View Full Version : Vegas Video discussions from 2006 (Q3Q4)
Mark Bryant July 18th, 2006, 04:51 AM No – no need to stretch the media as it is already widescreen. Just use the widescreen template (e.g. DVD Architect NTSC Widescreen Video Stream). Actually it doesn’t matter if you select that box or not, this only applies when you are changing the aspect ratio (in this case it will either stretch of letterbox depending on your selection).
For your other question: Do you mean the box which says “Save project path as reference in rendered media”? I’ve not used this, but it allows you to return to the source project if you use the rendered file in another project. You don’t need to select this, and it has nothing to do with widescreen
Jeff Toogood July 18th, 2006, 08:08 AM I have a clip that I am working on where there is a hair or something on my lens and it shows up pretty bad in a few shots.
The good part is that it is against a solid blue sky.
What is the easiest way to mask this out?
Thanks
Magnus Helander July 18th, 2006, 08:33 AM We have successfully linked the Behringer control surface BCF2000 to Vegas using the standard "Emulated Mackie Control Device" setting in vegas.
The BCF is running in Mackie Emulation mode as a USB MIDI device, with no MIDI cables.
We are able to write volume and pan envelopes during playback using Automation Latch mode - (Touch mode seems to revert to 0db if there are no changes for a second or so... ) and the envelopes play back on the motorized faders.
There is a required firmware and USB driver update on the Behringer site.
/magnus
Emre Safak July 18th, 2006, 08:59 AM I would use After Effects or Combustion. If you want to look it up, the technique is called rotoscoping. From your description, it should be easy if there is not much motion.
I transcode the video segment using a lossless codec, otherwise the rotoscoping application may use Microsoft's DV codec to render the file rather than Sony's, and the result will not be good.
Sean Seah July 18th, 2006, 09:05 AM I swopped my DVD write to a Liteon recently and discovered the DVDs burnt cant be read on a DVD player, only on a PC. I will have to try burning at lower speed.
Michael Wisniewski July 18th, 2006, 09:27 AM That's good news Magnus.
I would be interested to hear how you're using it with the video features in Vegas (vs. audio).
Edward Troxel July 18th, 2006, 09:31 AM You could add a slight blur in that area. Look at the "Blurring Faces" article in Vol 1 #12 of my newsletters.
Richard Zlamany July 18th, 2006, 03:33 PM I have a clip of a reception that pans a small table with the place cards on it for the guests. It plays, renders, and re-plays fine.
When I put this clip in reverse it flickers horribly.
It only flickers on the monitor.
I use Vegas 6d.
What is causing this problem?
What should I do to fix it?
Please help.
I've tried reduce interlace flicker, added slight noise and blur, but nothing helped.
Is this clip impossible to reverse without the flickering?
Magnus Helander July 18th, 2006, 05:01 PM I would be interested to hear how you're using it with the video features in Vegas (vs. audio).
So far not at all - the faders operate on audio tracks only.
Next challenge is to see if we can get the faders to write envelopes on automatable parameters of audio plugins.
Mute/Solo/Select audio track all work like a dream, as well as basic transport and go-to-marker. I'm sure there is IN and OUT somewhere as well.
Still need a basic shuttle/pro to cue/shuttle/jog with audio - the ffd and rew are mute when using the buttons on the control surface, it does not have a jog wheel.
The Emulation modes and button assignments are available in a PDF at http://www.behringerdownload.de/BCF2000/BCF2000_Emulation_modes.pdf
Derek Weiss July 18th, 2006, 06:43 PM Scenario: Edited 18 minute biography, after review, I decide to remove a segment that is one minute long in the middle.
Problem: I can't simply move the rest of the biography to merge where I split it, because I have used Audio Volume Envelopes extensively, and they stay fixed on the time line.
Question: Can I split the envelope and remove the section I deleted, with the video/audio portion?
Or should I render one section out to .avi and then just plug it on the timeline where I want it? Will I lose resolution from rendering it twice? Once to AVI then again to MPEG2?
Thanks in advance.
Richard Zlamany July 18th, 2006, 08:16 PM I thought if you cut the clip the envelopes will come with the clip when pasted.
Bennis Hahn July 18th, 2006, 08:32 PM There is a button on the tool bar that says "lock envelopes to events". Click it and the envelopes will move with the clips.
Andy Gordon July 18th, 2006, 09:04 PM Could be field order, trying switching from upper to lower first (should happen automatically though?). Are you rendering to interlaced? Did you use a velocity envelope or right click -> reverse?
Richard Zlamany July 18th, 2006, 10:13 PM yes, I just hit reverse.
I am rendering out dv .avi to a dsr20 dvcam tape.
it is interlaced lower field 1st.
it works well if I don't use the right click reverse but the clip looks better in reverse except for the flickering part.
Usually when I have this problem the reduce interlace flicker switch fixes it, but not in this case.
thanks for helping.
Andy Gordon July 18th, 2006, 11:55 PM if you are rendering out interlaced you will need to make it upper field first once it's reversed, I thought Vegas did this automatically, but maybe not, try right click properties, field order upper first on the reversed clip.
Brandon Wood July 19th, 2006, 12:12 AM Hey Pete,
I don't know about smart, but personally, I would drag each .AVI onto a separate track in the Vegas timeline (directly from Windows explorer).
When you have them all in the order that you want, use the track motion on each track in Vegas (just to the left of the Track FX) and adjust the output pan/crop size to what seems to work for you for each clip. You can easily make all of these the same size if you want by copying the properties to each track once you've found the size that works for you.
Hope that helps,
Brandon
Nick Outram July 19th, 2006, 04:26 AM Hi,
there was a nice feature in Premier called something like 'hold on first frame' -I used it a lot when footage was shaky to make a still clip of any length that I could then pan within.
I know it must exist in Vegas -I can get a similiar effect by reducing the clip velocity to 3% (0% possible? -seems to just jump to -2% upon reduction).
Anyway, where is that 'hold on first frame' check box? Thanks in advance,
Nick.
Douglas Spotted Eagle July 19th, 2006, 07:18 AM Hold the CTRL key while adjusting the envelope point.
There is no "hold on first frame" option in Vegas outside of
Make a one frame subclip
or
Use Velocity filter
or
split out the frame and make multiples of it
or
use the stutter feature in Ultimate S.
Peter Jefferson July 19th, 2006, 07:23 AM Vegas used to flip the field order but thats been changed as it caused too many problems, considering that re-rendering woudl then revers that order back...
try rendering the revered footage out as Progressive, then reimport to the project. When rendering out that clip, turn on the supersampling and add some sharpness.
To cut down on the flicker (if u still ahve the problem) , turn on ur scopes and view the live readout. U may need to run levels and drop your exposure a little bit... i found veags has teh tendency to flicker if the shot is blown out a lil.. detail u see... the more detail there is, the more chance of flicker..
Edward Troxel July 19th, 2006, 08:00 AM I know it must exist in Vegas -I can get a similiar effect by reducing the clip velocity to 3% (0% possible? -seems to just jump to -2% upon reduction).
If you right-click the velocity node, you can choose "Set to..." where you can type in the exact velocity you want including 0%
Robert Kirkpatrick July 19th, 2006, 08:40 AM I don't think you can save the footage as 24p and then put print back to tape. That is for 1080i - I think.You are correct, it seems. I did several tests to see if it was possible to trick 24p or 24p (w/pulldown) via print-to-HDV tape. I tried using it with both a Z1 and the Sony MU10 (?) HDV recorder. I also tried using Cineform's HDLink export and the print-to-HDV function of Vegas. With Cineform, the tape sorta locked up. With Vegas, it would try to rerender the project into 60i; or, if I forced it to use the 24p file (both the full 24p or the 24p with pulldown) by referring it to the saved file, then it too would lock up the tape for a minute.
So I'm basically down to harddrive and/or DVD backups of the 24p m2t. I was just hoping that since the Sony Z1 records in 24f mode, that I could at least export back to tape in that mode. Seems to not work that way.
Richard Zlamany July 19th, 2006, 11:08 AM Thanks everyone.
I tried all the advice in different combinations without any real improvement. The clip switches to upper field when it is reversed. I've tried upper, lower, and progressive.
I am clueless as to why this clip is not flickerlessly reversible, but I have a deadline.
I rendered it without the reverse and the clip is fine.
I saved the clip so when I have more time and I can try to find a way to do it.
If there is anymore advice I'd apprectiate it. I feel pretty lame that I couldn't overcome such a simple problem.
There has to be a solution.
Bill Porter July 19th, 2006, 11:33 AM Earlier you said "it only flickers on the monitor." Assuming you are editing this for display on TV, if it only flickers on the monitor (and not on TV), why don't you just proceed?
Anton Dembowski July 19th, 2006, 02:18 PM I don't know if you have access to quicktime pro but this article was very helpful for trailers:
http://quicktime.wikicities.com/wiki/Tutorial:High_quality_at_low_bit_rates
Richard Zlamany July 19th, 2006, 03:21 PM it flickers on the TV and not the computer monitor
Dan Keaton July 19th, 2006, 03:49 PM Dear Dean,
The other option moves the clip on the timeline so that the audio is in sync.
The option you used, "Slipping", leaves the clip where it is on the timeline, but then moves the content within the clip.
Generally, I find it better (in my work) to move the clip and not slip the contents. When you slip the contents, the starting and ending points of the shot will change, while in the other option they will not.
I find that when I have a clip out of sync, it is because I accidently moved the whole clip on the timeline, so I want to use the other option, not the slip.
Jerry Jesion July 19th, 2006, 04:27 PM Another way to accomplish this is to enable "All Tracks, Markers, and Regions" in auto ripple then enable auto ripple before deleting the section. I use this all of the time and it works well. Be sure to turn it off after the deletion unless you really need it.
Regards,
Jerry
Jamie Hellmich July 19th, 2006, 06:47 PM I can't seem to find anywhere to delete or remove completed projects in Vegas 6.0d.
The only way I can figure out to do so is to delete all the associated files, and tell Vegas to forget it when I click on the remembered projects in the "File" menu.
Am I missing something, or is it just not there. I checked the program help, and looked through the manual index.
Jamie
Edward Troxel July 19th, 2006, 08:14 PM I manually delete unwanted project files and any associated files manually via Windows Explorer. I also leave the "open last project" option turned off so I can open the project I want opened.
Buddy Frazer July 19th, 2006, 08:22 PM If you capture HDV m2t files and bring them into Vegas, but only edit the audio (mix an additional audio track or something like that) and print that back to HDV tape, does the video get re-compressed (lose a generation)?
What is the answer if you do cuts-only video editing?
Background: What I am thinking of is using double-system sound recording with and HC3 camcorder, which has no mic input. If a separate recorder was used for the main sound, could it be synced with the camera video in Vegas and read back to tape without reducing the video quality.
Buddy
Pete Peterson July 19th, 2006, 08:47 PM is there any way to have it so the thumbnail images on the timeline are not continually updated when you zoom/scroll etc?
i have a decent computer, 1 gig ram, good processor, but my current project has like 10 tracks of video and whenever i zoom/out of timeline it reloads the thumbnails and i get performance issues. In actuality, i don't even need them since i know the times in the events that i'm working with that i need to go to.
second question (sorry to sneak in) Is there anyway to have the timeline show the time for each individual event as opposed to whole project. For example, lets say i have a 30 minute event on a track. I prewatched and i know the section i need to cut out and edit is at 4:55 of that event. However, because the timeline counts the whole project, i have to do alot of math and its a slow process, lets say event starts at 55, then i do 55 + 4.55, it's a bit tedious
thanks in advance for answers to both
Ian Stark July 20th, 2006, 02:11 AM When did this happen? I've been an infrequent visitor for the last few weeks and I only noticed it today. Couldn't find any threads on the subject either.
Anyway, I think this is a good move. I was getting quietly frustrated at the number of incorrectly posted topics in either the Vegas SD or Vegas HD forums.
Well done.
Graham Bernard July 20th, 2006, 03:21 AM Neither did I, Ian.
But I reckon' this is where the general digital HD soup is simmering at the moment. So many gadgets and formats and platforms - that NOT having a combined forum must be a real pain. Or Sony had a word to say on the matter - lol!
Steven Davis July 20th, 2006, 05:00 AM Sony Vegas 6.0
Version 6.0d (Build 210)
Exception 0xC0000005 (access violation) READ:0x0 IP:0x0
In Module 'vegas60.exe' at Address 0x0 + 0x0
Thread: ProgMan ID=0xF1C Stack=0xAD8C000-0xAD90000
Registers:
EAX=159d8f70 CS=001b EIP=00000000 EFLGS=00010202
EBX=09c77090 SS=0023 ESP=0ad8c424 EBP=0ad8c968
ECX=141a4cc8 DS=0023 ESI=141a4cc8 FS=003b
EDX=0ad8c44c ES=0023 EDI=00000000 GS=0000
Bytes at CS:EIP:
00000000: .. .. .. .. .. .. .. .. ........
00000008: .. .. .. .. .. .. .. .. ........
Stack Dump:
0AD8C424: 006E51CD 00400000 + 2E51CD (vegas60.exe)
0AD8C428: 141A4CC8 13E70000 + 334CC8
0AD8C42C: 0B58A310 0B4B0000 + DA310
0AD8C430: 00000000
0AD8C434: 15A10468 15550000 + 4C0468
0AD8C438: 006661D7 00400000 + 2661D7 (vegas60.exe)
0AD8C43C: 0AD8C44C 0AC90000 + FC44C
0AD8C440: 0B58A310 0B4B0000 + DA310
0AD8C444: 15A10458 15550000 + 4C0458
0AD8C448: 81B5C7B0
0AD8C44C: 141A4CC8 13E70000 + 334CC8
0AD8C450: 00000000
0AD8C454: 00000000
0AD8C458: 00000000
0AD8C45C: 09C77090 09BE0000 + 97090
0AD8C460: 00000000
> 0AD8C490: 7A7A7A7A 7A6E0000 + C7A7A (system.data.dll)
> 0AD8C494: 7A7A7A7A 7A6E0000 + C7A7A (system.data.dll)
> 0AD8C4B0: 7A797A7A 7A6E0000 + B7A7A (system.data.dll)
> 0AD8C4B4: 7A7A7A7A 7A6E0000 + C7A7A (system.data.dll)
> 0AD8C568: 7C91B5F4 7C900000 + 1B5F4 (ntdll.dll)
> 0AD8C56C: 7C91B686 7C900000 + 1B686 (ntdll.dll)
> 0AD8C6F8: 0066513F 00400000 + 26513F (vegas60.exe)
0AD8C6FC: 0AD8C91C 0AC90000 + FC91C
0AD8C700: 000085F8
0AD8C704: 15A10458 15550000 + 4C0458
0AD8C708: 00140178 00140000 + 178
> 0AD8C754: 006E0000 00400000 + 2E0000 (vegas60.exe)
0AD8C758: 00000000
0AD8C75C: 00000000
0AD8C760: 00000000
0AD8C764: 00230000 00140000 + F0000
> 0AD8C780: 7C90EE18 7C900000 + EE18 (ntdll.dll)
> 0AD8C784: 7C91B690 7C900000 + 1B690 (ntdll.dll)
> 0AD8C78C: 7C91B686 7C900000 + 1B686 (ntdll.dll)
> 0AD8C790: 7C91B298 7C900000 + 1B298 (ntdll.dll)
> 0AD8C79C: 7C9106EB 7C900000 + 106EB (ntdll.dll)
> 0AD8C7A8: 7C8830E0 7C800000 + 830E0 (kernel32.dll)
> 0AD8C810: 0066708E 00400000 + 26708E (vegas60.exe)
0AD8C814: 106106D8 10260000 + 3B06D8
0AD8C818: 00000001
0AD8C81C: 00000002
0AD8C820: 1031A008 10260000 + BA008
> 0AD8C89C: 0066522A 00400000 + 26522A (vegas60.exe)
- - -
0AD8FFF0: 00000000
0AD8FFF4: 005024B0 00400000 + 1024B0 (vegas60.exe)
0AD8FFF8: 0098CDE8 00400000 + 58CDE8 (vegas60.exe)
0AD8FFFC: 00000000
Edward Troxel July 20th, 2006, 07:21 AM The two were merged Wednesday afternoon (US time 7/19). Many forums were merged/moved to, hopefully, better organize things. Having a single venue for all Vegas questions (whether SD or HD) will make it easier to search through answers and ask questions without having to worry "Is this the right forum".
Chris Hurd July 20th, 2006, 07:50 AM My apologies for not getting an announcerment out. I need to clone myself, to better spread the workload. If you've noticed, all of the post production boards are now under a single category.
Steven Davis July 20th, 2006, 07:54 AM Sent to Sony, I'll update with thier answer.
Steven Davis July 20th, 2006, 07:58 AM Heck usually I can barely make words out in between sips of morning coffee. But again, thanks for all the hard work admins.
Ian Stark July 20th, 2006, 08:18 AM Ditto Steven's remarks. You all do an outstanding job with these forums. And great to see a new compositing board as well!
David Delaney July 20th, 2006, 11:13 AM I am thinking about upgrading to Vegas 6. Does it come with everything needed to edit from an HD camera out of the box? Do I need special software that is extra (or hardware). Right now I have a Firewire for DV.
John Harmon July 20th, 2006, 12:21 PM Well, I have Vegas Movie Studio 6 Platinum, and it can do HD, so it follows that the full version should as well.
Zdravko Jancevski July 20th, 2006, 12:36 PM I have instaled "DV CODEC SWITCHER" and with this tool I can choose which codec to use during DV capturing or editing in Vegas (one of codecs that I have instaled on my computer, Canopus, Cedocida, Panasonic ...).
So my question is, which DV codec gives high quality for capturing and editing.
On of them or some other?
Regards.
David Delaney July 20th, 2006, 12:54 PM That is good. No plugin required. Did you use straight firewire?
Edward Troxel July 20th, 2006, 12:55 PM Technically, a codec is not used during capture. The data is simply copied from the tape to the hard drive. The codec is used for decoding the video to display on the screen and reencoding when changes are made.
For Vegas, I'd stick with the Sony DV codec included with Vegas.
Edward Troxel July 20th, 2006, 12:57 PM You'll be good to go straight out of the box. Vegas 6 can capture HDV direct from firewire using the internal capture program.
David Delaney July 20th, 2006, 01:04 PM What size of drive are we talking about for 15-20 minutes - and how can I output this keeping HD (to DVD?)?
Edward Troxel July 20th, 2006, 03:21 PM HD (m2t) files are about the same size as DV (DV-AVI) files - roughly 13Gig/hour. If you then convert them to Cineform, they will be larger. Besides, you can never have too much disk space.
William Hess July 20th, 2006, 06:39 PM Edit: Please delete this message
Douglas Spotted Eagle July 20th, 2006, 07:48 PM What size of drive are we talking about for 15-20 minutes - and how can I output this keeping HD (to DVD?)?
As Edward mentioned, 1080i HDV is 25Mbps, same as DV. Converted to CineForm Medium setting, plan on around 40GBph.
Steven Davis July 21st, 2006, 06:15 AM The problem was vegas was crashing specifically on a render of a build made up of 6 sub builds.
The first thing I did to try and diagnose this was to render each veg file individually that makes up my final veg build. I figured and still do believe that the crashing has something to do with a single part such as a audio or video file. But renderign each part was successful, so the next thing I did was recreate the veg file with all the veg parts/builds. I did not add the music. I rendered this no problem. Because I had tried to render my 'Love Build' and it crashed three times, I then decided to render it using my older machine. This would be a render from files on my NLE to an older machine over a network. Well it took about 3 times as long but it rendered nontheless.
So in short, I could render the parts of my build individually and collectively (minus the music and one picture), and I could render the same total build on my older machine across my network even, but I can't render the same build on my NLE from my NLE.
My conclusion so far is that one of the files used in my total build is not being read by my page file on my NLE. When I get some time, I'll probably rebuild that total build and see if it renders, for now though there's more work to be done.
It beats all I've ever seen, hehe, I hope this diatribe helps someone in the future.
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