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Michael,
Thanks for sharing this. I like the short film as well, with regard to cinematography and lighting. |
Clip Pan Crop ruler
anyone know how to get it up on Vegas 5??
for the life of me i cant find it....... |
I does not appear to be there. I guess I never missed it because I never used it in Vegas 4.
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Arm for record
Have had a lot of fun recording into tracks - Mixing board with various intruments attached going into sound card going into Vegas. Interestingly it will not record to the drive that I keep
Vegas files in it will only work on the drive that has the actual Vegas progam on. the manual says you can tell it where to record the files to but it will not work on a drive that does not have the program on it. No big deal but a little bothersome for media management. |
I occurs to me that I always find the most complicated solution to a problem :-)
Thanks, Randall! |
I do the same thing sometimes Peter!
I just posted a short tutorial on this in the Vegas FAQ at the following URL: How do I create a Widescreen video from 4:3 source material? Randall |
Have you set the setting to record to the other drive? That setting is in File - Properties under the Audio tab.
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Indeed - It starts and immediately stops recording, the cursor
still moves down the timeline but nothing is recorded. There is then a message at the bottom right of my computer screen (not in Vegas) saying Write Failure, all data has been lost. |
Excalibur 3
All I can say is WOW.....IF you thought multicam editing was fun in prior versions, version 3 has truly impressed me....
Thanks Edward |
On behalf of Edward and myself...you're welcome.
We really enjoy knowing that our products are truly helpful to our fellow Vegas editors. Gary |
Gary,
I forgot to put your name in there...by no means intentional...I truly was blown away by the capability of version 3....best 30 bucks I've spent in sometime.... Mark |
how do i import a large frame size jpeg to standard frame size project?
i want to import a jpeg sequence with a frame size of 1350x720 into a project which uses standard PAL frame size of 576x720. when i do so, vegas distorts the image of the jpeg sequence so that it fits into 576x720.
is it possible to import the jpeg sequence in such a way that it keeps it's original frame size (1350x720)? later i intend to crop the jpeg sequence in vegas to 576x720. adi |
Open Pan/Crop, Right-click the image, and you will see several different options. The one most used is "Match Output Aspect". You can also manually adjust the settings as needed.
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hi ed. i think you misunderstood me. maybe i didn't explain the problem properly.
i know how to crop. my problem is: when importing the larger frame, vegas autiomatically "squeezes" the large frame (1350x720) to the standard frame size (576x720) and distorts the image by doing so. i want to import the larger file as is. but can't find how to do it. |
You're right - I wasn't thinking of the File - Open - Image Sequence. However, I think it might still work.
Import it, open Pan/Crop, Right-click the image, and choose "Match Output Aspect". |
ok. i think i got it. thanks.
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oh man.. not happy!!!!!
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What is excalibur 3?
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Click on the link under my name for more details. There you can find a link on the left to both "Newsletters" and "Excalibur" (as well as Tsunami and Neon). Click on the Excalibur link for purchasing information. Go to the newsletters to read the details about what Excalibur can do.
Short answer: It's a tremendous aid for multi-cam editing but includes many other tools as well. |
How does it help multi cam editing?
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This will give you a brief overview of the Multi-cam tools. As I said in the previous message, you can also read about it in the newsletter.
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I may be wrong...but
Isn't the pan/crop ruler at the very bottom of the pan/crop window? That little thin line where you mark in and out points with the cursor?
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You mean the timeline? If that's what you're referring to, then NO. Vegas 4 had a ruler across the top and down the left side.
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Chroma Key In Vegas
Once I have captured footage that has BLUE/GREEN Screen in it, how do I go about using VEGAS for inserting the Background Plate?
Help? |
I figured it out :P
I had the Blue Screen track on the wrong LAYER. I t was on botton when it should have been on TOP. (VEGAS looks down through the tracks.) J |
SAVE COPY TO CLIPBOARD and SNAPSHOT
Suddenly, without warning this option is unavailble. The buttons are there but they are MUTED out. What happended? What I am saying is that these buttons are visible but muted and non-'clickable'
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Turn off the external monitor.
Gary |
I don't have one. It happended as I was working. I use only one 17" Flatscreen (Can't afford EXT MON)
Any other solutions? |
SoCal Vegas Users Group - Meeting Announcement
The next meeting of the SoCal Vegas Users Group will be:
Wednesday - September 22, 2004 Where: Hollywood Time: 6:30 - 9:30 p.m. For more details and rsvp info - click this link to the SCVUG Jay Mitchell SCVUG Host |
Did you try closing and re-opening Vegas and or rebooting your
system? Which version of Vegas are you running? Sounds like a glitch somewhere. |
Heres something interesting... Pal footage and slow mo jerkiness
okies, im in pal land and ive only just figured out why vegas slow mo's are so bad.. (after useing Vegas since its inception many moons ago... even before realtime preview.. )
anyways.. its all got to do with the maths.. for some reason, if u use an even number, or a number off a 5 percentile (ie, 50%, 60% 70% 30% 66% etc... percentile/increment of 5 being 45%, 65%, 75% etc etc, Vegas will just recalculate the needed frames.. which is what it should do, and in Pal land theres not much thinking involved its all even numbers, all its doing is literally halving or dividing the file up into a an even number of frames.... BUT its jerky as hell.. why?? regardless of what blend method u use.. its still fixated on the main original frame, so the redrawn frames are basically copies of the original without any interpolation due to frame rate. No interpoloation from what i can see anyways, I might be wrong, as im going thru the slowed footage frame by frame but i see no changes within those newly drawn frames.. jsut a "strecthing" of time between them.. with a static redraw whether i output to 25p or 50i.. its the same.. BUT (again) heres the doozy... select an odd number.. 37, 53, 67, 73, etc so long as its not calculatable up to 10, 32, 66, etc etc 25/50/100, and Vegas will have to redraw the whole file.. IE, recalculate WHERE the original frames are, in accordance to the tempo of the actual clip.. so instead of lets say.. a 5 second clip at 50% it wil end up being 10 seconds.. BUT if u have that same 5 second clip, and drop it to 53% its 9.something so its uneven.. So the fields between the originals (which are all now out of wack due to the tempo vs velocity) are actualy smoother as Vegas has actually done some work in redrawing/shuffling the ORIGINAL file frames.. ... now, i tried setting my project to output to NTSC, and u know what, from pal to ntsc, its perfectly smooth... why, coz ntsc aint 25p or 50i (or a denomination of it.. its 29.97, so its not an actual denomination of 25/50/100 fps, hence vegas redraws the bugger from the core frame (ie REDRAW the original frame to create a workable calculation.. ) I dunno if im flipping over peoples heads here.. but im tryin to think out loud with this... and I know i might sound like a mad professor here, and some people may not agree with me, but thats cool.. I just thought id mention this as its been buggin me.... i mean i once did a slo mo at 10%... looked shite.. dropped it to 9 and 11 and it was perfect.. Supersampling doesnt make any differnce either apart from arranging a multipass render I might be wrong in my theory about how vegas calculated this, but I'd like to hear other peoples experiences with this... (ie jerky slow mos) but i thnk iive found the cure for Pal.. I'll be talkin to Sonys dev's about this for an update as i know theyre working on V6 as we speak... theres alot that can be done and this is one factor which needs to be looked at.... |
You don't have to be USING an external monitor in order to push the External Monitor button. Make sure the "External Monitor" button is NOT pushed. In Vegas 4 if that button is pushed, the snapshot buttons will be grayed - even if you see the image on the screen!!!
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Re-cutting earlier scenes
Hi.
Is there an easy or "right" way to go back to the beginning of the timeline and re-cut scenes? I'm going through a lot of trouble when I group-select and slide events to open up space to re-cut (I need to trim clips making them longer or shorter, or insert clips) because I have several overlapping audio tracks (music/room tone/fx tracks running the length of the scene) I've read about paste insert, auto ripple, etc. but the problem is I sometimes need to give the video track just a couple more frames but keep the other tracks the way they are. If I trim out a clip on an earlier point of the timeline, how can I make all other tracks move the same amount of frames so all the rest of the work stays in sync? Thanks |
You're going to have to be VERY careful. Grouping can help you keep things in sync. When you move one item of a group, all other events in the same group should also move. I also use the "Select Events" tool in Tsunami so I can select everything from the cursor to the end of the timeline. This allows adjusting everything after a certain point.
Now depending on exactly what you are doing, sometimes it is feasible to simply render the timeline to a new AVI file and then edit THAT file. Won't work in all circumstances but WILL work in many. |
You are correct Edward. Thank you. I don't have an EXT MON and have NEVER had the NEED to use that feature. I guess I just CLICKED it and went into panic mode.
All is good now, thanks again! |
It sounds like auto ripple would do the trick making sure the triangle next to the auto-ripple selection is set to all events all tracks. Spread out your timeline so you can see frames and then trim away the excess frames and everything else should fall in place.
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Edward,
It appeares that the Hyperlink is not active. Jay Mitchell |
They're working fine. I fixed this one for you. If you want, do an "Edit" on your post to see the proper syntax.
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Thanks Edward,
I now understand. Jay |
print to tape - separate audio channels?
im taking a course in school and our first project is a "news type" story. the teacher said that she wants the audio channels separate...VO and NAT on separate channels....while i remember some of this from way back in the day when i did some linear editing, i am not sure how i would go about accomplishing this doing a print to tape. i have the GL1/XL1s cameras, and i know they have two audio channels, the first one being 16bit and the second 12 bit i believe...or something along those lines...but I dont know about exporting the footage to the miniDV. honestly, our teacher doesnt seem super savvy (in fact i dont even think she knows) i aksed her about it and all she could muster up was that it was up to us if we wanted to edit nonlinear for the project.
Just to clarify a bit, i know that i can basically have an unlimited amount of audio channels (or maybe there is a limit) in Vegas5, Im only concerned about having two. If I was to export back out to miniDV, is there a way to specify an audio1 and audio2 channels, or will the export combine both of them...i figure that since some news stations are using miniDV this kind of thing would have been run into, since it is news that typically requires these tracks separated. |
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