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-   -   Vegas Video discussions from 2004 (Q3Q4) (https://www.dvinfo.net/forum/what-happens-vegas/98077-vegas-video-discussions-2004-q3q4.html)

Douglas Spotted Eagle September 12th, 2004 07:32 PM

Michael,
Thanks for sharing this. I like the short film as well, with regard to cinematography and lighting.

Peter Jefferson September 13th, 2004 04:49 AM

Clip Pan Crop ruler
 
anyone know how to get it up on Vegas 5??

for the life of me i cant find it.......

Edward Troxel September 13th, 2004 07:19 AM

I does not appear to be there. I guess I never missed it because I never used it in Vegas 4.

Michael Best September 13th, 2004 08:41 AM

Arm for record
 
Have had a lot of fun recording into tracks - Mixing board with various intruments attached going into sound card going into Vegas. Interestingly it will not record to the drive that I keep
Vegas files in it will only work on the drive that has the actual
Vegas progam on. the manual says you can tell it where to record
the files to but it will not work on a drive that does not have the
program on it. No big deal but a little bothersome for media management.

Peter Koller September 13th, 2004 09:12 AM

I occurs to me that I always find the most complicated solution to a problem :-)

Thanks, Randall!

Randall Campbell September 13th, 2004 09:50 AM

I do the same thing sometimes Peter!

I just posted a short tutorial on this in the Vegas FAQ at the following URL:

How do I create a Widescreen video from 4:3 source material?

Randall

Edward Troxel September 13th, 2004 10:15 AM

Have you set the setting to record to the other drive? That setting is in File - Properties under the Audio tab.

Michael Best September 13th, 2004 10:27 AM

Indeed - It starts and immediately stops recording, the cursor
still moves down the timeline but nothing is recorded. There
is then a message at the bottom right of my computer screen
(not in Vegas) saying Write Failure, all data has been lost.

Mark A. Foley September 13th, 2004 10:28 AM

Excalibur 3
 
All I can say is WOW.....IF you thought multicam editing was fun in prior versions, version 3 has truly impressed me....
Thanks Edward

Gary Kleiner September 13th, 2004 10:47 AM

On behalf of Edward and myself...you're welcome.
We really enjoy knowing that our products are truly helpful to our fellow Vegas editors.

Gary

Mark A. Foley September 13th, 2004 10:50 AM

Gary,
I forgot to put your name in there...by no means intentional...I truly was blown away by the capability of version 3....best 30 bucks I've spent in sometime....
Mark

Adi Head September 13th, 2004 11:14 AM

how do i import a large frame size jpeg to standard frame size project?
 
i want to import a jpeg sequence with a frame size of 1350x720 into a project which uses standard PAL frame size of 576x720. when i do so, vegas distorts the image of the jpeg sequence so that it fits into 576x720.
is it possible to import the jpeg sequence in such a way that it keeps it's original frame size (1350x720)? later i intend to crop the jpeg sequence in vegas to 576x720.

adi

Edward Troxel September 13th, 2004 12:35 PM

Open Pan/Crop, Right-click the image, and you will see several different options. The one most used is "Match Output Aspect". You can also manually adjust the settings as needed.

Adi Head September 13th, 2004 01:03 PM

hi ed. i think you misunderstood me. maybe i didn't explain the problem properly.

i know how to crop.

my problem is: when importing the larger frame, vegas autiomatically "squeezes" the large frame (1350x720) to the standard frame size (576x720) and distorts the image by doing so.

i want to import the larger file as is. but can't find how to do it.

Edward Troxel September 13th, 2004 01:20 PM

You're right - I wasn't thinking of the File - Open - Image Sequence. However, I think it might still work.

Import it, open Pan/Crop, Right-click the image, and choose "Match Output Aspect".

Adi Head September 13th, 2004 02:11 PM

ok. i think i got it. thanks.

Peter Jefferson September 13th, 2004 07:46 PM

oh man.. not happy!!!!!

Mitch Buss September 14th, 2004 05:36 PM

What is excalibur 3?

Edward Troxel September 14th, 2004 06:19 PM

Click on the link under my name for more details. There you can find a link on the left to both "Newsletters" and "Excalibur" (as well as Tsunami and Neon). Click on the Excalibur link for purchasing information. Go to the newsletters to read the details about what Excalibur can do.

Short answer: It's a tremendous aid for multi-cam editing but includes many other tools as well.

Mitch Buss September 15th, 2004 06:15 AM

How does it help multi cam editing?

Edward Troxel September 15th, 2004 07:21 AM

This will give you a brief overview of the Multi-cam tools. As I said in the previous message, you can also read about it in the newsletter.

Hugh DiMauro September 15th, 2004 01:05 PM

I may be wrong...but
 
Isn't the pan/crop ruler at the very bottom of the pan/crop window? That little thin line where you mark in and out points with the cursor?

Edward Troxel September 15th, 2004 02:03 PM

You mean the timeline? If that's what you're referring to, then NO. Vegas 4 had a ruler across the top and down the left side.

John Hudson September 15th, 2004 02:19 PM

Chroma Key In Vegas
 
Once I have captured footage that has BLUE/GREEN Screen in it, how do I go about using VEGAS for inserting the Background Plate?

Help?

John Hudson September 15th, 2004 02:59 PM

I figured it out :P

I had the Blue Screen track on the wrong LAYER. I t was on botton when it should have been on TOP. (VEGAS looks down through the tracks.)

J

John Hudson September 15th, 2004 03:04 PM

SAVE COPY TO CLIPBOARD and SNAPSHOT
 
Suddenly, without warning this option is unavailble. The buttons are there but they are MUTED out. What happended? What I am saying is that these buttons are visible but muted and non-'clickable'

Gary Kleiner September 15th, 2004 04:50 PM

Turn off the external monitor.

Gary

John Hudson September 15th, 2004 09:10 PM

I don't have one. It happended as I was working. I use only one 17" Flatscreen (Can't afford EXT MON)

Any other solutions?

Jay Mitchell September 16th, 2004 12:39 AM

SoCal Vegas Users Group - Meeting Announcement
 
The next meeting of the SoCal Vegas Users Group will be:

Wednesday - September 22, 2004
Where: Hollywood
Time: 6:30 - 9:30 p.m.

For more details and rsvp info - click this link to the SCVUG

Jay Mitchell
SCVUG Host

Rob Lohman September 16th, 2004 02:31 AM

Did you try closing and re-opening Vegas and or rebooting your
system? Which version of Vegas are you running? Sounds like
a glitch somewhere.

Peter Jefferson September 16th, 2004 06:08 AM

Heres something interesting... Pal footage and slow mo jerkiness
 
okies, im in pal land and ive only just figured out why vegas slow mo's are so bad.. (after useing Vegas since its inception many moons ago... even before realtime preview.. )

anyways.. its all got to do with the maths.. for some reason, if u use an even number, or a number off a 5 percentile (ie, 50%, 60% 70% 30% 66% etc... percentile/increment of 5 being 45%, 65%, 75% etc etc, Vegas will just recalculate the needed frames.. which is what it should do, and in Pal land theres not much thinking involved its all even numbers, all its doing is literally halving or dividing the file up into a an even number of frames....

BUT

its jerky as hell.. why?? regardless of what blend method u use.. its still fixated on the main original frame, so the redrawn frames are basically copies of the original without any interpolation due to frame rate.
No interpoloation from what i can see anyways, I might be wrong, as im going thru the slowed footage frame by frame but i see no changes within those newly drawn frames.. jsut a "strecthing" of time between them.. with a static redraw
whether i output to 25p or 50i.. its the same..

BUT (again) heres the doozy...

select an odd number.. 37, 53, 67, 73, etc so long as its not calculatable up to 10, 32, 66, etc etc 25/50/100, and Vegas will have to redraw the whole file.. IE, recalculate WHERE the original frames are, in accordance to the tempo of the actual clip.. so instead of lets say.. a 5 second clip at 50% it wil end up being 10 seconds.. BUT if u have that same 5 second clip, and drop it to 53% its 9.something so its uneven..
So the fields between the originals (which are all now out of wack due to the tempo vs velocity) are actualy smoother as Vegas has actually done some work in redrawing/shuffling the ORIGINAL file frames.. ...

now, i tried setting my project to output to NTSC, and u know what, from pal to ntsc, its perfectly smooth... why, coz ntsc aint 25p or 50i (or a denomination of it.. its 29.97, so its not an actual denomination of 25/50/100 fps, hence vegas redraws the bugger from the core frame (ie REDRAW the original frame to create a workable calculation.. )
I dunno if im flipping over peoples heads here.. but im tryin to think out loud with this... and I know i might sound like a mad professor here, and some people may not agree with me, but thats cool..

I just thought id mention this as its been buggin me.... i mean i once did a slo mo at 10%... looked shite.. dropped it to 9 and 11 and it was perfect..

Supersampling doesnt make any differnce either apart from arranging a multipass render

I might be wrong in my theory about how vegas calculated this, but I'd like to hear other peoples experiences with this... (ie jerky slow mos)

but i thnk iive found the cure for Pal..
I'll be talkin to Sonys dev's about this for an update as i know theyre working on V6 as we speak...

theres alot that can be done and this is one factor which needs to be looked at....

Edward Troxel September 16th, 2004 07:58 AM

You don't have to be USING an external monitor in order to push the External Monitor button. Make sure the "External Monitor" button is NOT pushed. In Vegas 4 if that button is pushed, the snapshot buttons will be grayed - even if you see the image on the screen!!!

Gino Montoya September 16th, 2004 09:44 AM

Re-cutting earlier scenes
 
Hi.

Is there an easy or "right" way to go back to the beginning of the timeline and re-cut scenes?
I'm going through a lot of trouble when I group-select and slide events to open up space to re-cut (I need to trim clips making them longer or shorter, or insert clips) because I have several overlapping audio tracks (music/room tone/fx tracks running the length of the scene)
I've read about paste insert, auto ripple, etc. but the problem is I sometimes need to give the video track just a couple more frames but keep the other tracks the way they are.
If I trim out a clip on an earlier point of the timeline, how can I make all other tracks move the same amount of frames so all the rest of the work stays in sync?

Thanks

Edward Troxel September 16th, 2004 10:05 AM

You're going to have to be VERY careful. Grouping can help you keep things in sync. When you move one item of a group, all other events in the same group should also move. I also use the "Select Events" tool in Tsunami so I can select everything from the cursor to the end of the timeline. This allows adjusting everything after a certain point.

Now depending on exactly what you are doing, sometimes it is feasible to simply render the timeline to a new AVI file and then edit THAT file. Won't work in all circumstances but WILL work in many.

John Hudson September 16th, 2004 11:19 AM

You are correct Edward. Thank you. I don't have an EXT MON and have NEVER had the NEED to use that feature. I guess I just CLICKED it and went into panic mode.

All is good now, thanks again!

Jim Quinlan September 16th, 2004 01:49 PM

It sounds like auto ripple would do the trick making sure the triangle next to the auto-ripple selection is set to all events all tracks. Spread out your timeline so you can see frames and then trim away the excess frames and everything else should fall in place.

Jay Mitchell September 16th, 2004 05:10 PM

Edward,

It appeares that the Hyperlink is not active.

Jay Mitchell

Edward Troxel September 16th, 2004 07:02 PM

They're working fine. I fixed this one for you. If you want, do an "Edit" on your post to see the proper syntax.

Jay Mitchell September 16th, 2004 10:03 PM

Thanks Edward,

I now understand.

Jay

Trey Perrone September 17th, 2004 10:34 AM

print to tape - separate audio channels?
 
im taking a course in school and our first project is a "news type" story. the teacher said that she wants the audio channels separate...VO and NAT on separate channels....while i remember some of this from way back in the day when i did some linear editing, i am not sure how i would go about accomplishing this doing a print to tape. i have the GL1/XL1s cameras, and i know they have two audio channels, the first one being 16bit and the second 12 bit i believe...or something along those lines...but I dont know about exporting the footage to the miniDV. honestly, our teacher doesnt seem super savvy (in fact i dont even think she knows) i aksed her about it and all she could muster up was that it was up to us if we wanted to edit nonlinear for the project.

Just to clarify a bit, i know that i can basically have an unlimited amount of audio channels (or maybe there is a limit) in Vegas5, Im only concerned about having two. If I was to export back out to miniDV, is there a way to specify an audio1 and audio2 channels, or will the export combine both of them...i figure that since some news stations are using miniDV this kind of thing would have been run into, since it is news that typically requires these tracks separated.


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