re: The fader on my field recorder does not have numbers, does anyone know?
Ryan, are you perhaps getting ahead of yourself here? Shoot the scene. Will the guns go bang, or will your actors have somebody shout bang which they respond to? Then you need to make a gunshot that sounds right for the scene and the viewpoint. Does it really warrant a recording session with real guns when there are thousands of alternate perspectives? Grab some of the truly great, dry and editable sound files and create whatever battle you want without going out of the door. Your fumbling and misunderstanding over quite basic audio concepts suggests sound effects will be a far more productive technique.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
I have a close friend who shoots a lot ... everything from handguns to WWII German weapons. He asked some of the same questions I already asked (which have not been clearly answered).
In addition he said: 1.) You're using the wrong mic; use an omni. The "crack" from a gunshot is a shock wave created by the bullet. The shock wave originates at the bullet and travels along with the bullet. If you have a shotgun mic aimed at the end of the barrel, you will get a narrow and unrealistic recording. 2.) When he is on the shooting range, gunfire that sounds "most natural" to him is perhaps 20 to 50 feet distant. He suggests putting the mic (an omni) about 20 feet in front of the gun, and about 45º to the side, relative to the axis of the gun. 3.) Every weapon sounds different. You need to be recording the same model weapon that is pictured in your story. Do you even know this detail yet? (I'm still waiting for a reply from the other ballistics expert.) But yeah, what Paul said! IMHO you are naming the baby before you've even gotten the girl into bed (to put it politely). If you haven't storyboarded yet, then you're just doing random experiments now. Which is fine! We keep telling you to get out and try things. But ask yourself whether this is the best use of your time at the moment. If you want to make a movie Quote:
Remember: Google has 579,000 results for "recording gunshots." Read some (or all) of them. This looks like a good starting point: https://www.creativefieldrecording.c...sound-effects/ But you should have taken the initiative to eagerly do that on your own, without being spoon-fed. |
Re: The fader on my field recorder does not have numbers, does anyone know?
Oh okay, I just thought if I used my mics, that the sound effects will match the rest of the movie, rather than sounding more like more obvious stock sounds you can find online or in packages if that makes sense?
The reason why I went out to record before storyboarding the scene, is because they were doing the shooting at the range now, but will not go back for a while because of winter, so I seized the opportunity, even though it was before storyboarding As for am omni mic, an omi records sounds from all directions, so wouldn't that make the gun sound less potent, as oppose to a shotgun mic, which cancel out sounds from different directions and concentrate more on the gun sound therefore? Also, why 20 feet away with am omni? Am omni has a less narrow pick up pattern, so you are going to sound even more distant with that compared to a shotgun if 20 feet away, wouldn't you? As for where I was aiming the mic, I was aiming it at the muzzle more so, because I thought most of the sound would be coming out of the barrel, but is that the wrong place to aim it? |
Re: The fader on my field recorder does not have numbers, does anyone know?
I think he recommended an omni because he likes a more natural and distant sound. He says the gun will sound different from 20' than it does at 2' and he thinks 20' is closer to what most observers would hear. That might not be the sound you want for your track. If it sounds too wimpy for your taste, then boost the "potency" band on your EQ. But then again you don't have a track or even a storyboard at this point in time ...
EDIT: After doing some reading, I find that the speed of the projectile is important. It affects the time delay between when the shock wave reaches the mic and when the *sound* reaches the mic; and it affects the angle at which the shockwave reaches the mic. I think he dislikes the narrow shotgun because, as I said, the shock wave comes from the bullet, which is moving. Presumably an omni at 20' would pick that up in a more uniform manner. As others have pointed out, a lot of movies do *not* use a realistic recording, they assemble something that sounds ... well, the way they want it to sound. Please just read what I wrote, so I don't have to write it again. EDIT: I've read a few dozen articles and posts about this topic now, and they've contained nearly that many different opinions. Many people record with multiple mics simultaneously but at different locations. I have to conclude that gunshots are extremely difficult to record, and take a lot of time and experience (and frequently a lot of post-production work, too). Probably the best results will not be obtained by an amateur with one mic and very limited knowledge and experience. |
Re: The fader on my field recorder does not have numbers, does anyone know?
Oh okay, thanks. I know a lot of movies use other sounds, it's I couldn't figure out what other sound, would sound quite like a gun shot, or how to create one, since it's a unique sound.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
Why don't you read some of those 579,000 articles and find out for yourself ... if this is really how you want to spend your time right now.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
Here, we don't have access to guns, so using a real gun involves an armourer. We have to pay a qualified person to do all things 'gun'. Even blank firing guns an even starting pistols are controlled. Oddly, part of my job is to licence the damn things and keep them secure, but I'm not the one who fires them. We've been simulating gunfire for years here because of the hassles. If the sound people need to experiment, here there is a real cost.
I loved Ryan's assertion that simulated gun noise doesn't sound real. Only the badly done ones don't sound real. I ran this topic past a friend who was in the services and he laughed because the first time he actually had people shoot at him for real in Afghanistan, he was amazed how totally unlike the movies it was.everything was smaller, and tighter sounding. Very little booming from small fallible weapons, unlike the movies. Sharp cracks, not sonic booms. I don't know because I've never heard a real gun firing bullets. Does every US car shreak turning in or out of their driveways or swapping lanes on highways. Do they all squeal when you slam the brakes on? Our British ones don't. We must have different roads and tyres to US ones, and have differentials in rear axles, which don't seem to exist in Hollywood. |
Re: The fader on my field recorder does not have numbers, does anyone know?
Gun shots vary, depending on the type of gun and their rate of fire. One feature of a real gun compared to a recorded gun, is that they are louder (unless you've got a turbo powered sound system) until you start to move away from them. If you listen to gun fire from war zones on the news, it's not like Hollywood sound, it's as Paul's friend says, short cracks.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
Near where I live we have an army training area, a rifle range and a USAF base which also has a clay pigeon range. Years ago when I was a lad, the army youth team took us to that rifle range, it was a youth club thing, where I had the privilege of shooting both Bren guns and SLRs at the butts. I was already used to shotguns. We had to both shoot and do a spell at marking in the butts too. And remember to keep our heads down! As Brian says, they surely sound different both from each other and which end you hear then from. We hear them quite regularly from the house.
What I was wondering was if someone like you, Paul, could get permission to go on to one of the ranges on a firing day and record gunshots. Just a thought and no help to Ryan at all. |
Re: The fader on my field recorder does not have numbers, does anyone know?
Quote:
|
Re: The fader on my field recorder does not have numbers, does anyone know?
challenge accepted
|
Re: The fader on my field recorder does not have numbers, does anyone know?
Oh okay. Well I could try and create the gunshots from other things, other than gunshots, but I still thought I would need real gunshots as a baseline for the sound effect. Unless I don't, and the actual shot, doesn't make much of a difference, even as a baseline?
|
Re: The fader on my field recorder does not have numbers, does anyone know?
This seems to be a lot of messing around, you can buy library gun shots, they will have a better range than the free online ones.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
Oh okay, it's just you hear these sounds in several other movies, so I am wondering will it come off as dated or heard before and less original therefore?
|
Re: The fader on my field recorder does not have numbers, does anyone know?
Guns sound like guns, I doubt that you're going to come up with such a stunningly original films that requires an entirely new gun shot, If the audience is thinking that your guns sound the same as in such and such a movie, you've totally failed because they aren't involved in either the story or the characters.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
That's true. Well I was told that the gun shots I recorded sound like paintball guns by other people or something of that sory, they said. But I can look at other sources and packages if that's better.
|
Re: The fader on my field recorder does not have numbers, does anyone know?
But at 1:11 in this clip for example:
The gunshot sounds much better than the ones I recorded, so are they adding in post effects a lot to make it better then? |
Re: The fader on my field recorder does not have numbers, does anyone know?
Sound travels at 300m per second. So what you have is the sound of the ignition and escape from the muzzle, mixed with the sound of the other exit paths for the gas and the mechanism, PLUS the sound of that pressure wave reflecting back. Do you really think the general public are skilled in anything apart from making a picture to a sound? If you wanted to get that sound from a library, the. You need to match the general size of the weapon, and the environment. The experts can tell from the sound exactly what it is, but all I see and hear is a match. Someone could come up with a statement that we see an XYZ mk 1with an ABC super gizmo fitted to the gas exchanger but we're hearing the XYZ without the gizmo, and the producer should be shot with it for making such an error, but these people should have better things to do.
Did you also notice the microphone didn't disintegrate and the camera was quite close. Ryan, you're having one of your meltdowns over something unimportant. Did you not once show a clip of very badly done muzzle flashes? You didn't get steamed up about that, but now your almost panicking about a problem that probably won't exist if you just shoot it normally. Remember in Star Wars when they said "trust your feelings, Luke"? Can you imagine if he'd said "ask as many random people as you can, Luke. Then ask even more if the first group were right?" |
All times are GMT -6. The time now is 07:12 PM. |
DV Info Net -- Real Names, Real People, Real Info!
1998-2024 The Digital Video Information Network