Perrone Ford
November 18th, 2006, 04:17 PM
Is it possible to group the tracks and apply FX to them? Or Group them and make one video bus and do effects on it?
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Perrone Ford November 18th, 2006, 04:17 PM Is it possible to group the tracks and apply FX to them? Or Group them and make one video bus and do effects on it? Alwyn Adkins November 18th, 2006, 06:01 PM Thanks Ed. Edward Troxel November 18th, 2006, 08:17 PM You can always add it as a nested VEG file in another project and apply the effect there. Jacob Eirckson November 18th, 2006, 08:25 PM OK, they had this in Vegas 6 but I cant figure out how to do it in 7. What it was is an area on the preview screen where it was the original unedited video source, and the rest of the screen was the edited version with effects on it. Does anyone know what I'm talking about, or more importantly how to do it? Jacob Eirckson November 18th, 2006, 08:31 PM I would say if the the replies above dont work then try saving the setting you want for a preset, then put it on each of the clips. Don Donatello November 18th, 2006, 08:54 PM to add a FX to ALL video tracks add the FX to the "video output FX" on the vegas monitor window .. to add a fx to all audio tracks add it to the master FX on the VU meters Mike Kujbida November 18th, 2006, 09:42 PM Sounds like the Split Screen View icon option. It's the shaded circle at the top of the preview window. After enabling an effect, click on it to enable it. You can select the right or left half or click your mouse and drag to select a specific area. Jacob Eirckson November 18th, 2006, 10:24 PM yes it was that, thank you very much Glenn Chan November 19th, 2006, 12:25 AM The "render as" settings override some of the project properties settings. That was what I was talking about in case it wasn't clear. I don't know if interlaced/progressive in the render as settings override the project properties; (I don't remember testing this). Glenn Chan November 19th, 2006, 12:32 AM I like the color correction tools in Vegas. You can do things like isolating corrections in masks, which Color Finesse cannot do (although its host may be able to do it; i.e. After Effects can do it). 2- You might find the looks in VASST Celluloid and Magic Bullet Editor's interesting. (I think there are sample MB looks that come with Vegas.) 3- Are there any particular problems that you are encountering? Ken Diewert November 19th, 2006, 12:37 AM Anybody know what's the best/easiest way to make cartoon type captions, kind of like on 'blind date' (TV show), where you have the caption hanging over someone? Thanks John Rofrano November 19th, 2006, 08:00 AM Paint Shop Pro has a bunch of these call-outs in their shapes. You could just save them as PNG files with transparency and drop them on the timeline with Generated Text Media on the track above. ~jr James Harring November 19th, 2006, 11:24 AM I dont have "Vidiot" (my NLE) turned on, but I think the simplest way is to open the VEG, save as to the portable drive and be sure to select the option "copy all supporting fies" -- may not want to check the "trim them" option... but it's a command similar to that. You just need to make sure you manually add the non-timeline material too so you can add it later on while on the roadtrip. Also make sure you have any other software like Boris, Sony loops and FONTS!! etc on the laptop too. Ken Diewert November 19th, 2006, 11:25 AM Great, Thanks John. Curt Talbot November 19th, 2006, 03:58 PM In order to view my work on an external monitor while editing in Vegas, I use a Sony D8 camcorder connected by firewire to the computer and by s-video to the external monitor. This setup works great. Here is an older picture: http://www.dvinfo.net/gallery/showimage.php?i=726&c=3 The Sony D8 has a feature called Super Laser link which allows you to send the video and audio (wirelessly) to a laser link receiver hooked up to a televsion. Since I had the laser link receiver and have a 50" televsion nearby my work station, I thought it would be interesting to compare things between my 14" Sony monitor and the big screen. The arrangement works fine except that no audio is transferred when playing anything from the timeline in Vegas. When I play a tape in the D8, the audio is transferred to the big screen. When I plug a set of headphones into the headphone jack of the D8 while playing off the Vegas timeline, there is no audio. So, it seems that the firewire does not transfer the audio to the D8 and as a result, there is nothing for the D8 to send to the big screen (other than video). My audio monitors work fine as they are plugged directly into the compter. Is this typical or is there something in my setup that could be causing this? Thanks Curt Michael Behr November 19th, 2006, 04:41 PM there could be a problem in your set up. but i wouldnt know. ive never used vegas, but to me it would seem that your audio monitors would give you better audio any way. why would you want to send it to your big screen? sorry this dosnt answer your question. Mike Kujbida November 19th, 2006, 05:38 PM Audio is transferred to the D8. It's just that you can't hear it using the pass-through mode. You'd have to run a cable from the output of your sound card to your TV set to be able to hear it - but this defeats the purpose of your intended viewing method. Sorry :-( Mike p.s. Got much snow in Regina yet? We got a sprinkling today but nothing stayed on the ground. Curt Talbot November 19th, 2006, 06:23 PM Thanks for the replies. The reason I would like to send the picture to the 'big screen' is to see how good or bad it really looks. The picture tends to look great on a calibrated monitor but not everyone (actually no one) will be viewing my stuff with one. Since I have a decent home theater set up I would like to hear the soundtrack through those speakers. Doesn't sound like it is possible. No snow in Regina so far. Must be global warming! Jeff Harper November 19th, 2006, 09:26 PM I have found that keyframing titles does not seem to work in Vegas...unless I'm doing something wrong...for example...I've played with the scaling feature, wanting to go from the largest size title possible and then keyframe it to shrink...doesn't work....in addition I'd like to keyframe text using various deformations and then change to normal...any thoughts? Don Bloom November 19th, 2006, 10:36 PM I don't understand why the keyframes aren't working, I use that feature all the time. Please explain to us exactly what you are doing and trying to accomplish so we can try to help you to do what it is you want to do. Don Jeff Harper November 19th, 2006, 10:50 PM I want to use the scaling feature in the text properties area and start with huge titles (like 200 points) and keyframe them to shrink to smaller size. I also want to use the deformation feature in text and keyframe it to become "non" deformed. I don't understand why it's not working either...I use keyframing often with FX on video clips...I am able to do the keyframing...but the effect doesn't work. Douglas Spotted Eagle November 19th, 2006, 11:23 PM I want to use the scaling feature in the text properties area and start with huge titles (like 200 points) and keyframe them to shrink to smaller size. I also want to use the deformation feature in text and keyframe it to become "non" deformed. I don't understand why it's not working either...I use keyframing often with FX on video clips...I am able to do the keyframing...but the effect doesn't work. What you're likely not seeing as "working" is real-time preview of the keyframe properties. Keyframing works great in titling, but you won't see the effect of the keyframe as you insert it in generated media. I wouldn't use the text scaler anyway. You'd be MUCH better off using the Pan/Crop tool on text. Size your text to double resolution before assigning Pan/Crop to it to prevent aliasing. Jeff Harper November 20th, 2006, 08:12 AM Douglas, I had used pan/crop, but the aliasing was bad. I will try your suggestions this evening. Thanks Magnus Helander November 20th, 2006, 09:33 AM Hi, we got a really interesting assignment - to localize a production to 10 different languages - Italian, Spanish, Japanese, Chinese, Korean... Speaker + text on screen for all languages. Vegas 7 handled it beautifully, and we used the network render client to batch out all the MPEG's overnight. Here's a screenshot of the timeline... http://www.modernafilmer.se/vegas_10_lang.gif /magnus Emre Safak November 20th, 2006, 10:55 AM That's a whole lotta tracks. Triple my last project, I think. Mathew Kurtz November 20th, 2006, 11:16 AM Thanks for the reply, Rick. I lowered the dynamic ram and pretty much disabled the page file and it seems to be acting much better. Anyone have any knowledge of how Vegas interacts with RAM, virtual or none? I'd like to know why this all happened so I can figure out problems a bit better in the future. Bill Ravens November 20th, 2006, 11:31 AM vegas uses RAM primarily when you do a render to "RAM Preview", otherwise it uses RAM in small bits. Unless you do a RAm preview, you're better off NOT allocating more than 64k to RAM Mark Lewis November 20th, 2006, 11:38 AM Don and Chris, thank you. I still don't know what it is that was causing my problem, and it does visually look like a parent/child issue (though my other parent child stuff works fine). AND, since I can create new video tracks in each file that work fine, I think I am going to leave it in the "it's a mystery category" and hope it doesn't come back to bite me in the behind later! All is good. Mark Emre Safak November 20th, 2006, 11:44 AM I am confused about how to pan to the corners. The help file states: If you're panning fully to a single speaker, you may notice that some signal is mixed to the opposite speaker. This is because the ideal placement for surround speakers does not match the representation in the surround panner. For example, panning to the front-left speaker produces a low-level signal in the rear-left speaker. This is because your front-left speaker should be positioned 30° left of center and the speaker in the surround panner is located 45° left of center. To produce a true 45° left-of-center pan, the signal is panned between the front- and rear-left speaker. Should I allow the signal to be mixed into the opposite speaker or not? Mark Lewis November 20th, 2006, 11:52 AM One solution is to assign the drive with the video source files on it the same letter as vegas is looking for. I have done this with several computer moves and backing up to external drives, and it is actually quite simple. The only trick is that there is likely already a drive assigned the letter that you WANT to assign to your "video data" drive. You need to change the letter of that drive to make the letter you want available for your videodata drive. In XP right-click the my computer icon and go to "manage." click on "disk management" in the right hand panel, find the drive currently assigned to the letter you want to use. right click the colored bar for that drive and goto "change drive letter" click "change" choose a letter that is not currently being used (like "k") and click OK repeat the process with your videodata drive, assigning it the letter that you just freed up, that is the same letter that your originating computer used so Vegas will automatically find it. you are done. if you are into it, you can change the "k" drive back to the letter the computer initially assigned to your videodata drive, (it is free now that you have reassigned the videodata drive to the desired letter) but there is no technical need to. Mark Bennis Hahn November 20th, 2006, 11:55 AM Just curious.... In the bottom right corner of Vegas, there is a box that says "Record Time xx.xx.xx.xx" with numbers obviously. What exactly is this a reading of? it has baffled me ever since I bought Vegas. Edward Troxel November 20th, 2006, 12:52 PM That is the length of AUDIO you could record on the target drive currently set to receive audio recordings direct to the timeline. Garry Kim November 20th, 2006, 01:35 PM I've been merging clips into .avi files by either rendering the clips into a new file or making a movie. Maybe there's a better way to do this. It works fine on the video, but the merged sound clips lose their wave information. I can hear the sound fine, but the sound clips are flatlines. Any help would be well appreciated. Bennis Hahn November 20th, 2006, 01:37 PM Awesome, thank you! Ryan Laytart November 20th, 2006, 09:25 PM Vegas 6 DVD architect 3.0(c) I'm creating a simple, menu-based, dvd using an intro file, an animated menu background and two hour and a half video files. The play button on the remote will not activate the main menu button, yet the Enter button will. In all the options featured on the "remote buttons" menu, "Play" is no-where to be found. I'm not sure how I did it on the previous disc, but I did finally get the play button to work right, but not before I changed the text on the menu to "press enter," and sent that dvd off with the customer. What is that extremely simple solution to this problem? I somehow keep missing it. Thanks for your time. Eugene Kong November 21st, 2006, 12:19 AM Dear all, Everytime i click the "Make a DVD" button, I get an exception error and DVD Architect 4.0a (4.0 does the same thing as well) shuts down. I've tried searching everywhere for solutions but have not been able to find anything. Sony support has not replied even though it's been over a week now. I'm really desperate especially with several projects coming up. My BIOS, drivers, OS, etc. are all current and up to date. I would really appreciate it if someone could point me in the right direction or has any idea as to what the problem could possibly be. Here're are the details: Sony DVD Architect Version 4.0a (Build 147) Exception 0xC0000094 (integer divide by zero) IP:0x3567B58B In Module 'sfcd.cdd' at Address 0x35630000 + 0x4B58B Thread: Main - Run ID=0x910 Stack=0x12B000-0x130000 Registers: EAX=00000000 CS=001b EIP=3567b58b EFLGS=00210246 EBX=0012b340 SS=0023 ESP=0012b2e8 EBP=0012b860 ECX=00000000 DS=0023 ESI=80004005 FS=003b EDX=00000000 ES=0023 EDI=00000000 GS=0000 Bytes at CS:EIP: 3567B58B: F7 F1 8B D8 8B 44 24 10 .....D: F7 F1 8B D3 EB 41 8B D8 .....A.. Stack Dump: 0012B2E8: 0012B340 00030000 + FB340 0012B2EC: 80004005 0012B2F0: 00000003 0012B2F4: 35653FE3 35630000 + 23FE3 (sfcd.cdd) 0012B2F8: 00000000 0012B2FC: 00000000 0012B300: 00000000 0012B304: 00000000 0012B308: 0012B4D0 00030000 + FB4D0 0012B30C: 0012B860 00030000 + FB860 0012B310: 00024050 0012B314: 00000000 0012B318: 00000000 0012B31C: 04C76D5C 04920000 + 356D5C 0012B320: 00010000 00010000 + 0 0012B324: 0012B330 00030000 + FB330 > 0012B328: 3565588D 35630000 + 2588D (sfcd.cdd) > 0012B368: 35655178 35630000 + 25178 (sfcd.cdd) > 0012B3A4: 357F434A 357D0000 + 2434A (sfcdix.dll) > 0012B3C0: 35656F29 35630000 + 26F29 (sfcd.cdd) > 0012B3CC: 7C802442 7C800000 + 2442 (kernel32.dll) > 0012B3D4: 35656F4E 35630000 + 26F4E (sfcd.cdd) > 0012B3DC: 232B7371 23200000 + B7371 (mcmpegin.dll) > 0012B3F8: 3565593F 35630000 + 2593F (sfcd.cdd) > 0012B404: 7C802442 7C800000 + 2442 (kernel32.dll) > 0012B4AC: 3565E78E 35630000 + 2E78E (sfcd.cdd) > 0012B5CC: 35654ACF 35630000 + 24ACF (sfcd.cdd) > 0012B5E4: 3565EED8 35630000 + 2EED8 (sfcd.cdd) > 0012B5FC: 356310AF 35630000 + 10AF (sfcd.cdd) > 0012B610: 358859CC 357D0000 + B59CC (sfcdix.dll) > 0012B61C: 357D5881 357D0000 + 5881 (sfcdix.dll) > 0012B640: 357F4461 357D0000 + 24461 (sfcdix.dll) > 0012B668: 32008005 31F90000 + 78005 (aviplug.dll) > 0012B6E4: 02F90012 02E40000 + 150012 (WMVCore.DLL) 0012B6E8: 00342015 0012B6EC: 00000000 0012B6F0: 00168960 00140000 + 28960 0012B6F4: 0000021A > 0012B754: 7C90EE18 7C900000 + EE18 (ntdll.dll) > 0012B758: 7C931C48 7C900000 + 31C48 (ntdll.dll) > 0012B760: 7C931C41 7C900000 + 31C41 (ntdll.dll) > 0012B764: 7C9106EB 7C900000 + 106EB (ntdll.dll) > 0012B778: 7C931C41 7C900000 + 31C41 (ntdll.dll) > 0012B77C: 7C9106EB 7C900000 + 106EB (ntdll.dll) > 0012B7FC: 00C1E9A3 00BE0000 + 3E9A3 (dvdarch40k.dll) 0012B800: 00007D49 0012B804: 00140000 00140000 + 0 > 0012B808: 7C809B8B 7C800000 + 9B8B (kernel32.dll) 0012B80C: 0012FBB0 00030000 + FFBB0 > 0012B810: 7C90EE18 7C900000 + EE18 (ntdll.dll) > 0012B814: 7C9140C0 7C900000 + 140C0 (ntdll.dll) > 0012B820: 7C914146 7C900000 + 14146 (ntdll.dll) > 0012B830: 7C90EE18 7C900000 + EE18 (ntdll.dll) > 0012B834: 7C90E5E5 7C900000 + E5E5 (ntdll.dll) > 0012B838: 7C832022 7C800000 + 32022 (kernel32.dll) > 0012B844: 7C90D592 7C900000 + D592 (ntdll.dll) > 0012B848: 7C83202D 7C800000 + 3202D (kernel32.dll) > 0012BAF4: 00440049 00400000 + 40049 (dvdarch40.exe) > 0012BAF8: 005C0045 00400000 + 1C0045 (dvdarch40.exe) > 0012BAFC: 00440043 00400000 + 40043 (dvdarch40.exe) > 0012BB00: 004F0052 00400000 + F0052 (dvdarch40.exe) - - - 0012FFF0: 00000000 0012FFF4: 00000000 0012FFF8: 00719E59 00400000 + 319E59 (dvdarch40.exe) 0012FFFC: 00000000 Plamen Petrov November 21st, 2006, 04:33 AM When I use Sony YUV Codec (or huffyuv 2.21 - much better!!!) for rendering out, whatever I do, the rendered video is ALWAYS with "Upper Field FIrst".My miniDV shots in PAL Lower Field First, so I want to get same in the results. I tried to set Lower Field First in the project properties, then in the render window, but everytime I get Upper Filed First as final result. WHY? How to fix it? Richard Firnges November 21st, 2006, 05:22 AM Hello Plamen , I've got the same problem, not only with Huffyuv, but also with Cineform. In these cases I change the Media properties from "Upper field first" to "Progressive". So far it works - but I find it annoying. Greeting Richard Bob Grant November 21st, 2006, 06:28 AM When I use Sony YUV Codec (or huffyuv 2.21 - much better!!!) for rendering out, whatever I do, the rendered video is ALWAYS with "Upper Field FIrst".My miniDV shots in PAL Lower Field First, so I want to get same in the results. I tried to set Lower Field First in the project properties, then in the render window, but everytime I get Upper Filed First as final result. WHY? How to fix it? All PAL standard video apart from DV is UFF, don't panic about it, it all works out correctly. If you render from PAL DV to Sony YUV the field order gets swapped. It has to. Kipjaz Savoie November 21st, 2006, 03:00 PM I've got a project that I need to add open captioning to, but my client wants a non-DVD master with the captioning as well. So it appears I can't use something like Vasst's Subtext since it's only meant for DVD subtitles. Does anyone have any suggestion for plugins that can help automate the addition of open captions to a Vegas project? Am I stuck using Sony Text generator? I'm new to the subtitles world so I'd appreciate any help. Thanks! Brian Mitchell Warshawsky November 21st, 2006, 03:22 PM I couldn't resist posting another scene. http://talentshow.yahoo.com/;_ylt=Aol4yXSc9QUdwDxGPtYNIPkz1tEF#v=104328 or - http://tinyurl.com/smr3o Brian Plamen Petrov November 21st, 2006, 04:08 PM All PAL standard video apart from DV is UFF, don't panic about it, it all works out correctly. If you render from PAL DV to Sony YUV the field order gets swapped. It has to. Maybe yes, but the rendered video doesn't look smooth like before, now it looks like progressive on TV set, i.e. flickering appears. Not good!!! Edward Troxel November 21st, 2006, 04:26 PM Turn on subtitles on the DVD, capture that output. Kipjaz Savoie November 21st, 2006, 05:00 PM Turn on subtitles on the DVD, capture that output. Well the project is in HDV so that won't work without reducing my resolution back to SD. Thanks for the suggestion though. Ryan Laytart November 21st, 2006, 07:58 PM Okay, the play button works on the dvd player remote, even though it does not work in Architect. Kind of odd. There is one other problem I'm having. When there is more than one video file in the dvd, I am somehow not able to skip from the last chapter of one clip to the first chapter of the next clip. Is this just a matter of changing the "title play" feature? Thanks. PJ Gallagher November 21st, 2006, 11:17 PM I capture the m2t files in Vegas 7 from a JVC BR-HD50 deck. When I place them on the timeline, with the preview monitor in Preview (Auto), I get a frame rate of about 6 or 7 fps. However, if I render those clips from the timeline to an m2t, then place that m2t on the timeline, I get a frame rate of 25 fps (PAL). As far as I can tell, the rendered m2t is the same as the captured clip, so why the big difference in preview frame rates? Am I missing something blatantly obvious? Hopefully someone understands what I'm going on about here and can offer some advice. Cheers Pat Mike Kujbida November 21st, 2006, 11:23 PM Set the End Action of the last chapter of one clip to the first chapter of the next clip. Bill Ravens November 22nd, 2006, 07:42 AM what are your project properties set to when you capture the m2t files? Edward Troxel November 22nd, 2006, 08:41 AM Then, yes, you're basically stuck with manually creating multiple text generated media. If you can get them as named regions (using Sub-Text, for example), one other possibility would be the Quick Label tool in Excalibur. Kipjaz Savoie November 22nd, 2006, 09:18 AM Ah that's what I was afraid of. I just thought there might be some plugin or script that could help - and also make sure the captions conform to guidelines for captioned programs. |